Emulation: Difference between revisions

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For backwards- and crossproduct compatibility, several files in dev_flash are available/used.
{{Boxwarning2|content='''This wiki page is temporally under rebuilding''', the previous content has been splitted and moved to: '''[[PS1 Emulation]], [[PS2 Emulation]], [[PSP Emulation]]'''<br>Now is going to be repurposed as an introduction to general emulation concepts and as a wiki navigation node to link to other relates pages, if you want to collaborate join the {{talk}}}}
----


== ps1emu ==
=Introduction=
Note: not available in early Tool/DECR and Debug/DEX firmwares (does not have dev_flash/ps1emu or ps2emu folder. dev_flash/vsh/etc/version.txt & index.dat say: ¨ps1emu:NA@NA: ps2emu:NA@NA: ps2gxemu:NA@NA: emerald:NA@NA: bdp:NA@NA:¨).


=== Files ===
=Links=
  ps1_emu.self      (1.02++)
*[[PS1 Emulation]]
  ps1_netemu.self  (1.70++)
*[[PS1 Savedata]]
  ps1_newemu.self  (2.10++)
*[[PS1 Classics Emulator Compatibility List]]
  ps1_rom.bin      (2.10++)  CRC32: D5FF6273 / CRC16: 111D (file is same as in 4.11 and all versions in between)
*[[PS2 Emulation]]
*[[PS2 Savedata]]
*[[PS2 Classics Emulator Compatibility List]]
*[[PSP Emulation]]
*[[PSP Savedata]]
*[[PSP Emulator Compatibility List]]
*Etc... ISO.BIN.ENC, ISO.BIN.EDAT, savedata formats


* 1.70:
=XMB settings related with emulators=
**Added the ability to play original PlayStation format games downloaded from the PlayStation Store.
<div style="float:right">[[File:XMB PS1PS2PSP game settings.jpg|400px|thumb|right|XMB game settings related with PS1, PS2, PSP emulators]]</div>
**Added rumble functionality for USB accessories which support it when playing PS2 games.
See the info in the official [http://manuals.playstation.net/document/en/ps3/current/settings/gamesettings.html#2434 user guide] and some [http://uk.ps3.ign.com/articles/793/793775p1.html samples]
**Saved data from PlayStation format software now usable on both PSP and PS3 systems.
**Backwards compatibility for PS1 and PS2 games was improved.


* 2.10:
*In [[XMB]] {{icon category settings}} ⇨ '''[Game Settings]''' ⇨ '''[PS/PS2 Upscaler]''' (added since firmware [[1.80_CEX|1.80]], stored in '''[[XRegistry.sys]]/setting/game/emuUpConvert''')
**Users can now play PlayStation game discs on a PSP with remote play (this feature was not announced).
**'''[Off]''' - Disable upscaled output.
**Backwards compatibility for PS1 and PS2 games was improved (Update was also unannounced but evident in Sony's backwards compatibility search site).
**'''[Normal]''' - Upscale and display at a size that matches the screen size (keep 4:3 aspect ratio)
**'''[Full]''' - Upscale and display at full screen by changing proportions and stretching the image (to widescreen)


Note: since 2.10++ all 3 ps1 emulators, ps1_emu.self, ps1_netemu.self, ps1_newemu.self uses the since then added ps1_rom.bin biosfile.
*In [[XMB]] {{icon category settings}} ⇨ '''[Game Settings]''' ⇨ '''[PS/PS2 Smoothing]''' (added since firmware [[1.80_CEX|1.80]], stored in '''[[XRegistry.sys]]/setting/game/emuSmoothing''')
**'''[Off]''' - Disable smoothing
**'''[On]''' - Use smoothing to reduce the roughness of the displayed image (note: when titles that support progression scan have this option turned on, they revert back to 480p with no alterations)


==== arguments ====
*In [[XMB]] {{icon category settings}} ⇨ '''[Game Settings]''' ⇨ '''[PSP™ Remaster - Screen Mode]''' (stored in '''[[XRegistry.sys]]/setting/game/pspemuViewmode''')
**Sets the display size of the screen during gameplay. This setting can only be used when outputting video to an HD TV
**'''[Normal]'''
**'''[Full Screen]'''


From multiman.cpp source (line 2502) http://code.google.com/p/multiman/source/browse/source/multiman.cpp?r=8c5b662f1c54d4f95f646949cae3d033b15b1a2e
*In [[XMB]] {{icon category settings}} ⇨ '''[Game Settings]''' ⇨ '''[PSP™ Remaster - 3D Display]''' (stored in '''[[XRegistry.sys]]/setting/game/pspemu3dDisplay''' and '''pspemu3dDepthAdjust''')
**Sets whether or not to display Images in 3D.You can also adjust the depth of 3D images. This setting can only used when playing a stereoscopic 3D game using a 3D TV
**'''[Off]'''
**'''[On]'''
***'''[7]''' (Strong)
***'''[6]'''
***'''[5]''' (Normal)
***'''[4]'''
***'''[3]'''
***'''[2]'''
***'''[1]''' (Weak)


{
*In [[XMB]] {{icon category settings}} ⇨ '''[Game Settings]''' ⇨ '''[PSP™ Remaster - Ad Hoc Mode Channel]''' (stored in '''[[XRegistry.sys]]/setting/game/pspemuAdhocModeCh''')
char* launchargv[9];
**Set a channel for use in ad hoc mode. Choose the same channel as the person you want to connect with
memset(launchargv, 0, sizeof(launchargv));
**'''[Automatic]'''
launchargv[0] = (char*)malloc(strlen(mc1)+1); strcpy(launchargv[0], mc1);
**'''[1]'''
launchargv[1] = (char*)malloc(strlen(mc2)+1); strcpy(launchargv[1], mc2);
**'''[6]'''
launchargv[2] = (char*)malloc( 5); strcpy(launchargv[2], "0082");
**'''[11]'''
launchargv[3] = (char*)malloc( 5); strcpy(launchargv[3], "1600");
launchargv[4] = (char*)malloc(10); strcpy(launchargv[4], app_path);
launchargv[5] = (char*)malloc( 2); strcpy(launchargv[5], "1");
launchargv[6] = (char*)malloc( 2); strcpy(launchargv[6], "2"); // full screen on/off = 2/1
launchargv[7] = (char*)malloc( 2); strcpy(launchargv[7], "1"); // smoothing on/off = 1/0
launchargv[8] = NULL;
unload_modules();
exitspawn((const char*) "/dev_flash/ps1emu/ps1_netemu.self", (char* const*)launchargv, NULL, NULL, 0, 1001, SYS_PROCESS_PRIMARY_STACK_SIZE_1M);
}
else
{
char* launchargv[7];
memset(launchargv, 0, sizeof(launchargv));
launchargv[0] = (char*)malloc(strlen(mc1)+1); strcpy(launchargv[0], mc1);
launchargv[1] = (char*)malloc(strlen(mc2)+1); strcpy(launchargv[1], mc2);
launchargv[2] = (char*)malloc( 5); strcpy(launchargv[2], "0082"); // region
launchargv[3] = (char*)malloc( 5); strcpy(launchargv[3], "1200");
launchargv[4] = (char*)malloc( 2); strcpy(launchargv[4], "1"); // full screen on/off = 2/1
launchargv[5] = (char*)malloc( 2); strcpy(launchargv[5], "1"); // smoothing on/off = 1/0
launchargv[6] = NULL;
unload_modules();
exitspawn((const char*) "/dev_flash/ps1emu/ps1_emu.self", (char* const*)launchargv, NULL, NULL, 0, 1001, SYS_PROCESS_PRIMARY_STACK_SIZE_1M);
}


===== ps1_emu.self =====
*In [[XMB]] {{icon category settings}} ⇨ '''[Game Settings]''' ⇨ '''[PSP™ Remaster - Ad Hoc Mode]''' (stored in '''[[XRegistry.sys]]/setting/game/pspemuAdhocModeWlan''')
**Sets whether or not to use ad hoc mode over a wireless LAN
**'''[Off]'''
**'''[On]'''


{| class="wikitable"
<!--
|-
The setting "PSP EMU Menu" (with options: Off/On, and description: Enable/disable the options on XMB described above) doesnt appears on [[QA_Flagging#Debug_Settings_.28CEX.2FDEX.29]] and is not clear in which firmwares or PS3 models is supposed to appear
! 7 arguments !! Name !! Example !! Notes
-->
|-
| argv[0] || self starting location || dev_flash/ps1emu/ps1_emu.self ||
|-
| argv[1] || VM1-1 location || dev_hdd0/savedata/vmc/filename1.VM1 ||
|-
| argv[2] || VM1-2 location || dev_hdd0/savedata/vmc/filename2.VM1 ||
|-
| argv[3] || Regionnumber/TargetID || 0082 ||
|-
| argv[4] || unknown || 1200 ||
|-
| argv[5] || unknown || 1 ||
|-
| argv[6] || unknown || 0 ||
|-
|}


===== ps1_netemu.self =====
=Resolution=
== PS1 Native resolution ==
Games are always 4:3 with any resolution between 704x480 NTSC / 704x576 PAL (the bios initialisation screen) and lower:
* Horizontal: 256 (rare e.g. Dragon Warrior VII), 320, 368 (occasionally 384 e.g. SF Zero 3 but not X-Men vs SF which was shrunk to 368), 512, 576, 600, 640 or 704
* Vertical: 240 (NTSC), 300 (PAL), 480 (NTSC), 576 (PAL)
Tekken 3 uses a strange pixel area of 384x480. Regardless of the screen area, the aspect ratio is still 4:3 for all PlayStation games.
Very common resolutions : 320x224 for NTSC and 320x256 for PAL.


{| class="wikitable"
|-
! 7 arguments !! Name !! Example !! Notes
|-
| argv[0] || self starting location || dev_flash/ps1emu/ps1_netemu.self ||
|-
| argv[1] || ISO.BIN.EDAT location || ||
|-
| argv[2] || unknown || ||
|-
| argv[3] || unknown || ||
|-
| argv[4] || unknown || ||
|-
| argv[5] || unknown || ||
|-
| argv[6] || unknown || ||
|-
|}


===== ps1_newemu.self =====
==PS2 Native Resolution==
Video output resolution: variable from 256x224 to 1280x1024 (not 1920x1080) pixels.


{| class="wikitable"
{{Reverse engineering}}<noinclude>
|-
[[Category:Main]]
! 9 arguments !! Name !! Example !! Notes
</noinclude>
|-
| argv[0] || self starting location || dev_flash/ps1emu/ps1_newemu.self ||
|-
| argv[1] || VM1-1 location || dev_hdd0/savedata/vmc/filename1.VM1 ||
|-
| argv[2] || VM1-2 location || dev_hdd0/savedata/vmc/filename2.VM1 ||
|-
| argv[3] || Regionnumber/TargetID || 0082 ||
|-
| argv[4] || unknown || 600 ||
|-
| argv[5] || unknown || null/empty ||
|-
| argv[6] || unknown || 1 ||
|-
| argv[7] || unknown || 2 ||
|-
| argv[8] || unknown || 2 ||
|-
|}
 
==== Savegames ====
Location: /dev_hdd0/savedata/vmc <br />
Note: capitalisation of filename is important: name it xxx.VM1 instead of xxxx.vm1 (e.g. Internal Memory Card.VM1 for PSX/PSone, Internal Memory Card.VM2 for PS2/PStwo)
 
The .VMx files appear to be raw memory card data:
* [http://www.ps3devwiki.com/wiki/Game_Saves#Virtual_Memory_Card_PS1_.28.VM1.29 .VM1 Playstation 1 Memory cards] can be edited by [http://www.ps3devwiki.com/files/devtools/MemcardRex/ MemcardRex]<!--// [[http://www.mediafire.com/?wf82vc4oeb932w3 MemcardRex v1.5]] //-->
* [http://www.ps3devwiki.com/wiki/Game_Saves#Virtual_Memory_Card_PS2_.28.VM2.29 .VM2 Playstation 2 Memory cards] can be edited by [http://www.ps3devwiki.com/files/devtools/mymc/ mymc]<!--// [[http://www.csclub.uwaterloo.ca:11068/mymc/ mymc]] //-->
 
=== Regioning ===
{|class="wikitable"
|-
! PS1<br />DiscID's !! PS1<br />Region !! PS3<br />SKU suffix !! PS3<br />TargetID's
|-
| SLPS<br />SLPM<br />SIPS<br />PAPX<br />PCPX || [http://en.wikipedia.org/wiki/NTSC-J NTSC-J]<br />(Japan&nbsp;and&nbsp;Asia) || 00 (Japan)<br />05 (South Korea)<br />06 (Singapore / Malaysia)<br />07 (Taiwan)<br />09 (China)<br />12 (Hong Kong) || 0x83<br />0x86<br />0x8A<br />0x8B<br />0x8D
|-
| SLUS<br />SCUS<br />SCUD<br />SLUD<br />PBPX<br />LSP || [http://en.wikipedia.org/wiki/NTSC NTSC-U/C]<br />(North&nbsp;America) || 01 (North America)<br />11 (Mexico) || 0x84<br />0x88
|-
| SLES<br />SCES<br />SCED<br />SLED || [http://en.wikipedia.org/wiki/PAL PAL]<br />(Europe&nbsp;and&nbsp;Oceania) || 02 (Australia / New Zealand)<br />03 (U.K. / Ireland)<br />04 (Europe / Middle East / Africa)<br />08 (Russia / India) || 0x89<br />0x87<br />0x85<br />0x8C
|-
|}
==== DiscID explained ====
* The first letter indicates the storage format (always S=CD/DVD for PSX/PSone and PS2/PStwo, for PS3 it is B=Bluray).
* The second letter indicates if the game is first party (C = Sony), or licensed from third party (L = others).
* The third letter indicates: A=Asia, P or J=Japan, U=United States, or E=Europe (K = HongKong).
* The last letter indicates the type: D = Demo, S = Full Retail Game, M = ?.
Note that for some third party games, Sony may take it and repackage with appropriate material for other territories, thus the game become first party as well.
 
DiscID ([[Productcode]]) reference: http://sonyindex.com/ <br />
e.g. PS3 Bluray:
Japan    [BCAS, BCJS, BLAS, BLJM, BLJS]
US      [BCUS, BLUS, BCUD]
EU      [BCES, BLES, BCED]
HongKong [BCKS, BLKS, BCKD]
 
Sidestep, PSVita uses PCSF / PCSB : http://forum.trophies-ps3.de/spiele-and-trophaeen/90720-die-vita-pcsf-pcsb-liste.html (Sony = f = first party, B = backparty release ?)
 
