Game plugin: Difference between revisions

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Line 27: Line 27:
  52: cacheInit/SysCacheParam, 2 Parameter: void * callback, uint8_t[0x444]
  52: cacheInit/SysCacheParam, 2 Parameter: void * callback, uint8_t[0x444]
  53: cacheClear, 0 Parameter:
  53: cacheClear, 0 Parameter:
  54: GetBootInfo, 1 Parameter: uint8_t [0x20]
  54: GetBootInfo, 1 Parameter: uint8_t [0x20] (titleid?)
  55: 1 Parameter: char * - outputs (selected?) TitleID
  55: 1 Parameter: char * - outputs (selected?) TitleID
  56: 2 Parameter: out: ptr* , int value (0,1) - (set/get? kbGetSize)
  56: 2 Parameter: out: ptr* , int value (0,1) - (set/get? kbGetSize)
Line 35: Line 35:
  60: SetEjectMode?, 1 Parameter: int mode
  60: SetEjectMode?, 1 Parameter: int mode
  61: 7 Parameter: DirName, , Type, Options, MemoryContainer, ExecData, UserData
  61: 7 Parameter: DirName, , Type, Options, MemoryContainer, ExecData, UserData
62: getList, 7 Parameter: int * ListBufNum, sys_addr_t * memory_allocate_from_container, int * ListNum, int * GetListNum, MemoryContainerId
63: GetBootInfo, 3 Parameter: int * Type, char * DirName[0x20], int * ExecData
64: SetExecData, 1 Parameter: int * ExecData
65:
66: GetHddGamePath, 1 Parameter: char * HddGamePath/homePath
67: DeleteGame, 2 Parameter: char * DirName, MemoryContainerId
68:
69: GetExportPath, 1 Parameter: char * ExportPath
70: GetImportPath, 1 Parameter: char * ImportPath
  ...
  ...
  97: 4 Parameter: int/char? VmcPort, char * vmcFileName, void *ptr_handler, 0
  97: 4 Parameter: int/char? VmcPort, char * vmcFileName, void *ptr_handler, 0

Revision as of 05:30, 30 March 2014

1 Identifier:

  • 1

1 Interface

contains 105 subs:

0: 0 Parameter: - set Widget "page_game_main" and activate
...
7: 0 Parameter: - set Widget "page_game_main", pageactivate and paf_55944323 /pa_FA17FC05.
8: 1 Parameter: out:uint8_t [0x20?] - (+4 = TitleID)
9: 1 Parameter: out:char* - returns (running?) TitleID
...
15: GetExecAppType, 2 Parameter: int * apptype, int (=0)
...
39: 1 Parameter: char * titleid
40: 3 Parameter: char * titleid, , 
41:
42: 4 Parameter: char * titleid, , , 
...
45: 2 Parameter: int value (-1), int value - (set NoCalcFlag)
46: EndGameData, 0 Parameter: 
47: 3 Parameter: char * DirName, char * CategoryType, sys_addr_t *alloc_addr
48: 4 Parameter: char * DirName, char * CategoryType, void *ptr_handler, uint8_t[0xBA4] (SysParam)
51: 0 Parameter: - (init GameData/showDialog?)
52: cacheInit/SysCacheParam, 2 Parameter: void * callback, uint8_t[0x444]
53: cacheClear, 0 Parameter:
54: GetBootInfo, 1 Parameter: uint8_t [0x20] (titleid?)
55: 1 Parameter: char * - outputs (selected?) TitleID
56: 2 Parameter: out: ptr* , int value (0,1) - (set/get? kbGetSize)
57: SetSysVersion, 1 Parameter: int value
58: GetDiscInfo, 1 Parameter: uint8_t [0x20] 
59: 4 Parameter: int dialogtype, 0, void * ptr_handler, 0
60: SetEjectMode?, 1 Parameter: int mode
61: 7 Parameter: DirName, , Type, Options, MemoryContainer, ExecData, UserData
62: getList, 7 Parameter: int * ListBufNum, sys_addr_t * memory_allocate_from_container, int * ListNum, int * GetListNum, MemoryContainerId
63: GetBootInfo, 3 Parameter: int * Type, char * DirName[0x20], int * ExecData
64: SetExecData, 1 Parameter: int * ExecData
65:
66: GetHddGamePath, 1 Parameter: char * HddGamePath/homePath
67: DeleteGame, 2 Parameter: char * DirName, MemoryContainerId
68:
69: GetExportPath, 1 Parameter: char * ExportPath
70: GetImportPath, 1 Parameter: char * ImportPath
...
97: 4 Parameter: int/char? VmcPort, char * vmcFileName, void *ptr_handler, 0
98: 1 Parameter: void * ptr? /int? - (Ps1EndMode)
99: SetPadRumble, 1 Parameter: int * mode
100:
101:
102:
103:
104: