Game plugin

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1 Identifier:

  • 1

1 Interface

contains 105 subs:

...
8: 1 Parameter: out:uint8_t [0x20?] - (+4 = TitleID)
9: 1 Parameter: out:char* - returns (running?) TitleID
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15: GetExecAppType, 2 Parameter: int * apptype, int (=0)
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45: 2 Parameter: int value (-1), int value - (set NoCalcFlag)
46: 0 Parameter: - (GameData)
47: 3 Parameter: char * DirName, char * CategoryType, sys_addr_t *alloc_addr
48: 4 Parameter: char * DirName, char * CategoryType, void *ptr_handler, uint8_t[0xBA4] (SysParam)
51: 0 Parameter: - (init GameData/showDialog?)
52: 2 Parameter: void * ptr_handler, uint8_t[0x444] - (cacheInit/SysCacheParam)
53: 0 Parameter: - (cacheClear)
54: 1 Parameter: out: uint8_t [0x20] - (bootInfo)
55: 1 Parameter: char * - outputs (selected?) TitleID
56: 2 Parameter: out: ptr* , int value (0,1) - (set/get? kbGetSize)
57: 1 Parameter: int value? - (SysVersion)
58: 1 Parameter: out: void * ptr - (discInfo)
59: 4 Parameter: int dialogtype, 0, void * ptr_handler, 0
60: 1 Parameter: int value - (set? EjectMode)
...
97: 4 Parameter: int/char? VmcPort, char * vmcFileName, void *ptr_handler, 0
98: 1 Parameter: void * ptr? /int? - (Ps1EndMode)