===== DiscID ([[Productcode]]) in ps1_emu =====
 
{|class="wikitable sortable"
|-
! ID in emu.self !! Region !! DiscID !! Title !! unk !! checksum !! flags !! FW
|-
| SLPS_023.64 || Jap || SLPS-02364 || Chrono Cross [Disc1of2] || 1 || 40b572aa || 0000001500000003 || 1.02++
|-
| SLPS_023.65 || Jap || SLPS-02365 || Chrono Cross [Disc2of2] || 1 || 55e87206 || 0000001500000003 || 1.02++
|-
| SLPM_860.28 || Jap || SLPM-86028 || Final Fantasy IV || 3 || 770f6f03 || 00000004000000c8 || 1.02++
|-
| SLPS_000.13 || Jap || SLPS-00013 || Raiden Project || 3 || 9dc97376 || 00000004000000c8 || 1.02++
|-
| SLPS_023.61 || Jap || SLPS-02361 || Touge Max G || 1 || c1556eb3 || 0000000100000001 || 1.02++
|-
| SLPS_013.43 || Jap || SLPS-01343 || Rebus || 1 || 2b2270f6 || 0000000100000080 || 1.02++
|-
| SLPS_007.70 || Jap || SLPS-00770 || Final Fantasy Tactics || 1 || ba3573e7 || 0000000100000010 || 1.02++
|-
| SLPS_017.72 || Jap || SLPS-01772 || Squaresoft Data Disc 2 [Chocobo no Fushigi na Dungeon 2 Bonus Disc] || 2 || 3e6e7597 || 00000007fffffa00 || 1.02++
|-
| SLPS_035.01 || Jap || SLPS-03501 || Final Fantasy II [Final Fantasy I+II - Premium Package] || 1 || 47146c30 || 0000001500000003 || 1.02++
|-
| SLPS_035.02 || Jap || SLPS-03502 || Final Fantasy II || 1 || 32256c55 || 0000001500000003 || 1.02++
|-
| SLPS_023.71 || Jap || SLPS-02371 || Fever - Sankyo Koushiki Pachinko Simulation || 1 || d59774b8 || 0000000100000020 || 1.02++
|-
| SLPS_007.50 || Jap || SLPS-00750 || Xevious 3D-G+ || 1 || edad71d8 || 0000000100000040 || 1.02++
|-
| SLPS_007.00 || Jap || SLPS-00700 || Final Fantasy VII [Disc1of3] || 1 || 14dd7664 || 0000001500000003 || 1.02++
|-
 
 
| SLPS_007.01 || Jap || SLPS-00701 || Final Fantasy VII [Disc2of3] || 1 || 498a7601 || 0000001500000003 ||
|-
| SLPS_007.02 || Jap || SLPS-00702 || Final Fantasy VII [Disc3of3] || 1 || 78eb7645 || 0000001500000003 ||
|-
 
 
| SLPS_008.30 || Jap || SLPS-00830 || Ace Combat 2 || 1 || 9ea572ab || 0000001500000003 || 1.02++
|-
| SLPM_862.26 || Jap || SLPM-86226 || Glay Station - Glay Complete Works [Disc1of2] || 1 || d9fb6e40 || 00000007fffff700 || 1.02++
|-
| SLPS_034.95 || Jap || SLPS-03495 || Kamen Rider Ryuki || 3 || 76fa6c8f || 0000000800000001 || 1.02++
|-
| SLPM_861.62 || Jap || SLPM-86162 || World Soccer - Jikkyou Winning Eleven 3 - Final Version || 1 || 171a6e8c || 0000000300000708 || 1.02++
|-
| SLPM_861.62 || Jap || SLPM-86162 || World Soccer - Jikkyou Winning Eleven 3 - Final Version || 1 || 3b716e92 || 0000000300000708 || 1.02++
|-
| SCPS_100.92 || Jap || SCPS-10092 || Doko Demo Issyo || 1 || 985c6d1c || 0000000100010000 || 1.02++
|-
| SLPM_870.56 || Jap || SLPM-87056 || World Soccer - Winning Eleven 2002 || 1 || c18c6d68 || 0000000100010000 || 1.02++
|-
| SLPS_014.34 || Jap || SLPS-01434 || 3D Kakutou Tsukuru || 1 || 33196d96 || 0000000100010000 || 1.02++
|-
| SLPS_021.08 || Jap || SLPS-02108 || Tron ni Kobun [Disc1of2] || 2 || fee172c6 || 0000000a00000000 || 1.02++
|-
| SLPS_021.09 || Jap || SLPS-02109 || Tron ni Kobun [Disc2of2] || 2 || ecb1743a || 0000000a00000000 || 1.02++
|-
| SLPS_022.27 || Jap || SLPS-02227 || Simple 1500 Series Vol.014 - The Block Kuzushi || 1 || 8212727f || 0000000100010000 || 1.02++
|-
| SLPS_027.36 || Jap || SLPS-02736 || Senkai Taisen - TV Animation Senkaiden Houshin Engi yori || 1 || 24bc6f0e || 0000000100010000 || 1.02++
|-
| SLPS_000.40 || Jap || SLPS-00040 || Tekken || 1 || 3a6f72f5 || 0000000100010000 || 1.02++
|-
| SLPS_014.21 || Jap || SLPS-01421 || Kagero - Kokumeikan Shinshou || 1 || 5e466c72 || 0000000100010000 || 1.02++
|-
| SLPM_864.90 || Jap || SLPM-86490 || Muscle Ranking - Kinniku Banzuke - Road to Sasuke || 1 || e94570d4 || 0000000100010000 || 1.02++
|-
| SLPS_007.52 || Jap || SLPS-00752 || Pachi-Slot Kanzen Kouryaku 1 - Universal Koushiki Guide Vol.1 || 1 || 40a7270 || 0000000100010000 || 1.02++
|-
| SLPS_003.04 || Jap || SLPS-00304 || Noel - Not Digital [Special Edition] [Disc1of2] || 1 || 2d507191 || 0000000100010000 || 1.02++
|-
| SLPS_003.04 || Jap || SLPS-00304 || Noel - Not Digital [Special Edition] [Disc1of2] || 1 || b4570c7 || 0000000100010000 || 1.02++
|-
| SLPS_003.05 || Jap || SLPS-00305 || Noel - Not Digital [Special Edition] [Disc2of2] || 1 || 2f7c6d6c || 0000000100010000 || 1.02++
|-
| SLPM_860.97 || Jap || SLPM-86097 || Jikkyou Powerful Pro Yakyuu '98 Kaimaku-ban || 1 || c15f7120 || 0000000100010000 || 1.02++
|-
| SLPM_860.98 || Jap || SLPM-86098 || Metal Gear Solid [Pilot] [Jikkyou Powerful Pro Yakyuu '98 Kaimakuban - Bonus Disc] || 1 || eb946d0a || 0000000100010000 || 1.02++
|-
| SLPS_016.09 || Jap || SLPS-01609 || Million Classic [Disc1of2] || 1 || 60f06ea0 || 0000000100010000 || 1.02++
|-
| SLPS_016.10 || Jap || SLPS-01610 || Million Classic [Disc2of2] || 1 || e90a6ce3 || 0000000100010000 || 1.02++
|-
| SLPS_024.12 || Jap || SLPS-02412 || Puyo Puyoon - Car-Kun to Issho || 1 || ab3b70e7 || 0000000100010000 || 1.02++
|-
| SLPS_025.70 || Jap || SLPS-02570 || Kidou Senshi Gundam - Giren no Yabou - Zeon no Keifu [Disc1of2]  || 2 || c47c6d81 || 0000000a00000000 || 1.02++
|-
| SLPS_025.71 || Jap || SLPS-02571 || Kidou Senshi Gundam - Giren no Yabou - Zeon no Keifu [Disc2of2]  || 2 || 1ede6edc || 0000000a00000000 || 1.02++
|-
| SLPS_016.83 || Jap || SLPS-01683 || Simple 1500 Series Vol.005 - The Igo || 1 || 7ffa79b2 || 0000000100010000 || 1.02++
|-
| SLPS_010.08 || Jap || SLPS-01008 || Einhander || 2 || a72b7071 || 0000000100010000 || 1.02++
|-
| SLPS_023.68 || Jap || SLPS-02368 || Marvel vs. Capcom - Clash of the Super Heroes - EX Edition || 1 || 12e17661 || 0000000100010000 || 1.02++
|-
| SLPS_024.60 || Jap || SLPS-02460 || Koudelka [Disc1of4] || 2 || aa1473a6 || 0000000a00000000 || 1.02++
|-
| SLPS_024.61 || Jap || SLPS-02461 || Koudelka [Disc2of4] || 2 || 8cb57276 || 0000000a00000000 || 1.02++
|-
| SLPS_024.62 || Jap || SLPS-02462 || Koudelka [Disc3of4] || 2 || 344473b8 || 0000000a00000000 || 1.02++
|-
| SLPS_024.63 || Jap || SLPS-02463 || Koudelka [Disc4of4] || 2 || 689a72b4 || 0000000a00000000 || 1.02++
|-
| SCPS_101.36 || Jap || SCPS-10136 || Gunparade March || 1 || aa4070a9 || 0000000100010000 || 1.02++
|-
| SLPS_017.17 || Jap || SLPS-01717 || Bomberman || 1 || ead56ab7 || 0000000100010000 || 1.02++
|-
| SLPS_024.69 || Jap || SLPS-02469 || DX Jinsei Game III - The Game of Life || 1 || 302c70d1 || 0000000900000001 || 1.02++
|-
| SLPM_869.63 || Jap || SLPM-86963 || DX Jinsei Game IV - The Game of Life || 1 || aef26b24 || 0000000900000001 || 1.11+
|-
| SLPS_001.94 || Jap || SLPS-00194 || Wizard's Harmony || 1 || b01d7540 || 0000000c00000002 || 1.02++
|-
| SLPS_005.50 || Jap || SLPS-00550 || Shin Super Robot Taisen || 1 || 77327123 || 0000001000063fe1 || 1.02++
|-
| SLPS_005.50 || Jap || SLPS-00550 || Shin Super Robot Taisen || 1 || 505971b4 || 0000001000063fe1 || 1.02++
|-
| SLPS_007.87 || Jap || SLPS-00787 || Shin Super Robot Taisen [Special Edition] || 1 || cf9d72df || 0000001000063fe1 || 1.02++
|-
| SLPM_871.87 || Jap || SLPM-87187 || DX Jinsei Game V - The Game of Life || 1 || ed346cdc || 0000000900000001 || 1.02++
|-
| SLPM_863.81 || Jap || SLPM-86381 || Muscle Ranking - Kinniku Banzuke Vol.1 - Ore ga Saikyou no Otoko da! || 1 || f04b7147 || 000000101090c229 || 1.02++
|-
| SLPS_004.77 || Jap || SLPS-00477 || Wing Commander III - Heart of the Tiger [Disc1of4] || 1 || 448373e5 || 0000000d00000001 || 1.02++
|-
| SLPS_016.11 || Jap || SLPS-01611 || Mikagura Shoujo Tanteidan [Disc1of4] || 1 || 68ed73d3 || 0000000c00000004 || 1.02++
|-
| SLPM_862.68 || Jap || SLPM-86268 || Taikou Risshiden III || 1 || d046df5 || 0000000100010000 || 1.02++
|-
| SLPM_862.68 || Jap || SLPM-86268 || Taikou Risshiden III || 1 || 5af46e00 || 0000000100010000 || 1.02++
|-
| SLPS_017.74 || Jap || SLPS-01774 || Next Tetris, The || 1 || affd73f0 || 0000000100000001 || 1.02++
|-
| SLPS_005.55 || Jap || SLPS-00555 || Soul Edge || 1 || 9faf7086 || 00000005000000c8 || 1.02++
|-
| SLPM_863.17 || Jap || SLPM-86317 || J.League 1999 Perfect Striker || 1 || 4e437226 || 0000000600000064 || 1.02++
|-
| unknown ||  || ||  || 1 || cf07737f || 0000001400000004 || 1.02++
|-
 
 
| unknown ||  ||  || || 1 || 18fd70a4 || 0000000c00000004 ||
|-
| SLPS_017.60 || Jap || SLPS-01760 || Janpai Yuugi '99 - Tanuki no Kawazanyou || 1 || c24577b9 || 0000000c00000004 || 1.02++
|-
| SLPS_013.24 || Jap || SLPS-01324 || Thoroughbred Breeder - Sekai Seiha-hen || 1 || 5a7f712a || 0000000100000080 || 1.02++
|-
| SLPS_004.58 || Jap || SLPS-00458 || Simulation Zoo || 1 || 9f7d6e65 || 0000000100000200 || 1.02++
|-
| SLPS_008.31 || Jap || SLPS-00831 || Hatsukoi Barentain || 1 || b3127504 || 0000000c00000004 || 1.02++
|-
| SLPS_005.90 || Jap || SLPS-00590 || Voice Paradice Excella [Disc1of2] || 1 || c0d67577 || 0000000c00000004 || 1.02++
|-
 
 
| SLPS_018.80 || Jap || SLPS-01880 || Final Fantasy VIII [Disc1of4] || 1 || d8446e20 || 0000001500000003 ||
|-
| SLPS_018.81 || Jap || SLPS-01881 || Final Fantasy VIII [Disc2of4] || 1 || d4c76d1b || 0000001500000003 ||
|-
| SLPS_018.82 || Jap || SLPS-01882 || Final Fantasy VIII [Disc3of4] || 1 || 18126e07 || 0000001500000003 ||
|-
| SLPS_018.83 || Jap || SLPS-01883 || Final Fantasy VIII [Disc4of4] || 1 || 12376e34 || 0000001500000003 ||
|-
| SLPS_010.50 || Jap || SLPS-01050 || Namco Museum Encore || 1 || bdac756e || 0000001500000003 ||
|-
| SCPS_101.38 || Jap || SCPS-10138 || Bealphareth || 1 || 1d826df0 || 0000001500000003 ||
|-
| SLPS_012.99 || Jap || SLPS-01299 || Tail Concerto || 1 || e9a46c06 || 0000000100000080 ||
|-
| SLPS_018.49 || Jap || SLPS-01849 || Zen-Nippon Pro Wrestling - Ouja no Tamashii || 1 || e7bc6eee || 0000001500000003 ||
|-
| SLPS_028.44 || Jap || SLPS-02844 || Digimon World 2 || 1 || 72d47009 || 0000001500000003 ||
|-
| SLPS_001.96 || Jap || SLPS-00196 || Dai-4-Ji Super Robot Taisen S || 1 || a8db7169 || 0000001500000003 ||
|-
| SLPS_013.83 || Jap || SLPS-01383 || FIFA Road to World Cup '98 || 1 || 2e3872b6 || 0000001500000003 ||
|-
| SLPS_914.44 || Jap || SLPS-91444 || Armored Core - Master of Arena [PSone Books] [Disc1of2] || 1 || b9317410 || 0000001500000003 ||
|-
| SLPS_911.10 || Jap || SLPS-91110 || Armored Core - Project Phantasma [PlayStation the Best] || 1 || 6b187157 || 0000001500000003 ||
|-
| SLPS_012.22 || Jap || SLPS-01222 || BioHazard 2 [Disc1of2] || 1 || f5f773c5 || 0000001500000003 ||
|-
| SLPS_012.23 || Jap || SLPS-01223 || BioHazard 2 [Disc2of2] || 1 || 899673b3 || 0000001500000003 ||
|-
| SLPS_017.51 || Jap || SLPS-01751 || Elie no Atelier - Atelier Elie || 1 || bcdf6fa3 || 0000001500000003 ||
|-
| SLPS_911.80 || Jap || SLPS-91180 || Elie no Atelier - Atelier Elie [PlayStation the Best] || 1 || 8047091 || 0000001500000003 ||
|-
| SLPS_013.48 || Jap || SLPS-01348 || G-Darius || 1 || d59c6ed3 || 0000001500000003 ||
|-
| SCPS_913.25 || Jap || SCPS-91325 || Um Jammer Lammy [PSone Books] || 1 || 286070c5 || 0000001500000003 ||
|-
| SLPS_012.58 || Jap || SLPS-01258 || Yuukyuu Gensoukyoku 2nd Album || 1 || d1b173a8 || 0000001500000003 ||
|-
| SCPS_101.03 || Jap || SCPS-10103 || Robbit Mon Dieu || 1 || 6e516dad || 0000001500000003 ||
|-
| SLPM_862.47 || Jap || SLPM-86247 || Metal Gear Solid - Integral [Disc1of3] || 1 || 5ff06cad || 0000001500000003 ||
|-
| SLPM_862.48 || Jap || SLPM-86248 || Metal Gear Solid - Integral [Disc2of3] || 1 || e7796ded || 0000001500000003 ||
|-
| SLPM_862.49 || Jap || SLPM-86249 || Metal Gear Solid - Integral [Disc3of3] || 1 || 4a136c00 || 0000001500000003 ||
|-
| SLPS_012.00 || Jap || SLPS-01200 || Tomb Raider 2 || 1 || 805d73aa || 0000001500000003 ||
|-
| SCPS_100.03 || Jap || SCPS-10003 || Crime Crackers || 1 || ed04760d || 0000001500000003 ||
|-
| SCPS_100.93 || Jap || SCPS-10093 || Minna no Golf 2 || 1 || a0546cf8 || 0000001500000003 ||
|-
| SLPS_021.67 || Jap || SLPS-02167 || Echo Night #2 || 1 || e8336ff5 || 0000001500000003 ||
|-
| SLPS_006.17 || Jap || SLPS-00617 || Tomb Raider || 1 || d780729c || 0000001500000003 ||
|-
| SCPS_100.50 || Jap || SCPS-10050 || Poporogue || 1 || 50ec6c67 || 0000001500000003 ||
|-
| SCPS_100.50 || Jap || SCPS-10050 || Poporogue || 1 || d0606e35 || 0000001500000003 ||
|-
| SCPS_913.12 || Jap || SCPS-91312 || Poporogue [PSone Books] || 1 || fa176c5a || 0000001500000003 ||
|-
| SLPS_863.63 || Jap || ((SLPM-86363)) || Chaos Break || 1 || d40f7363 || 0000001500000003 ||
|-
| SLPS_006.77 || Jap || SLPS-00677 || F-1 Grand Prix '96 - Team Unei Simulation || 1 || 4ab472c3 || 0000001500000003 ||
|-
| SLPM_862.52 || Jap || SLPM-86252 || Dance Dance Revolution - 2nd Remix || 1 || 77ef6e45 || 0000001500000003 ||
|-
| SLPM_863.70 || Jap || SLPM-86370 || Dance Dance Revolution - 2nd Remix Append Club Version Vol.1 || 1 || 4f9170f4 || 0000001500000003 ||
|-
| SCPS_101.12 || Jap || SCPS-10112 || Popolocrois Monogatari II [Disc1of3] || 1 || 9d7e6dc3 || 0000001500000003 ||
|-
| SCPS_100.60 || Jap || SCPS-10060 || Rapid Racer || 1 || 4bca6fd6 || 0000001500000003 ||
|-
| SLPS_007.17 || Jap || SLPS-00717 || Tilk - Aoi Umi kara Kita Shoujo || 1 || 9f01700a || 0000001500000003 ||
|-
| SLPS_010.00 || Jsp || SLPS-01000 || Front Mission 2 || 1 || 123270ee || 0000001500000003 ||
|-
| SLPM_873.31 || Jap || SLPM-86331 || zzz_untranslated_japanese_title || 1 || fda96f69 || 0000001500000003 ||
|-
| SLPS_007.77 || Jap || SLPS-00777 || Derby Stallion - Thoroughbred Simulation Game || 1 || d5197559 || 0000001500000003 ||
|-
| SLPS_022.99 || Jap || SLPS-02299 || Derby Stallion '99 || 1 || 7b146d4e || 0000001500000003 ||
|-
| SLPM_860.86 || Jap || SLPM-86086 || World Soccer - Jikkyou Winning Eleven 3 - World Cup France '98 || 1 || 232d6e09 || 0000001500000003 ||
|-
| SLPS_018.20 || Jap || SLPS-01820 || Palm Town || 1 || f0b06d6a || 0000001500000003 ||
|-
| SLPS_012.42 || Jap || SLPS-01242 || Motteke Tamago with Ganbare Kamonohasi || 1 || c9497214 || 0000001500000003 ||
|-
| SLPS_020.38 || Jap || SLPS-02038 || Racing Lagoon || 1 || 5e9b6cfc || 0000001500000003 ||
|-
| SLPM_872.30 || Jap || SLPM-87230 || Wai Wai Kart [MajorWave 1500 Series] || 1 || c72770b2 || 0000001500000003 ||
|-
| SCPS_101.29 || Jap || SCPS-10129 || Dotchi Mecha! || 1 || 9b4e6ef0 || 0000001500000003 ||
|-
| SLPS_018.18 || Jap || SLPS-01818 || Langrisser IV & V Final Edition [Disc1of2] || 1 || 2f686de7 || 0000001500000003 ||
|-
| SLPS_018.19 || Jap || SLPS-01819 || Langrisser IV & V Final Edition [Disc2of2] || 1 || bcf36f23 || 0000001500000003 ||
|-
| SLPS_007.23 || Jap || SLPS-00723 || FEDA 2 - White Surge - The Platoon || 1 || 2e5a6fc9 || 0000001500000003 ||
|-
| SLPS_007.77 || Jap || SLPS-00777 || Derby Stallion - Thoroughbred Simulation Game || 1 || 5837561 || 0000001500000003 ||
|-
| SLPS_001.71 || Jap || SLPS-00171 || Hi-Octane || 1 || 41ce713c || 0000001500000003 ||
|-
| SCPS_180.02 || Jap || SCPS-18002 || Parappa Rapper || 1 || 9a7a70eb || 0000001500000003 ||
|-
| SLPS_022.32 || Jap || SLPS-02232 || Getter Robo Daikessen! (The Big Battle) || 1 || 5c5f712a || 0000001500000003 ||
|-
| SCPS_100.59 || Jap || SCPS-10059 || Legaia Densetsu, The || 1 || 7766b95 || 0000001500000003 ||
|-
| SLPM_865.00 || Jap || SLPM-86500 || Dragon Quest VII - Eden no Senshitachi [Disc1of2] || 1 || 233570b0 || 0000001500000003 ||
|-
| SLPM_865.01 || Jap || SLPM-86501 || Dragon Quest VII - Eden no Senshitachi [Disc2of2] || 1 || 8a387104 || 0000001500000003 ||
|-
| SLPM_865.00 || Jap || SLPM-86500 || Dragon Quest VII - Eden no Senshitachi [Disc1of2] || 1 || 1fcb70d6 || 0000001500000003 ||
|-
| SLPM_865.01 || Jap || SLPM-86501 || Dragon Quest VII - Eden no Senshitachi [Disc2of2] || 1 || be9670e6 || 0000001500000003 ||
|-
| SLPM_865.00 || Jap || SLPM-86500 || Dragon Quest VII - Eden no Senshitachi [Disc1of2] || 1 || ccb870ed || 0000001500000003 ||
|-
| SLPM_865.01 || Jap || SLPM-86501 || Dragon Quest VII - Eden no Senshitachi [Disc2of2] || 1 || 54e370fd || 0000001500000003 ||
|-
| SLPS_020.00 || Jap || SLPS-02000 || Final Fantasy IX [Disc1of4] || 1 || 69be6d66 || 0000001500000003 ||
|-
| SLPS_020.01 || Jap || SLPS-02001 || Final Fantasy IX [Disc2of4] || 1 || 6be16c3a || 0000001500000003 ||
|-
| SLPS_020.02 || Jap || SLPS-02002 || Final Fantasy IX [Disc3of4] || 1 || 32da6d5e || 0000001500000003 ||
|-
| SLPS_020.03 || Jap || SLPS-02003 || Final Fantasy IX [Disc4of4] || 1 || 70f66d44 || 0000001500000003 ||
|-
| SLPM_869.16 || Jap || SLPM-86916 || Dragon Quest IV - Michibikareshi Monotachi || 1 || c20e6fdd || 0000001500000003 ||
|-
 
 
 
| SLES_036.30 || Eur || SLES-03630 || X-Men - Mutant Academy 2 || 1 || 2f872b9 || 0000000100000001 || 1.02++
|-
| SLES_021.70 || Eur || SLES-02170 || Wu-Tang - Taste the Pain || 1 || 46846f41 || 0000000100000001 || 1.02++
|-
| SLES_028.65 || Eur || SLES-02865 || X-Men - Mutant Academy || 1 || 402a6cc3 || 0000000100000001 || 1.02++
|-
| SLES_037.36 || Eur || SLES-03736 || DragonBall Z - Ultimate Battle 22 || 1 || 49f87116 || 0000000100010000 || 1.02++
|-
| SCES_016.95 || Eur || SCES-01695 || Disney's Mulan - Animated Storybook || 1 || 1cd06fbd || 0000000b000089ea || 1.02++
|-
| SLES_019.07 || Eur || SLES-01907 || V-Rally 2 - Championship Edition || 2 || 217f73b9 || 0000000b0000c0ee || 1.02++
|-
| SLES_026.89 || Eur || SLES-02689 || Need for Speed - Porsche 2000 || 1 || 697a6c9d || 0000000100000100 || 1.02++
|-
| SLES_013.01 || Eur || SLES-01301 || Soul Reaver - Legacy of Kain || 1 || d3e2755e || 0000000b0000b722 || 1.02++
|-
| SLES_004.83 || Eur || SLES-00483 || Worms Pinball || 1 || ffae73a0 || 0000000c00000001 || 1.02++
|-
| SLES_000.99 || Eur || SLES-00099 || International Moto X || 1 || 545b76f8 || 0000000100000080 || 1.02++
|-
| SLES_018.16 || Eur || SLES-01816 || Driver || 1 || 9f5d70fb || 0000000100000080 || 1.02++
|-
 
 
| SLES_008.09 || Eur || SLES-00809 || N2O Nitrous Oxide || 1 || a28f6de2 || 0000001500000003 ||
|-
| SLES_000.82 || Eur || SLES-00082 || G-Police [Disc1of2] || 1 || 7137379 || 0000001500000003 ||
|-
| SLES_100.82 || Eur || SLES-10082 || G-Police [Disc2of2] || 1 || b7b67390 || 0000001500000003 ||
|-
| SLES_000.24 || Eur || SLES-00024 || Tomb Raider || 1 || 20a071df || 0000001500000003 ||
|-
| SCES_028.73 || Eur || SCES-02873 || Vib-Ribbon || 1 || 5aad6cad || 0000001500000003 ||
|-
 
 
 
| SLUS_013.82 || Usa || SLUS-01382 || X Men Mutant Academy 2 || 1 || ae74739a || 0000000100000001 || 1.10++
|-
| SLUS_010.41 || Usa || SLUS-01041 || Chrono Cross [Disc1of2] || 1 || a69371a0 || 0000001500000003 || 1.02++
|-
| SLUS_010.80 || Usa || SLUS-01080 || Chrono Cross [Disc2of2] || 1 || 868e72c8 || 0000001500000003 || 1.02++
|-
| SLUS_013.91 || Usa || SLUS-01391 || Cabela's Big Game Hunter - Ultimate Challenge || 1 || c8777043 || 0000000100010000 || 1.02++
|-
| SLUS_006.31 || Usa || SLUS-00631 || Kartia - The Word of Fate || 1 || 23877090 || 0000000100000080 || 1.02++
|-
| SLUS_008.62 || Usa || SLUS-00862 || Next Tetris, The || 1 || 607074ae || 0000000100000001 || 1.02++
|-
| SLUS_000.19 || Usa || SLUS-00019 || Wing Commander III - Heart of the Tiger [Disc1of4] || 1 || 32fe7217 || 0000000d00000001 || 1.02++
|-
| SLUS_005.53 || Usa || SLUS-00553 || Alundra || 1 || 1c62708d || 0000000e00000078 || 1.02++
|-
| SLUS_005.54 || Usa || SLUS-00554 || Colony Wars [Disc2of2] || 1 || 8c9670e0 || 0000000e00000078 || 1.02++
|-
| SLUS_011.04 || Usa || SLUS-01104 || Need for Speed - Porsche Unleashed || 1 || 2cf66cd6 || 0000000100000100 || 1.02++
|-
 
 
| SLUS_005.44 || Usa || SLUS-00544 || G-Police [Disc1of2] || 1 || 6fcf72df || 0000001500000003 ||
|-
| SLUS_005.56 || Usa || SLUS-00556 || G-Police [Disc2of2] || 1 || f5a872f0 || 0000001500000003 ||
|-
| SLUS_001.52 || Usa || SLUS-00152 || Tomb Raider || 1 || c06c711b || 0000001500000003 ||
|-
| SLUS_004.37 || Usa || SLUS-00437 || Tomb Raider II || 1 || cb24738b || 0000001500000003 ||
|-
| SLUS_004.35 || Usa || SLUS-00435 || Ninja - Shadow of Darkness || 1 || c1b574cf || 0000001500000003 ||
|-
| SLUS_000.38 || Usa || SLUS-00038 || FIFA '96 || 1 || cc726deb || 0000001500000003 ||
|-
|}
 
===== TitleID/DiscID in ps1_netemu =====
{|class="wikitable sortable"
|-
! ID in netemu.self !! Region !! DiscID !! Title !! unk !! checksum !! flags !! FW
|-
| SCPS_101.06 || Jap || SCPS-10106 || Arc the Lad III [Disc1of2] || 1 || 53226b9c || 0000001000000020 ||
|-
| SCPS_101.07 || Jap || SCPS-10107 || Arc the Lad III [Disc2of2] || 1 || 90f76b40 || 0000001000000020 ||
|-
| SLPS_018.80 || Jap || SLPS-01880 || Final Fantasy VIII [Disc1of4] || 1 || d8446e20 || 0000000000000001 ||
|-
| SLPS_018.81 || Jap || SLPS-01881 || Final Fantasy VIII [Disc2of4] || 1 || d4c76d1b || 0000000000000001 ||
|-
| SLPS_018.82 || Jap || SLPS-01882 || Final Fantasy VIII [Disc3of4] || 1 || 18126e07 || 0000000000000001 ||
|-
| SLPS_018.83 || Jap || SLPS-01883 || Final Fantasy VIII [Disc4of4] || 1 || 12376e34 || 0000000000000001 ||
|-
| SLPS_023.64 || Jap || SLPS-02364 || Chrono Cross [Disc1of2] || 4 || 40b572aa || 00000024fffffff0 ||
|-
| SLPS_023.65 || Jap || SLPS-02365 || Chrono Cross [Disc2of2] || 4 || 55e87206 || 00000024fffffff0 ||
|-
| SLPS_021.57 || Jap || SLPS-02157 || Tantei Jinguuji Saburo - Early Collection || 1 || ff40721f || 0000001a00000002 ||
|-
| SLPS_017.51 || Jap || SLPS-01751 || Elie no Atelier - Atelier Elie || 1 || bcdf6fa3 || 0000001100000001 ||
|-
| SLPS_911.80 || Jap || SLPS-91180 || Elie no Atelier - Atelier Elie [PlayStation the Best] || 1 || 8047091 || 0000001100000001 ||
|-
| SLPM_866.02 || Jap || SLPM-86602 || Blade Arts || 1 || 5a746ec3 || 0000001700000032 ||
|-
| SLPS_005.82 || Jap || SLPS-00582 || Beltlogger 9 || 3 || ba436ecc || 0000001d00000001 ||
|-
| SCPS_101.15 || Jap || SCPS-10115 || Alundra 2 || 1 || 56086c54 || 0000001200000006 ||
|-
| SLPM_860.72 || Jap || SLPM-86072 || Konami Antiques - MSX Collection Vol.3 || 1 || 4373729f || 000000120000000d ||
|-
| SCPS_180.12 || Jap || SCPS-18012 || Vib-Ribbon || 1 || dbb96c5c || 0000001000000120 ||
|-
| SLPS_012.22 || Jap || SLPS-01222 || BioHazard 2 [Disc1of2] || 1 || f5f773c5 || 00000003000007d0 ||
|-
| SLPS_012.22 || Jap || SLPS-01222 || BioHazard 2 [Disc1of2] || 1 || 7d8d73b7 || 00000003000007d0 ||
|-
| SLPS_017.93 || Jap || SLPS-01793 || Initial D || 1 || 4fa46da5 || 00000016ffffff80 ||
|-
| SLPM_864.59 || Jap || SLPM-86459 || Sanvein [SuperLite 1500 Series] || 1 || c78a748b || 0000001000000080 ||
|-
| SLPS_026.21 || Jap || SLPS-02621 || Strider Hiryu 1 & 2 [Disc2of2] || 1 || c3157410 || 0000002800000002 ||
|-
| SCPS_100.03 || Jap || SCPS-10003 || Crime Crackers || 1 || ed04760d || 0000001100000001 ||
|-
| SCPS_180.11 || Jap ||  ||  || 1 || 286070c5 || 0000000000000000 ||
|-
| SLPS_018.53 || Jap ||  ||  || 1 || 9d4473e4 || 0000002a00000514 ||
|-
| SCPS_101.03 || Jap ||  ||  || 1 || 6e516dad || 0000002a00000514 ||
|-
| SCPS_100.47 || Jap ||  ||  || 1 || 56d97048 || 0000002a00000514 ||
|-
| SLPS_033.12 || Jap ||  ||  || 1 || a0ce6ca9 || 0000002a00000514 ||
|-
| SLPM_861.85 || Jap ||  ||  || 1 || ebaf6f5d || 0000002a00000514 ||
|-
| SLPM_861.86 || Jap ||  ||  || 1 || 3e696c8a || 0000002a00000514 ||
|-
| SLPM_861.87 || Jap ||  ||  || 1 || 81d86e23 || 0000002a00000514 ||
|-
| SCPS_100.91 || Jap ||  ||  || 2 || c30f6e06 || 0000001000000004 ||
|-
| SCPS_100.99 || Jap ||  ||  || 2 || 9502715f || 0000002a00000514 ||
|-
| SCPS_100.73 || Jap ||  ||  || 2 || 73e06e8f || 0000002a00000514 ||
|-
| SLPS_026.33 || Jap ||  ||  || 1 || 1a696e28 || 0000002a00000514 ||
|-
| SLPS_029.88 || Jap ||  ||  || 1 || 3fad6f38 || 0000002a00000514 ||
|-
| SLPM_866.40 || Jap ||  ||  || 2 || f9db6f2d || 0000002a00000514 ||
|-
| SLPS_026.61 || Jap ||  ||  || 1 || c49b6f05 || 0000002a00000514 ||
|-
| SLPS_026.62 || Jap ||  ||  || 1 || 6d7d6f1b || 0000002a00000514 ||
|-
| SLPS_023.00 || Jap ||  ||  || 2 || 9b397352 || 0000002a00000514 ||
|-
| SLPS_024.89 || Jap ||  ||  || 2 || 8f4676c6 || 0000002a00000514 ||
|-
| SLPS_030.87 || Jap ||  ||  || 2 || 30f078ac || 0000002a00000514 ||
|-
| SLPM_860.33 || Jap ||  ||  || 1 || 1b467259 || 0000002a00000514 ||
|-
| SLPS_007.17 || Jap ||  ||  || 1 || 9f01700a || 0000001f000007d0 ||
|-
| SLPM_873.31 || Jap ||  ||  || 3 || fda96f69 || 0000000300000258 ||
|-
| SLPS_002.00 || Jap ||  ||  || 1 || f2a57355 || 0000001d00000001 ||
|-
| SLPS_016.26 || Jap ||  ||  || 1 || 70627260 || 0000001000000020 ||
|-
| SLPS_016.27 || Jap ||  ||  || 1 || a5c7210 || 0000001000000020 ||
|-
| SLPS_028.17 || Jap ||  ||  || 1 || 8c73710b || 0000002e00000002 ||
|-
| SLPM_871.17 || Jap ||  ||  || 1 || 51e66f74 || 0000002e00000002 ||
|-
| SCPS_100.89 || Jap ||  ||  || 1 || e39f71b3 || 0000000c00001388 ||
|-
| SCPS_100.90 || Jap ||  ||  || 1 || 68d771a3 || 0000000c00001388 ||
|-
| SLPS_017.50 || Jap ||  ||  || 3 || 5d6c741f || 0000002d00000001 ||
|-
| SLPM_870.68 || Jap ||  ||  || 1 || a9f26fc8 || 0000001000000001 ||
|-
| SLPS_010.65 || Jap ||  ||  || 1 || 6c1f6c29 || 0000001000000002 ||
|-
| SLPS_019.90 || Jap ||  ||  || 1 || 9f817715 || 0000001100000001 ||
|-
| slps_002.49 || Jap ||  ||  || 1 || 17867187 || 0000001100000001 ||
|-
| SLPS_011.71 || Jap ||  ||  || 1 || 3c5e7167 || 0000001000000001 ||
|-
| SLPS_028.58 || Jap ||  ||  || 1 || a8426b24 || 0000001100000001 ||
|-
| SLPS_030.12 || Jap ||  ||  || 2 || 24857336 || 0000000300000032 ||
|-
| SLPM_872.84 || Jap ||  ||  || 2 || 6b607035 || 0000001100000001 ||
|-
| SLPS_001.94 || Jap ||  ||  || 1 || b01d7540 || 0000001000000002 ||
|-
| SLPS_014.21 || Jap ||  ||  || 1 || 5e466c72 || 0000001100000001 ||
|-
| SLPS_013.83 || Jap ||  ||  || 1 || 2e3872b6 || 00000003000005dc ||
|-
| SLPS_022.99 || Jap ||  ||  || 1 || 7b146d4e || 0000001100000001 ||
|-
| SLPS_007.77 || Jap ||  ||  || 1 || d5197559 || 0000001100000001 ||
|-
| SLPS_031.35 || Jap ||  ||  || 1 || 19e96efa || 0000001100000001 ||
|-
| SLPS_018.20 || Jap ||  ||  || 1 || f0b06d6a || 00000003000000c8 ||
|-
| SLPS_012.42 || Jap ||  ||  || 1 || c9497214 || 0000001200000014 ||
|-
| SLPM_860.95 || Jap ||  ||  || 1 || 39fe7168 || 0000001100000001 ||
|-
| SLPM_863.45 || Jap ||  ||  || 1 || 20436c49 || 0000001f000001f4 ||
|-
| SCPS_100.33 || Jap ||  ||  || 1 || 660971a5 || 0000001100000001 ||
|-
| SLPM_866.13 || Jap ||  ||  || 5 || 2f647175 || 000000120000000c ||
|-
| SLPS_002.15 || Jap ||  ||  || 1 || 34c16e53 || 0000001100000001 ||
|-
| SLPS_002.16 || Jap ||  ||  || 1 || b9796ea7 || 0000001100000001 ||
|-
| SCPS_100.71 || Jap ||  ||  || 1 || 16ab6e7b || 0000001100000001 ||
|-
| SLPS_000.10 || Jap ||  ||  || 1 || b36372e0 || 0000001100000001 ||
|-
| SLPM_872.30 || Jap ||  ||  || 1 || c72770b2 || 0000001200000014 ||
|-
| SLPS_000.28 || Jap ||  ||  || 1 || 6087000 || 0000001100000001 ||
|-
| SLPS_006.40 || Jap ||  ||  || 1 || 41c872d2 || 0000001000000002 ||
|-
| SCPS_100.21 || Jap ||  ||  || 3 || 9f9b6e69 || 0000002d00000001 ||
|-
| SLPS_914.44 || Jap ||  ||  || 5 || b9317410 || 000000120000000c ||
|-
| SLPS_914.45 || Jap ||  ||  || 5 || c1007411 || 000000120000000c ||
|-
| SCPS_100.60 || Jap ||  ||  || 2 || 4bca6fd6 || 0000001f00000320 ||
|-
| SLPS_006.24 || Jap ||  ||  || 1 || 6a767294 || 0000002e00000002 ||
|-
| SLPS_018.18 || Jap ||  ||  || 1 || 2f686de7 || 0000000000000000 ||
|-
| SLPS_018.19 || Jap ||  ||  || 3 || bcf36f23 || 0000001100000001 ||
|-
| SLPM_860.28 || Jap || SLPM-86028 || Final Fantasy IV || 4 || 770f6f03 || 000000250000002a ||
|-
| SLPS_001.80 || Jap ||  ||  || 3 || a017720f || 0000000300000258 ||
|-
| SLPS_007.23 || Jap ||  ||  || 1 || 2e5a6fc9 || 0000001100000001 ||
|-
| SLPS_007.77 || Jap ||  ||  || 1 || 5837561 || 0000001100000001 ||
|-
| SLPS_001.71 || Jap ||  ||  || 1 || 41ce713c || 000000120000000e ||
|-
| SLPS_022.66 || Jap ||  ||  || 1 || d73b735b || 0000001000000020 ||
|-
| SLPS_022.67 || Jap ||  ||  || 1 || b3347162 || 0000001000000020 ||
|-
| SLPS_022.68 || Jap ||  ||  || 1 || 1f547343 || 0000001000000020 ||
|-
| SLPS_022.69 || Jap ||  ||  || 1 || 5b797240 || 0000001000000020 ||
|-
| SLPS_003.04 || Jap ||  ||  || 1 || b4570c7 || 0000001000000020 ||
|-
| SLPS_003.05 || Jap ||  ||  || 1 || 2f7c6d6c || 0000001000000020 ||
|-
| SLPS_011.90 || Jap ||  ||  || 4 || 5f51743a || 0000000c00000000 ||
|-
| SLPS_011.91 || Jap ||  ||  || 4 || 8f317483 || 0000000c00000000 ||
|-
| SLPS_011.92 || Jap ||  ||  || 4 || f13275bc || 0000000c00000000 ||
|-
| SLPS_011.93 || Jap ||  ||  || 4 || 5f51743a || 0000000c00000000 ||
|-
| SLPS_011.94 || Jap ||  ||  || 4 || 8f317483 || 0000000c00000000 ||
|-
| SLPS_011.95 || Jap ||  ||  || 4 || f13275bc || 0000000c00000000 ||
|-
| SLPM_861.23 || Jap ||  ||  || 2 || 6480711b || 0000001e000007d0 ||
|-
| SLPS_015.43 || Jap ||  ||  || 1 || 6a956f92 || 0000002800000002 ||
|-
| SLPS_015.44 || Jap ||  ||  || 1 || 28157073 || 0000002800000002 ||
|-
| SLPS_015.45 || Jap ||  ||  || 1 || b0f86f7a || 0000002800000002 ||
|-
| SLPS_021.08 || Jap ||  ||  || 1 || fee172c6 || 00000003000001f4 ||
|-
| SLPS_019.26 || Jap ||  ||  || 5 || c74271dc || 0000000300000384 ||
|-
| SLPM_862.24 || Jap ||  ||  || 3 || 43406d6f || 000000030000012c ||
|-
| SLPM_862.25 || Jap ||  ||  || 3 || 8f686d14 || 000000030000012c ||
|-
| SLPS_002.48 || Jap ||  ||  || 1 || eb08766f || 0000001000000002 ||
|-
| SLPS_003.42 || Jap ||  ||  || 1 || ed3675b2 || 0000001000000002 ||
|-
| slps_002.67 || Jap ||  ||  || 1 || daa073db || 0000001d00000002 ||
|-
| SLPS_000.06 || Jap ||  ||  || 2 || 37a1705b || 0000001100000001 ||
|-
| SLPS_000.31 || Jap ||  ||  || 1 || fbde704d || 0000001100000001 ||
|-
| SLPS_014.20 || Jap ||  ||  || 5 || fc4671f3 || 00000003000001f4 ||
|-
| SLPM_867.75 || Jap ||  ||  || 3 || f0926ff3 || 0000001200000000 ||
|-
| SLPM_867.76 || Jap ||  ||  || 2 || 5bf1723f || 0000001200000000 ||
|-
| SLPM_865.49 || Jap ||  ||  || 2 || 6c3f7219 || 0000000100000002 ||
|-
| SLPM_865.50 || Jap ||  ||  || 2 || f5873a1 || 0000000100000002 ||
|-
| SLPM_868.81 || Jap ||  ||  || 1 || 4927738c || 0000001000000020 ||
|-
| SLPM_868.82 || Jap ||  ||  || 1 || 22927190 || 0000001000000020 ||
|-
| SLPS_027.26 || Jap ||  ||  || 1 || f3156ecc || 00000004000000c8 ||
|-
| SLPM_867.15 || Jap ||  ||  || 1 || 20a6e24 || 00000004000000c8 ||
|-
| SIPS_600.27 || Jap ||  ||  || 1 || 53b97685 || 00000003000001f4 ||
|-
| SLPS_004.77 || Jap ||  ||  || 4 || 7f0773ca || 00000003000004b0 ||
|-
| SLPS_004.78 || Jap ||  ||  || 4 || 415873c2 || 00000003000004b0 ||
|-
| SLPS_004.79 || Jap ||  ||  || 4 || 42607296 || 00000003000004b0 ||
|-
| SLPS_004.80 || Jap ||  ||  || 4 || 423873a1 || 00000003000004b0 ||
|-
| SLPS_029.23 || Jap ||  ||  || 3 || 87036e9e || 00000003000002bc ||
|-
| SLPS_000.83 || Jap ||  ||  || 7 || 427c7116 || 0000001200000008 ||
|-
| SLPM_870.70 || Jap ||  ||  || 1 || f8a473bc || 0000001400000010 ||
|-
| SLPM_872.70 || Jap ||  ||  || 2 || c76c716e || 00000003000001f4 ||
|-
| SLPS_011.33 || Jap ||  ||  || 5 || bbd96ebe || 0000001100000001 ||
|-
| SLPS_002.38 || Jap ||  ||  || 1 || 8fe37274 || 0000001100000001 ||
|-
| SLPS_015.48 || Jap ||  ||  || 5 || 24377013 || 000000120000000a ||
|-
| SLPM_867.12 || Jap ||  ||  || 1 || 49de6ed5 || 0000001100000001 ||
|-
| SLPS_019.02 || Jap ||  ||  || 1 || a0926c45 || 0000001100000001 ||
|-
| SLPS_013.11 || Jap ||  ||  || 1 || 11206da7 || 0000001a00000002 ||
|-
| SLPS_023.61 || Jap || SLPS-02361 || Touge Max G || 2 || c1556eb3 || 0000000300000708 ||
|-
| SLPS_017.80 || Jap ||  ||  || 3 || f77873aa || 0000000300000578 ||
|-
| SLPS_017.81 || Jap ||  ||  || 3 || 6e073ac || 0000000300000578 ||
|-
| SLPS_019.21 || Jap ||  ||  || 1 || f7e572c0 || 0000001000000020 ||
|-
| SLPS_019.22 || Jap ||  ||  || 1 || 7d1d72b0 || 0000001000000020 ||
|-
| SLPS_011.79 || Jap ||  ||  || 1 || 3e7b73c7 || 0000001100000001 ||
|-
| SLPS_024.79 || Jap ||  ||  || 1 || 22e86ba3 || 0000001d00000001 ||
|-
| SLPS_000.25 || Jap ||  ||  || 1 || 7e2873eb || 00000019000002bc ||
|-
| SLPS_017.16 || Jap ||  ||  || 1 || ffe3710d || 0000000100000002 ||
|-
| SLPS_017.37 || Jap ||  ||  || 2 || 8eae73b0 || 0000001100000001 ||
|-
| SLPS_027.43 || Jap ||  ||  || 1 || 5b556e33 || 00000018ffffffff ||
|-
| SLPS_010.45 || Jap ||  ||  || 1 || 4aac6cee || 0000001000000020 ||
|-
| SLPS_010.46 || Jap ||  ||  || 1 || 845f6c71 || 0000001000000020 ||
|-
| SLPS_010.47 || Jap ||  ||  || 1 || 9ff6c64 || 0000001000000020 ||
|-
| SLPS_011.57 || Jap ||  ||  || 1 || dee270e9 || 00000004000000c8 ||
|-
| SLPS_013.88 || Jap ||  ||  || 1 || 7e896ddd || 00000004000000c8 ||
|-
| SLPS_004.16 || Jap ||  ||  || 1 || fe9a6e57 || 0000000100000001 ||
|-
| SCES_016.95 || Eur || SCES-01695 || Disney's Mulan - Animated Storybook || 1 || 1cd06fbd || 00000015000089ea ||
|-
| SLES_019.07 || Eur || SLES-01907 || V-Rally 2 - Championship Edition || 1 || 217f73b9 || 000000150000c0ee ||
|-
| SLES_013.01 || Eur || SLES-01301 || Soul Reaver - Legacy of Kain || 1 || d3e2755e || 000000150000b722 ||
|-
| SLES_005.56 || Eur ||  ||  || 1 || b2376d4b || 0000001100000001 ||
|-
| SCES_021.05 || Eur ||  ||  || 1 || 24066f28 || 000000020017d3d4 ||
|-
| SCES_003.11 || Eur ||  ||  || 1 || d0317129 || 000000020017d57c ||
|-
| SCES_000.08 || Eur ||  ||  || 1 || 20037398 || 0000002e00000002 ||
|-
| SLES_007.55 || Eur ||  ||  || 1 || aad37657 || 0000001400000004 ||
|-
| SLES_013.43 || Eur ||  ||  || 1 || c47d73b4 || 0000002e00000002 ||
|-
| SLES_113.43 || Eur ||  ||  || 1 || e4c373b5 || 0000002e00000002 ||
|-
| SCES_000.61 || Eur ||  ||  || 1 || 7d876dc2 || 0000001a00000002 ||
|-
| SLES_027.54 || Eur ||  ||  || 1 || cf2870bb || 000000020017d67c ||
|-
| sles_027.90 || Eur ||  ||  || 1 || 5c1f6b0b || 0000001100000001 ||
|-
| SCES_022.85 || Eur ||  ||  || 3 || e8466f95 || 0000000d00000032 ||
|-
| SCES_122.85 || Eur ||  ||  || 3 || 85fe6e5c || 0000000d00000032 ||
|-
| SLES_017.60 || Eur ||  ||  || 1 || e8576c52 || 0000001100000001 ||
|-
| SCES_039.37 || Eur ||  ||  || 1 || bb1e6e47 || 0000001100000001 ||
|-
| SLES_031.78 || Eur ||  ||  || 1 || 43d56cc9 || 0000001100000001 ||
|-
| SCUS_945.08 || Usa ||  ||  || 1 || 18d56d2a || 0000001a00000002 ||
|-
| SCUS_949.00 || Usa ||  ||  || 1 || 124f71ad || 0000001a00000002 ||
|-
| SCUS_943.09 || Usa ||  ||  || 1 || a9c66fe4 || 0000001a00000002 ||
|-
| SCUS_941.03 || Usa ||  ||  || 1 || df4c6dbb || 0000001a00000002 ||
|-
| SLUS_002.13 || Usa ||  ||  || 1 || cff7372 || 0000001a00000002 ||
|-
| SCUS_943.02 || Usa ||  ||  || 1 || 7e67394 || 0000002e00000002 ||
|-
| SCUS_944.76 || Usa ||  ||  || 1 || f7656d79 || 0000001a00000002 ||
|-
| SCUS_943.01 || Usa ||  ||  || 1 || 24f17103 || 0000001a00000002 ||
|-
| SCUS_943.56 || Usa ||  ||  || 1 || 776872c1 || 0000001a00000002 ||
|-
| SCUS_944.26 || Usa ||  ||  || 4 || 24f37297 || 0000001200000010 ||
|-
| SCUS_944.84 || Usa ||  ||  || 2 || 6bd87066 || 0000000c00001388 ||
|-
| SCUS_944.98 || Usa ||  ||  || 2 || 6f0c7218 || 0000000c00001388 ||
|-
| SCUS_941.08 || Usa ||  ||  || 1 || 4f066ffa || 0000001a00000002 ||
|-
| SCUS_941.63 || Usa ||  ||  || 1 || 1d04759b || 0000001a00000002 ||
|-
| SCUS_941.64 || Usa ||  ||  || 1 || 62c7665 || 0000001a00000002 ||
|-
| SCUS_941.65 || Usa ||  ||  || 1 || 981f74c6 || 0000001a00000002 ||
|-
| SCUS_942.21 || Usa ||  ||  || 1 || 5d9973b1 || 0000001a00000002 ||
|-
| SCUS_943.55 || Usa ||  ||  || 1 || 60476e89 || 0000001a00000002 ||
|-
| SCUS_944.51 || Usa ||  ||  || 3 || 916a6f8a || 0000000d00000032 ||
|-
| SCUS_944.92 || Usa ||  ||  || 3 || 254f6e71 || 0000000d00000032 ||
|-
| SLUS_009.58 || Usa ||  ||  || 1 || 70356caf || 0000001a00000002 ||
|-
| SLUS_003.79 || Usa ||  ||  || 1 || a9a06e01 || 0000001a00000002 ||
|-
| SLUS_004.10 || Usa ||  ||  || 1 || 96316d15 || 0000001a00000002 ||
|-
| SLUS_004.31 || Usa ||  ||  || 2 || f1636d84 || 0000001100000001 ||
|-
| SLUS_004.85 || Usa ||  ||  || 2 || 45c86d54 || 0000001100000001 ||
|-
| SLUS_006.65 || Usa ||  ||  || 2 || 30946c87 || 0000001100000001 ||
|-
| SLUS_006.67 || Usa ||  ||  || 2 || d3dc6c57 || 0000001100000001 ||
|-
| SLUS_010.41 || Usa || SLUS-01041 || Chrono Cross [Disc1of2] || 4 || a69371a0 || 00000024fffffff0 ||
|-
| SLUS_010.80 || Usa || SLUS-01080 || Chrono Cross [Disc2of2] || 4 || 868e72c8 || 00000024fffffff0 ||
|-
| SLUS_008.79 || Usa ||  ||  || 1 || 25e96d12 || 0000001d00000002 ||
|-
| SLUS_002.38 || Usa ||  ||  || 1 || 4c1c7189 || 0000001a00000002 ||
|-
| SLUS_001.13 || Usa ||  ||  || 1 || f2bd6ee2 || 0000001a00000002 ||
|-
| SLUS_002.36 || Usa ||  ||  || 2 || c1117292 || 0000001400000004 ||
|-
| SLUS_005.18 || Usa ||  ||  || 1 || d212739f || 0000001a00000002 ||
|-
| SLUS_004.40 || Usa ||  ||  || 1 || e28f729a || 0000001a00000002 ||
|-
| SLUS_000.61 || Usa ||  ||  || 1 || e1b4752c || 0000001a00000002 ||
|-
| SLUS_000.67 || Usa ||  ||  || 1 || dc237170 || 0000001e00000708 ||
|-
| SLUS_000.42 || Usa ||  ||  || 3 || 93c071a2 || 000000030000044c ||
|-
| SLUS_000.27 || Usa ||  ||  || 1 || 3b037462 || 0000001a00000002 ||
|-
| SLUS_001.52 || Usa || SLUS-00152 || Tomb Raider || 1 || 59207131 || 0000001a00000002 ||
|-
| SLUS_002.32 || Usa ||  ||  || 1 || 55e74c4 || 0000001a00000002 ||
|-
| SLUS_004.37 || Usa || SLUS-00437 || Tomb Raider II || 1 || cb24738b || 0000001a00000002 ||
|-
| SCUS_943.04 || Usa ||  ||  || 1 || c0546d88 || 0000001a00000002 ||
|-
| SLUS_007.07 || Usa ||  ||  || 1 || 2c9d6e1e || 000000030000044c ||
|-
| SCUS_944.24 || Usa ||  ||  || 1 || 6c8c7285 || 0000001d00000008 ||
|-
| SLUS_000.19 || Usa || SLUS-00019 || Wing Commander III - Heart of the Tiger [Disc1of4] || 4 || 32fe7217 || 0000000300000320 ||
|-
| SLUS_001.34 || Usa ||  ||  || 4 || f84a722c || 0000000300000320 ||
|-
| SLUS_001.35 || Usa ||  ||  || 4 || 993a71df || 0000000300000320 ||
|-
| SLUS_001.36 || Usa ||  ||  || 4 || f6f4718e || 0000000300000320 ||
|-
| SLUS_002.70 || Usa ||  ||  || 4 || e562706a || 0000000300000320 ||
|-
| SLUS_002.71 || Usa ||  ||  || 4 || 8c5b703d || 0000000300000320 ||
|-
| SLUS_002.72 || Usa ||  ||  || 4 || f4a37003 || 0000000300000320 ||
|-
| SLUS_002.73 || Usa ||  ||  || 4 || 5877031 || 0000000300000320 ||
|-
| SLUS_000.76 || Usa ||  ||  || 1 || 7e91728c || 0000001200000006 ||
|-
| SLUS_000.28 || Usa ||  ||  || 1 || 64d8758d || 0000001200000006 ||
|-
| SLUS_001.37 || Usa ||  ||  || 1 || cae576e7 || 0000001200000006 ||
|-
| SCUS_944.48 || Usa ||  ||  || 1 || 68537091 || 0000002e00000002 ||
|-
| SLUS_012.53 || Usa ||  ||  || 1 || 4a926d54 || 0000001000000020 ||
|-
| SLUS_012.54 || Usa ||  ||  || 1 || 5c3d6fd0 || 0000001000000020 ||
|-
| SLUS_004.33 || Usa ||  ||  || 1 || 34fa737c || 0000000100000001 ||
|-
| SCUS_944.54 || Usa ||  ||  || 1 || 49486d8e || 0000000400000258 ||
|-
| SCUS_942.00 || Usa ||  ||  || 1 || e9575ed || 00000019000002bc ||
|-
|}
 
===== TitleID/DiscID in ps1_newemu =====
{|class="wikitable sortable"
|-
! ID in newemu.self !! Region !! DiscID !! Title !! unk !! checksum !! flags !! FW
|-
| SLPS_023.64 ||  ||  ||  || 1 || 40b572aa || 0000001800000003 ||
|-
| SLPS_023.65 ||  ||  ||  || 1 || 55e87206 || 0000001800000003 ||
|-
| SLPM_860.28 ||  ||  ||  || 1 || 770f6f03 || 0000001800000003 ||
|-
| SLPS_000.13 ||  ||  ||  || 3 || 9dc97376 || 00000005000000c8 ||
|-
| SLPS_023.61 ||  ||  ||  || 1 || c1556eb3 || 0000000100000001 ||
|-
| SLPS_013.43 ||  ||  ||  || 1 || 2b2270f6 || 0000000100000080 ||
|-
| SLPS_007.70 ||  ||  ||  || 1 || ba3573e7 || 0000000100000010 ||
|-
| SLPS_017.72 ||  ||  ||  || 2 || 3e6e7597 || 00000013fffffa00 ||
|-
| SLPS_035.02 ||  ||  ||  || 1 || 32256c55 || 0000001800000003 ||
|-
| SLPS_023.71 ||  ||  ||  || 1 || d59774b8 || 0000000100000020 ||
|-
| SLPS_007.50 ||  ||  ||  || 1 || edad71d8 || 0000000100000040 ||
|-
| SLPS_007.00 ||  ||  ||  || 1 || 14dd7664 || 0000000100000040 ||
|-
| SLPS_008.30 ||  ||  ||  || 1 || 9ea572ab || 0000000100010000 ||
|-
| SLPM_862.26 ||  ||  ||  || 1 || d9fb6e40 || 00000013fffff700 ||
|-
| SLPS_034.95 ||  ||  ||  || 2 || 76fa6c8f || 0000001400000001 ||
|-
| SLPM_861.62 ||  ||  ||  || 1 || 171a6e8c || 0000000400000708 ||
|-
| SLPM_861.62 ||  ||  ||  || 1 || 3b716e92 || 0000000400000708 ||
|-
| SCPS_100.92 ||  ||  ||  || 1 || 985c6d1c || 0000000100010000 ||
|-
| SLPM_870.56 ||  ||  ||  || 1 || c18c6d68 || 0000000100010000 ||
|-
| SLPS_014.34 ||  ||  ||  || 1 || 33196d96 || 0000000100010000 ||
|-
| SLPS_021.08 ||  ||  ||  || 2 || fee172c6 || 0000000200000000 ||
|-
| SLPS_021.09 ||  ||  ||  || 2 || ecb1743a || 0000000200000000 ||
|-
| SLPS_022.27 ||  ||  ||  || 1 || 8212727f || 0000000100010000 ||
|-
| SLPS_027.36 ||  ||  ||  || 1 || 24bc6f0e || 0000000100010000 ||
|-
| SLPS_000.40 ||  ||  ||  || 1 || 3a6f72f5 || 0000000100010000 ||
|-
| SLPS_014.21 ||  ||  ||  || 1 || 5e466c72 || 0000001800000003 ||
|-
| SLPM_864.90 ||  ||  ||  || 1 || e94570d4 || 0000000100010000 ||
|-
| SLPS_007.52 ||  ||  ||  || 1 || 40a7270 || 0000000100010000 ||
|-
| SLPS_003.04 ||  ||  ||  || 1 || 2d507191 || 0000000100010000 ||
|-
| SLPS_003.04 ||  ||  ||  || 1 || b4570c7 || 0000000100010000 ||
|-
| SLPS_003.05 ||  ||  ||  || 1 || 2f7c6d6c || 0000000100010000 ||
|-
| SLPM_860.97 ||  ||  ||  || 1 || c15f7120 || 0000000100010000 ||
|-
| SLPM_860.98 ||  ||  ||  || 1 || eb946d0a || 0000000100010000 ||
|-
| SLPS_016.09 ||  ||  ||  || 1 || 60f06ea0 || 0000000100010000 ||
|-
| SLPS_016.10 ||  ||  ||  || 1 || e90a6ce3 || 0000000100010000 ||
|-
| SLPS_024.12 ||  ||  ||  || 1 || ab3b70e7 || 0000000100010000 ||
|-
| SLPS_025.70 ||  ||  ||  || 2 || c47c6d81 || 0000000200000000 ||
|-
| SLPS_025.71 ||  ||  ||  || 2 || 1ede6edc || 0000000200000000 ||
|-
| SLPS_016.83 ||  ||  ||  || 1 || 7ffa79b2 || 0000000100010000 ||
|-
| SLPS_010.08 ||  ||  ||  || 2 || a72b7071 || 0000000100010000 ||
|-
| SLPS_023.68 ||  ||  ||  || 1 || 12e17661 || 0000000100010000 ||
|-
| SLPS_024.60 ||  ||  ||  || 2 || aa1473a6 || 0000000200000000 ||
|-
| SLPS_024.61 ||  ||  ||  || 2 || 8cb57276 || 0000000200000000 ||
|-
| SLPS_024.62 ||  ||  ||  || 2 || 344473b8 || 0000000200000000 ||
|-
| SLPS_024.63 ||  ||  ||  || 2 || 689a72b4 || 0000000200000000 ||
|-
| SCPS_101.36 ||  ||  ||  || 2 || aa4070a9 || 0000000100010000 ||
|-
| SLPS_017.17 ||  ||  ||  || 1 || ead56ab7 || 0000000100010000 ||
|-
| SLPS_001.94 ||  ||  ||  || 1 || b01d7540 || 0000000b00000002 ||
|-
| SLPS_005.50 ||  ||  ||  || 1 || 77327123 || 0000000f00063fe1 ||
|-
| SLPS_005.50 ||  ||  ||  || 1 || 505971b4 || 0000000f00063fe1 ||
|-
| SLPS_007.87 ||  ||  ||  || 1 || cf9d72df || 0000000f00063fe1 ||
|-
| SLPM_863.81 ||  ||  ||  || 1 || f04b7147 || 0000000f1090c229 ||
|-
| SLPS_004.77 ||  ||  ||  || 1 || 448373e5 || 0000000c00000001 ||
|-
| SLPS_016.11 ||  ||  ||  || 1 || 68ed73d3 || 0000000b00000004 ||
|-
| SLPM_862.68 ||  ||  ||  || 2 || d046df5 || 0000001500000001 ||
|-
| SLPM_862.68 ||  ||  ||  || 2 || 5af46e00 || 0000001500000001 ||
|-
| SLPS_017.74 ||  ||  ||  || 1 || affd73f0 || 0000000100000001 ||
|-
| SLPS_005.55 ||  ||  ||  || 1 || 9faf7086 || 00000006000000c8 ||
|-
| SLPM_863.17 ||  ||  ||  || 1 || 4e437226 || 0000000700000064 ||
|-
| unknown ||  ||  ||  || 1 || cf07737f || 0000000900000004 ||
|-
| unknown ||  ||  ||  || 1 || 18fd70a4 || 0000000b00000004 ||
|-
| SLPS_017.60 ||  ||  ||  || 1 || c24577b9 || 0000000b00000004 ||
|-
| SLPS_013.24 ||  ||  ||  || 1 || 5a7f712a || 0000000100000080 ||
|-
| SLPS_004.58 ||  ||  ||  || 1 || 9f7d6e65 || 0000000100000200 ||
|-
| SLPS_008.31 ||  ||  ||  || 1 || b3127504 || 0000000b00000004 ||
|-
| SLPS_005.90 ||  ||  ||  || 1 || c0d67577 || 0000000b00000004 ||
|-
| SLPS_023.07 ||  ||  ||  || 1 || efba6dcf || 0000000100000001 ||
|-
| SLPS_014.03 ||  ||  ||  || 1 || 12345678 || 0000000000000000 ||
|-
| SLPS_014.04 ||  ||  ||  || 1 || 12345678 || 0000000000000000 ||
|-
| SLPS_018.68 ||  ||  ||  || 1 || 70f6ca5 || 0000000100000001 ||
|-
| SLPS_180.12 ||  ||  ||  || 1 || dbb96c5c || 0000001600000001 ||
|-
| SLPS_008.86 ||  ||  ||  || 1 || f19370b0 || 00000006000000c8 ||
|-
| SLPS_004.17 ||  ||  ||  || 2 || f4066f09 || 000000060000015e ||
|-
| SLPS_024.77 ||  ||  ||  || 2 || c2ef79a5 || 000000060000015e ||
|-
| SLPS_006.14 ||  ||  ||  || 1 || aeaf7108 || 00000006000000c8 ||
|-
| SLPS_006.38 ||  ||  ||  || 1 || 4ebd7ccc || 00000006000000c8 ||
|-
| SLPS_026.13 ||  ||  ||  || 1 || 46e77197 || 0000000100000080 ||
|-
| unknown ||  ||  ||  || 1 || 53af6af9 || 0000000100000001 ||
|-
| SLPS_031.61 ||  ||  ||  || 1 || 942c7422 || 0000000100000001 ||
|-
| SLPM_867.65 ||  ||  ||  || 1 || f4ee737d || 0000000100000001 ||
|-
| SCPS_100.37 ||  ||  ||  || 3 || c139700e || 0000000100010500 ||
|-
| SLPM_865.44 ||  ||  ||  || 2 || de0d72b7 || 0000000200000000 ||
|-
| SLPS_018.75 ||  ||  ||  || 1 || 73cc6be9 || 00000013fffff700 ||
|-
| SLPS_005.65 ||  ||  ||  || 1 || 7fe57339 || 0000000100000080 ||
|-
| SLPS_023.20 ||  ||  ||  || 1 || 93677288 || 0000000100000400 ||
|-
| SLPS_009.03 ||  ||  ||  || 1 || a8a3704c || 0000001500000001 ||
|-
| SLPS_910.19 ||  ||  ||  || 3 || f6d3736d || 0000000200000000 ||
|-
| SLPM_871.17 ||  ||  ||  || 1 || 51e66f74 || 0000000100000001 ||
|-
| SCPS_100.26 ||  ||  ||  || 1 || ec156e17 || 0000000100020000 ||
|-
| SLPM_860.85 ||  ||  ||  || 2 || 41bf6ff7 || 0000000100010000 ||
|-
| SLPM_867.67 ||  ||  ||  || 1 || 88c36d50 || 0000000dffffffb5 ||
|-
| SLPM_865.23 ||  ||  ||  || 1 || 49347190 || 0000000dffffffc4 ||
|-
| SLPS_006.40 ||  ||  ||  || 2 || 41c872d2 || 0000000100010081 ||
|-
| SLPS_011.71 ||  ||  ||  || 2 || 3c5e7167 || 0000000100010081 ||
|-
| SLPM_860.84 ||  ||  ||  || 2 || fce56ce6 || 0000000100010081 ||
|-
| SLPS_008.34 ||  ||  ||  || 2 || e0e87232 || 0000000100010081 ||
|-
| SLPM_862.01 ||  ||  ||  || 2 || 49d86eac || 0000000100010081 ||
|-
| SLPS_910.24 ||  ||  ||  || 2 || 88f16e6c || 0000000100010081 ||
|-
| SCPS_101.03 ||  ||  ||  || 1 || 6e516dad || 0000001800000003 ||
|-
| SLPS_009.50 ||  ||  ||  || 1 || a2a96eb5 || 0000000b00000008 ||
|-
| SLPS_030.12 ||  ||  ||  || 2 || 24857336 || 0000000e00000032 ||
|-
| SLPS_019.02 ||  ||  ||  || 5 || a0926c45 || 0000000100010100 ||
|-
| SCPS_100.03 ||  ||  ||  || 1 || ed04760d || 0000001800000003 ||
|-
| SLPS_000.28 ||  ||  ||  || 3 || 6087000 || 0000000100010100 ||
|-
| SLPS_017.49 ||  ||  ||  || 2 || b29d7153 || 0000000100010081 ||
|-
| SCPS_100.81 ||  ||  ||  || 1 || 4c9d708c || 0000000100020000 ||
|-
| SCPS_101.06 ||  ||  ||  || 1 || 53226b9c || 0000001800000003 ||
|-
| SCPS_101.07 ||  ||  ||  || 1 || 90f76b40 || 0000001800000003 ||
|-
| SCPS_100.89 ||  ||  ||  || 4 || e39f71b3 || 0000001500000001 ||
|-
| SCPS_100.90 ||  ||  ||  || 4 || 68d771a3 || 0000001500000001 ||
|-
| SCPS_100.29 ||  ||  ||  || 3 || 20e06dd4 || 0000000100010081 ||
|-
| SCPS_100.50 ||  ||  ||  || 1 || 50ec6c67 || 0000001800000003 ||
|-
| SCPS_100.31 ||  ||  ||  || 2 || 94996ff8 || 0000000100010000 ||
|-
| SCPS_100.39 ||  ||  ||  || 2 || e46f6d51 || 0000000100010000 ||
|-
| SLPS_914.44 ||  ||  ||  || 1 || b9317410 || 0000001800000003 ||
|-
| SLPS_914.45 ||  ||  ||  || 1 || c1007411 || 0000001800000003 ||
|-
| SCPS_100.77 ||  ||  ||  || 1 || 2afd6ca6 || 0000001700000001 ||
|-
| SCPS_100.78 ||  ||  ||  || 1 || e6566cfc || 0000001700000001 ||
|-
| SLPS_026.52 ||  ||  ||  || 2 || 75847283 || 0000000100010000 ||
|-
| SLPS_018.80 ||  ||  ||  || 1 || d8446e20 || 0000001800000003 ||
|-
| SLPS_018.81 ||  ||  ||  || 1 || d4c76d1b || 0000001800000003 ||
|-
| SLPS_018.82 ||  ||  ||  || 1 || 18126e07 || 0000001800000003 ||
|-
| SLPS_018.83 ||  ||  ||  || 1 || 12376e34 || 0000001800000003 ||
|-
| SIPS_600.21 ||  ||  ||  || 1 || 9bf76dc2 || 0000001800000003 ||
|-
| SLPS_000.69 ||  ||  ||  || 1 || 855d7198 || 0000001800000003 ||
|-
| SLPS_023.89 ||  ||  ||  || 1 || df2a6ce3 || 0000001800000003 ||
|-
| SLPM_860.62 ||  ||  ||  || 1 || 9f927356 || 0000001800000003 ||
|-
| SLPM_860.47 ||  ||  ||  || 1 || 156670d4 || 0000001800000003 ||
|-
| SLPM_866.46 ||  ||  ||  || 1 || b0a707c || 0000001800000003 ||
|-
| SLPS_017.93 ||  ||  ||  || 1 || 4fa46da5 || 0000001800000003 ||
|-
| SCPS_180.11 ||  ||  ||  || 1 || 286070c5 || 0000001800000003 ||
|-
| SLPS_003.59 ||  ||  ||  || 1 || 27b270f4 || 0000001800000003 ||
|-
| SIPS_600.20 ||  ||  ||  || 1 || 50ed6e47 || 0000001800000003 ||
|-
| SLPM_864.61 ||  ||  ||  || 1 || 65b76bdc || 0000001800000003 ||
|-
| SLPS_021.57 ||  ||  ||  || 1 || ff40721f || 0000001800000003 ||
|-
| SLPS_026.33 ||  ||  ||  || 1 || 1a696e28 || 0000001800000003 ||
|-
| SLPM_870.82 ||  ||  ||  || 1 || b9037041 || 0000001800000003 ||
|-
| SLPS_029.88 ||  ||  ||  || 1 || 3fad6f38 || 0000001800000003 ||
|-
| SLPS_012.99 ||  ||  ||  || 1 || e9a46c06 || 0000001800000003 ||
|-
| SLPS_004.02 ||  ||  ||  || 1 || d1c27360 || 0000001800000003 ||
|-
| SCPS_101.26 ||  ||  ||  || 1 || f25b6d85 || 0000001800000003 ||
|-
| SLPS_007.67 ||  ||  ||  || 1 || 44fb717d || 0000001800000003 ||
|-
| SLPS_011.60 ||  ||  ||  || 1 || b5d72f3 || 0000001800000003 ||
|-
| SLPS_011.61 ||  ||  ||  || 1 || 44ab7211 || 0000001800000003 ||
|-
| SLPS_600.01 ||  ||  ||  || 1 || 856073a0 || 0000001800000003 ||
|-
| SCPS_101.15 ||  ||  ||  || 1 || 56086c54 || 0000001800000003 ||
|-
| SCPS_101.33 ||  ||  ||  || 1 || 49a66cd5 || 0000001800000003 ||
|-
| SLPM_865.40 ||  ||  ||  || 1 || cb0b736e || 0000001800000003 ||
|-
| SLPS_004.09 ||  ||  ||  || 1 || 45646d3d || 0000001800000003 ||
|-
| SLPS_002.63 ||  ||  ||  || 1 || a98d735a || 0000001800000003 ||
|-
| SLPS_002.05 ||  ||  ||  || 1 || b04716c || 0000001800000003 ||
|-
| SLPS_002.07 ||  ||  ||  || 1 || 6d4770d1 || 0000001800000003 ||
|-
| SCPS_101.29 ||  ||  ||  || 1 || 9b4e6ef0 || 0000001800000003 ||
|-
| SCPS_101.38 ||  ||  ||  || 1 || 1d826df0 || 0000001800000003 ||
|-
| SLPS_911.10 ||  ||  ||  || 1 || 6b187157 || 0000001800000003 ||
|-
| SCPS_100.27 ||  ||  ||  || 1 || fdc66cce || 0000000100000080 ||
|-
| SLPS_911.80 ||  ||  ||  || 1 || 8047091 || 0000001800000003 ||
|-
| SLPM_861.48 ||  ||  ||  || 2 || 42646c0f || 0000000100010081 ||
|-
| SLPM_866.02 ||  ||  ||  || 1 || 5a746ec3 || 0000001800000003 ||
|-
| SLPS_005.82 ||  ||  ||  || 1 || ba436ecc || 0000001800000003 ||
|-
| SLPM_862.24 ||  ||  ||  || 1 || 43406d6f || 0000001500000001 ||
|-
| SLPM_862.25 ||  ||  ||  || 1 || 8f686d14 || 0000001500000001 ||
|-
| SCPS_101.18 ||  ||  ||  || 1 || 7b467173 || 0000001800000003 ||
|-
| SLPM_004.06 ||  ||  ||  || 1 || e49c6d4a || 0000001500000001 ||
|-
| SCPS_100.64 ||  ||  ||  || 1 || 3d576c00 || 0000001800000003 ||
|-
| SLPM_860.72 ||  ||  ||  || 1 || 4373729f || 0000001800000003 ||
|-
| SCPS_100.11 ||  ||  ||  || 1 || c9216ded || 0000001500000001 ||
|-
| SLPS_017.50 ||  ||  ||  || 1 || 5d6c741f || 0000001800000003 ||
|-
| SLPM_862.72 ||  ||  ||  || 1 || ab736ebf || 0000001800000003 ||
|-
| SLPM_005.88 ||  ||  ||  || 1 || 9fe47419 || 0000001800000003 ||
|-
| SLPM_010.13 ||  ||  ||  || 1 || f01b6f91 || 0000001800000003 ||
|-
| SLPM_005.55 ||  ||  ||  || 1 || 1fd7071 || 0000001800000003 ||
|-
| SLPS_014.90 ||  ||  ||  || 1 || eb317234 || 0000001800000003 ||
|-
| SLPS_013.48 ||  ||  ||  || 1 || d59c6ed3 || 0000001800000003 ||
|-
| SLPM_861.92 ||  ||  ||  || 1 || b0c26e33 || 0000001800000003 ||
|-
| SLPS_022.20 ||  ||  ||  || 1 || 82b77236 || 0000001800000003 ||
|-
| SLPS_022.55 ||  ||  ||  || 1 || 2f1972cf || 0000001800000003 ||
|-
| SLPS_012.89 ||  ||  ||  || 1 || f0f26cd8 || 0000001800000003 ||
|-
| SLPS_021.70 ||  ||  ||  || 1 || 30986d99 || 0000001800000003 ||
|-
| SLPS_022.22 ||  ||  ||  || 1 || 1e26b5e || 0000001800000003 ||
|-
| SLPS_004.97 ||  ||  ||  || 1 || d70b70ab || 0000001800000003 ||
|-
| SLPS_012.94 ||  ||  ||  || 1 || 6e836d1b || 0000001800000003 ||
|-
| SLPM_860.20 ||  ||  ||  || 1 || 75066d16 || 0000001800000003 ||
|-
| SLPM_862.63 ||  ||  ||  || 1 || b05070c5 || 0000001800000003 ||
|-
| SLPS_026.61 ||  ||  ||  || 1 || c49b6f05 || 0000001800000003 ||
|-
| SLPS_026.62 ||  ||  ||  || 1 || 6d7d6f1b || 0000001800000003 ||
|-
| SLPS_010.11 ||  ||  ||  || 1 || 2b347278 || 0000001800000003 ||
|-
| SLPS_026.20 ||  ||  ||  || 1 || 1a5b7265 || 0000001800000003 ||
|-
| SLPS_026.21 ||  ||  ||  || 1 || c3157410 || 0000001800000003 ||
|-
| SLPM_864.39 ||  ||  ||  || 1 || 42626b79 || 0000001800000003 ||
|-
| SLPM_860.18 ||  ||  ||  || 1 || b7206ec6 || 0000001800000003 ||
|-
| SLPS_014.86 ||  ||  ||  || 1 || 65697416 || 0000001800000003 ||
|-
| SLPS_014.20 ||  ||  ||  || 1 || fc4671f3 || 0000001800000003 ||
|-
| SIPS_600.22 ||  ||  ||  || 1 || c8a16e05 || 0000001800000003 ||
|-
| SCPS_100.93 ||  ||  ||  || 1 || a0546cf8 || 0000001800000003 ||
|-
| SLPS_021.67 ||  ||  ||  || 1 || e8336ff5 || 0000001800000003 ||
|-
| SLPS_012.22 ||  ||  ||  || 1 || 7d8d73b7 || 0000001800000003 ||
|-
| SLPS_012.23 ||  ||  ||  || 1 || 32ee71ee || 0000001800000003 ||
|-
| SLPS_006.17 ||  ||  ||  || 1 || d780729c || 0000001800000003 ||
|-
| SLPS_863.63 ||  ||  ||  || 1 || d40f7363 || 0000001800000003 ||
|-
| SCPS_101.12 ||  ||  ||  || 1 || 9d7e6dc3 || 0000001800000003 ||
|-
| SCPS_101.13 ||  ||  ||  || 1 || dae26dcb || 0000001800000003 ||
|-
| SCPS_101.14 ||  ||  ||  || 1 || 64306ea5 || 0000001800000003 ||
|-
| SLPS_031.60 ||  ||  ||  || 1 || 3c797083 || 0000001800000003 ||
|-
| SLPS_034.30 ||  ||  ||  || 1 || ab316db4 || 0000001800000003 ||
|-
| SLPS_034.37 ||  ||  ||  || 1 || df5e6d6f || 0000001800000003 ||
|-
| SLPS_010.57 ||  ||  ||  || 1 || 14117645 || 0000001800000003 ||
|-
| SLPS_010.58 ||  ||  ||  || 1 || e19b76e4 || 0000001800000003 ||
|-
| SLPS_010.59 ||  ||  ||  || 1 || fd807358 || 0000001800000003 ||
|-
| SLPS_010.60 ||  ||  ||  || 1 || 24ad75d6 || 0000001800000003 ||
|-
| SLPS_018.53 ||  ||  ||  || 1 || 9d4473e4 || 0000001800000003 ||
|-
| SCPS_100.47 ||  ||  ||  || 1 || 56d97048 || 0000001800000003 ||
|-
| SLPS_033.12 ||  ||  ||  || 1 || a0ce6ca9 || 0000001800000003 ||
|-
| SLPM_861.85 ||  ||  ||  || 1 || ebaf6f5d || 0000001800000003 ||
|-
| SLPM_861.86 ||  ||  ||  || 1 || 3e696c8a || 0000001800000003 ||
|-
| SLPM_861.87 ||  ||  ||  || 1 || 81d86e23 || 0000001800000003 ||
|-
| SCPS_100.99 ||  ||  ||  || 1 || 9502715f || 0000001800000003 ||
|-
| SCPS_100.73 ||  ||  ||  || 1 || 73e06e8f || 0000001800000003 ||
|-
| SLPM_866.40 ||  ||  ||  || 1 || f9db6f2d || 0000001800000003 ||
|-
| SLPS_023.00 ||  ||  ||  || 1 || 9b397352 || 0000001800000003 ||
|-
| SLPS_024.89 ||  ||  ||  || 1 || 8f4676c6 || 0000001800000003 ||
|-
| SLPS_030.87 ||  ||  ||  || 1 || 30f078ac || 0000001800000003 ||
|-
| SCPS_100.60 ||  ||  ||  || 1 || 4bca6fd6 || 0000001800000003 ||
|-
| SCPS_100.87 ||  ||  ||  || 1 || 7bfd7166 || 0000001800000003 ||
|-
| SLPS_004.00 ||  ||  ||  || 1 || 81174c2 || 0000001800000003 ||
|-
| SLPM_860.33 ||  ||  ||  || 1 || 1b467259 || 0000001800000003 ||
|-
| SLPS_007_17 ||  ||  ||  || 1 || 9f01700a || 0000001800000003 ||
|-
| SLPS_010_00 ||  ||  ||  || 1 || 123270ee || 0000001800000003 ||
|-
| SLPM_873_31 ||  ||  ||  || 1 || fda96f69 || 0000001800000003 ||
|-
| SLES_036.30 ||  ||  ||  || 1 || 2f872b9 || 0000000100000001 ||
|-
| SLES_021.70 ||  ||  ||  || 1 || 46846f41 || 0000000100000001 ||
|-
| SLES_028.65 ||  ||  ||  || 1 || 402a6cc3 || 0000000100000001 ||
|-
| SLES_037.36 ||  ||  ||  || 1 || 49f87116 || 0000000100010000 ||
|-
| SCES_016.95 ||  ||  ||  || 1 || 1cd06fbd || 0000000a000089ea ||
|-
| SLES_019.07 ||  ||  ||  || 2 || 217f73b9 || 0000000a0000c0ee ||
|-
| SLES_026.89 ||  ||  ||  || 1 || 697a6c9d || 0000000100000100 ||
|-
| SLES_013.01 ||  ||  ||  || 1 || d3e2755e || 0000000a0000b722 ||
|-
| SLES_000.99 ||  ||  ||  || 1 || 545b76f8 || 0000000100000080 ||
|-
| SLES_018.16 ||  ||  ||  || 1 || 9f5d70fb || 0000000100000080 ||
|-
| SLES_007.46 ||  ||  ||  || 1 || 9c1c6cb8 || 0000000100010000 ||
|-
| SLES_025.38 ||  ||  ||  || 1 || b90c6c42 || 00000006000000c8 ||
|-
| SCES_021.04 ||  ||  ||  || 3 || e57f6d26 || 0000000100010100 ||
|-
| SCES_003.11 ||  ||  ||  || 1 || d0317129 || 0000001800000003 ||
|-
| SCES_022.85 ||  ||  ||  || 1 || e8466f95 || 0000001800000003 ||
|-
| SCES_122.85 ||  ||  ||  || 1 || 85fe6e5c || 0000001800000003 ||
|-
| SLES_008.55 ||  ||  ||  || 1 || 236a72b5 || 0000001800000003 ||
|-
| SLES_108.55 ||  ||  ||  || 1 || 4fc67214 || 0000001800000003 ||
|-
| SLES_000.82 ||  ||  ||  || 1 || 7137379 || 0000001800000003 ||
|-
| SLES_100.82 ||  ||  ||  || 1 || b7b67390 || 0000001800000003 ||
|-
| SLES_008.09 ||  ||  ||  || 1 || a28f6de2 || 0000001800000003 ||
|-
| SCES_010.00 ||  ||  ||  || 1 || 45a36e7f || 0000001800000003 ||
|-
| SLES_024.70 ||  ||  ||  || 1 || 5c746f43 || 0000001800000003 ||
|-
| SLES_000.24 ||  ||  ||  || 1 || 20a071df || 0000001800000003 ||
|-
| SCES_028.73 ||  ||  ||  || 1 || 5aad6cad || 0000001800000003 ||
|-
| SCES_021.05 ||  ||  ||  || 1 || 24066f28 || 0000001800000003 ||
|-
| SLES_018.16 ||  ||  ||  || 1 || 9f5d70fb || 0000001800000003 ||
|-
| SLUS_013.82 ||  ||  ||  || 1 || ae74739a || 0000000100000001 ||
|-
| SLUS_010.41 ||  ||  ||  || 1 || a69371a0 || 0000000100000001 ||
|-
| SLUS_010.80 ||  ||  ||  || 1 || 868e72c8 || 0000000100000001 ||
|-
| SLUS_013.91 ||  ||  ||  || 1 || c8777043 || 0000000100010000 ||
|-
| SLUS_006.31 ||  ||  ||  || 1 || 23877090 || 0000000100000080 ||
|-
| SLUS_008.62 ||  ||  ||  || 1 || 607074ae || 0000000100000001 ||
|-
| SLUS_000.19 ||  ||  ||  || 1 || 32fe7217 || 0000000c00000001 ||
|-
| SLUS_005.53 ||  ||  ||  || 1 || 1c62708d || 0000000000000000 ||
|-
| SLUS_005.54 ||  ||  ||  || 1 || 8c9670e0 || 0000000000000000 ||
|-
| SLUS_011.04 ||  ||  ||  || 1 || 2cf66cd6 || 0000000100000100 ||
|-
| SCUS_945.08 ||  ||  ||  || 1 || 18d56d2a || 0000000300000002 ||
|-
| SCUS_949.00 ||  ||  ||  || 1 || 124f71ad || 0000000300000002 ||
|-
| SCUS_943.09 ||  ||  ||  || 2 || a9c66fe4 || 0000000300000002 ||
|-
| SCUS_941.03 ||  ||  ||  || 1 || df4c6dbb || 0000000300000002 ||
|-
| SLUS_002.13 ||  ||  ||  || 1 || cff7372 || 0000000300000002 ||
|-
| SCUS_943.02 ||  ||  ||  || 1 || 7e67394 || 0000000300000002 ||
|-
| SCUS_944.76 ||  ||  ||  || 1 || f7656d79 || 0000000300000002 ||
|-
| SCUS_943.01 ||  ||  ||  || 1 || 24f17103 || 0000000300000002 ||
|-
| SCUS_943.56 ||  ||  ||  || 1 || 776872c1 || 0000000300000002 ||
|-
| SCUS_942.40 ||  ||  ||  || 1 || 4b39703c || 0000001300000960 ||
|-
| SCUS_942.27 ||  ||  ||  || 2 || f6087105 || 0000000100010101 ||
|-
| SLUS_009.58 ||  ||  ||  || 1 || 70356caf || 0000001800000003 ||
|-
| SCUS_944.26 ||  ||  ||  || 1 || 24f37297 || 0000001800000003 ||
|-
| SCUS_944.67 ||  ||  ||  || 1 || eafb6e78 || 0000001800000003 ||
|-
| SLUS_002.92 ||  ||  ||  || 1 || 93956d84 || 0000001800000003 ||
|-
| SCUS_943.04 ||  ||  ||  || 1 || c0546d88 || 0000001800000003 ||
|-
| SCUS_944.25 ||  ||  ||  || 1 || 8d1c6ed8 || 0000001800000003 ||
|-
| SCUS_946.40 ||  ||  ||  || 1 || 652c6e7f || 0000001800000003 ||
|-
| SLUS_002.58 ||  ||  ||  || 1 || 35097499 || 0000001800000003 ||
|-
| SLUS_008.21 ||  ||  ||  || 1 || 5fa77106 || 0000001800000003 ||
|-
| SLUS_001.52 ||  ||  ||  || 1 || 59207131 || 0000001800000003 ||
|-
| SCUS_944.91 ||  ||  ||  || 1 || b5e6789a || 0000001800000003 ||
|-
| SCUS_945.84 ||  ||  ||  || 1 || 1ff37a84 || 0000001800000003 ||
|-
| SCUS_945.85 ||  ||  ||  || 1 || 9df3795c || 0000001800000003 ||
|-
| SCUS_945.86 ||  ||  ||  || 1 || 28f77a7c || 0000001800000003 ||
|-
| SLUS_009.74 ||  ||  ||  || 1 || 1a1d6f39 || 0000001800000003 ||
|-
| SLUS_012.70 ||  ||  ||  || 1 || 7c126fa0 || 0000001800000003 ||
|-
| SCUS_947.76 ||  ||  ||  || 1 || f7656d79 || 0000001800000003 ||
|-
| SLUS_004.37 ||  ||  ||  || 1 || cb24738b || 0000001800000003 ||
|-
| SLUS_002.38 ||  ||  ||  || 1 || 4c1c7189 || 0000000300000002 ||
|-
| SLUS_001.13 ||  ||  ||  || 1 || f2bd6ee2 || 0000000300000002 ||
|-
| SLUS_002.36 ||  ||  ||  || 1 || c1117292 || 0000000300000002 ||
|-
| SLUS_005.18 ||  ||  ||  || 1 || d212739f || 0000000300000002 ||
|-
| SLUS_004.40 ||  ||  ||  || 1 || e28f729a || 0000000300000002 ||
|-
| SLUS_000.61 ||  ||  ||  || 1 || e1b4752c || 0000000300000002 ||
|-
|}
 
http://www.ps3hax.net/showpost.php?p=261592&postcount=1264
 
=== Resolution ===
 
==== PSX Native resolution ====
Games are always 4:3 with any resolution between 640x480 NTSC / 640x512 PAL (the bios initialisation screen) and lower:
* Horizontal: 256 (rare e.g. Dragon Warrior VII), 320, 368 (occasionally 384 e.g. SF Zero 3 but not X-Men vs SF which was shrunk to 368), 512 or 640
* Vertical: 240 (NTSC), 256 (PAL), 480 (NTSC), 512 (PAL)
Tekken 3 uses a strange pixel area of 368x480. Regardless of the screen area, the aspect ratio is still 4:3 for all PlayStation games.
Very common resolutions : 320x240 for NTSC and 320x256 for PAL.
 
==== PS2 Native Resolution ====
Video output resolution: variable from 256x224 to 1280x1024 pixels
 
==== PS/PS2 Upscaling & smoothing ====
Options added to XMB since 1.80++ Both options can be set individually.
 
PS/PS2 upscaling:
* Off - Disable upscaled output.
* Normal - Upscale and display at a size that matches the screen size (keep 4:3 aspect ratio)
* Full - Upscale and display at full screen by changing proportions and stretching the image (to widescreen)
 
PS/PS2 smoothing:
* Off - Disable smoothing
* On - Use smoothing to reduce the roughness of the displayed image (note: when titles that support progression scan have this option turned on, they revert back to 480p with no alterations)
 
Samples: http://uk.ps3.ign.com/articles/793/793775p1.html
 
 
=== Manual starting SELF method ===
#Insert PSX/PSone disc (region/pressed doesn't matter)
#Start MultiMAN (e.g. 2.07.01++)
::*Since 02.07.05 the PSX and PS2 discs are properly detected. PSX discs will show in XMB Game Column and you can launch the PS1 game from there. It uses ps1_emu.self default (you can choose Load or Load (Net), latter uses ps1_netemu).
#Switch to filemanager mode
#Browse to /dev_flash/ps1emu
#Select either one of the ps1 emulation SELF files
 
Note: Some games run better with ps1_emu.self (e.g. Motal Kombat) while others run better with ps1_netemu.self (e.g. Resident Evil 3). If it doesn't work, try another ps1 emulation SELF file.
 
Downside: memory card options are unavailable unless you created a Virtual Memorycard ''before'' starting MultiMAN (XMB::Category Game:: Memory Card Utility (PS/PS2) > Create a PS1 memory card. Set it to Slot 1 (Press Triangle while selecting the Memory Card, then Assign it). Note: naming it "Internal Memory Card" sometimes works better than other names. MultiMAN 02.07.07 seems to solve the savegame issues.
 
==== Changes in MultiMAN 2.07.00/01 for ps1_emu handling ====
These options where needed to make above work:
* Added: LV2 access rights to use LV1 Storage Manager (syscall 864)
* Added: LV1 patch for user access to sys_storage functions (syscalls 600 to 623)
 
== ps2emu ==
[[File:Ps2_block_diagram.png|200px|thumb|right|Simplified block diagram of a PS2<br />[http://www.philvaz.com/games/PS2.htm source]]]
Note:
* not available in early Tool/DECR and Debug/DEX firmwares.
* Emulation is based on a SCPH-50000/SCPH-20401 Playstation 2 Model.
 
=== Files ===
  ps2_emu.self      (1.02++)
  ps2_gxemu.self    (1.50++)
  ps2_softemu.self  (1.90++)  1.90-1.94 (11065), 2.00-2.10 (11830), 3.15 (12840), 3.41-3.65 (13474), 3.66-3.70 (15435), 3.72-4.21 (15529)
                              (Changes: -2.50] [2.52-260] [2.70] [2.80] [3.00-3.65] [3.66-3.70] [3.74])
  ps2_netemu.self    (3.70++)
 
http://www.crocko.com/651925F44E444D8390E41A39A577BE48/ps2emu.rar
<!--// http://filerio.in/2xjqscjklj72
http://freakshare.com/files/bp53qpcy/ps2emu.rar.html //-->
 
http://www.mirrorcreator.com/files/4BNITIXD/ps2_netemu.7z_links
 
 
dev_hdd0/tmp/game/ps2bootparam.dat
 
=== Mountpoints ===
  dev_ps2disc
  dev_ps2disc1
 
 
=== LPAR / AUTH ID's ===
{| border="1" cellspacing="0" cellpadding="5" border="#999" class="wikitable" style="border:1px solid #999; border-collapse: collapse;"
|- bgcolor="#cccccc"
! Name !! Auth ID !! Self<br />(/dev_flash/ps2emu) !! Notes
|-
| PS2_LPAR  || 0x1020000003000001 || rowspan="2" | ps2_emu.self ||
|-
| *SCE_CELLOS_SYSTEM_MGR_PS2  || 0x107000001D000001 ||
|-
| PS2_GX_LPAR || 0x1020000003000001 || rowspan="2" | ps2_gxemu.self ||
|-
| *SCE_CELLOS_SYSTEM_MGR_PS2_GX || 0x107000001D000001 ||
|-
| PS2_SW_LPAR || 0x1020000003000001 || rowspan="2" | ps2_softemu.self ||
|-
| *SCE_CELLOS_SYSTEM_MGR_PS2_SW || 0x107000001D000001 ||
|-
| PS2_NE_LPAR || 0x1020000003000001 || rowspan="2" | ps2_netemu.self ||
|-
| *SCE_CELLOS_SYSTEM_MGR_PS2_NE || 0x107000001D000001 ||
|-
|}
 
==== boot_ps2 ====
http://foxbrew.org/ps3/otheros-utils/boot_ps2.git <br />
[http://www.multiupload.com/QKK7ETPHXZ boot_ps2-src.rar (1.43 KB)] <br />
[http://www.multiupload.com/YCZ63Y6TQ5 boot_ps2.pkg (69.17 KB)] <br />
 
any chance of having this package resigned for 4.21 cfw? might be useful to see if it'll boot ps2_netemu.self LPAR.
 
(can boot ps2lpar, but also petitboot if otheros installed! 50:50 chance)
 
[http://rghost.net/42586725 boot_ps2 4.xx eboots.zip (153 KB)] <br /> installing 3.55 pkg and replacing the eboot and editing the sfo should work.
 
=== Video Modes ===
'''Note:''' Real PS2 : http://users.neoscientists.org/~blue/ps2videomodes.txt
 
Video Modes
----.-----------.---------------.-----------.-----------.
  No | Name      | Resolution | fV(Hz)    | fH(kHz)  |
----+-----------+---------------+-----------+-----------|
  0 | NTSC-NI  |  640x240(224) | 59.940    | 15.734    |
  1 | NTSC-I    |  640x480(448) | 59.820    | 15.734    |
  2 | PAL-NI    |  640x288(256) | 50.000    | 15.625    |
  3 | PAL-I    |  640x576(512) | 49.760    | 15.625    |
  4 | VESA-1A  |  640x480      | 59.940    | 31.469    |
  5 | VESA-1C  |  640x480      | 75.000    | 37.500    |
  6 | VESA-2B  |  800x600      | 60.317    | 37.879    |
  7 | VESA-2D  |  800x600      | 75.000    | 46.875    |
  8 | VESA-3B  | 1024x768      | 60.004    | 48.363    |
  9 | VESA-3D  | 1024x768      | 75.029    | 60.023    |
  10 | VESA-4A  | 1280x1024    | 60.020    | 63.981    |
  11 | VESA-4B  | 1280x1024    | 75.025    | 79.976    |
  12 | DTV-480P  |  720x480      | 59.940    | 31.469    |
  13 | DTV-1080I | 1920x1080    | 60.000    | 33.750    |
  14 | DTV-720P  | 1280x720      | ??        | ??        |
----^-----------^---------------^-----------^-----------'
 
=== Controller ===
 
{| class="wikitable sortable"
|-
! ID !! Controller #Number !! Note
|-
| 1 (1-A) || 1 ||
|-
| 2 (2-A) || 2 ||
|-
| 3 (1-B) || 3 ||
|-
| 4 (2-B) || 4 ||
|-
| 5 (1-C) || 5 || Gamepad LED #1 + #4
|-
| 6 (2-C) || 6 || Gamepad LED #2 + #4
|-
| 7 (1-D) || 7 || Gamepad LED #3 + #4
|-
|}
 
=== PS2 Classics Emulator (ps2_netemu.self) ===
 
[[PS2_Classics_Emulator_Compatibility_List|PS2 Classics Emulator Compatibility List]]
 
Tested renaming ps2_netemu.self to ps2_emu.self on CECHB01/rogero 4.21 with dev_blind mounting via multiMAN but boots to black screen, no disc activity, but controller shuts off and is synced. No PS button menu or anything.
 
boot_ps2.pkg boots, no disc activities, then throws up an error depending if the file is resigned for 4.21 or not. (tried both a resigned and the existing version)
 
*General observations regarding PS2 Classics emulator:
** Virtual memory cards are per title based, but apparantly run through the current memory card system. The module used to manage memory cards is: vmc_savedata_plugin.sprx - Using a regular memory card that has been renamed result in a "The save data is corrupt (8XXXXXXX) error"
** Loads an epilepsy warning before PS2 logo (PS button menu appears during epilepsy warning if controller is synced)
** Does not support online functionality of PS2 titles (network configuration utility inside Full Spectrum Warrior claims no network adaptor has been found, same with Syphon Filter: The Omega Strain).
 
- Only file that is needed in the folder for PS2 Classics is "iso.bin.enc". Removing the manuals/DXT files will cause the game to boot IMMEDIATELY to the PS2 logo upon switching to 720p/starting PS2 LPAR.
 
==== folder/file layout ====
(in this example GTA San Andreas Classic)
<pre>
[NPUD20946]
      [USRDIR]
            [CONTENT]
                    001.dxt
                    002.dxt
                    003.dxt
                    004.dxt
                    005.dxt
                    006.dxt
                    007.dxt
                    008.dxt
                    009.dxt
                    010.dxt
                    011.dxt
                    012.dxt
                    013.dxt
                    014.dxt
                    015.dxt
                    016.dxt
                    017.dxt
                    Others.dxt
                    Manual.idx
            [SAVEDATA]
                    SCEVMC0.VME
                    SCEVMC1.VME
            CONFIG
            ISO.BIN.EDAT
            ISO.BIN.ENC
      PS3LOGO.DAT
      PARAM.SFO
      ICON0.PNG
      PIC0.PNG
      PIC1.PNG
      PIC2.PNG
</pre>
 
=== TitleID/DiscID in ps2_netemu.self ===
There are 193 titleIDs listed inside ps2_netemu.self (for switching compatibility flags?)
 
{| class="wikitable sortable"
|-
! ID in ps2_netemu.self !! Title !! Remarks
|-
|-
| SLUS_214.52 || Valkyrie Profile 2: Silmeria ||
|-
| SLUS_214.04 || Final Fantasy XI: Treasures of Aht Urhgan ||
|-
| SLUS_213.39 || Puzzle Challenge ||
|-
| SLUS_213.31 || Sonic Riders ||
|-
| SLUS_210.89 || Karaoke Revolution Vol.3 ||
|-
| SLUS_210.70 || Final Fantasy XI: Chains of Promathia ||
|-
| SLUS_210.59 || Tekken 5 ||
|-
| SLUS_209.18 || Super Monkey Ball: Deluxe ||
|-
| SLUS_208.91 || Star Ocean: Til the end of Time [Disc 2] ||
|-
| SLUS_208.51 || Ace Combat 5: The Unsung War ||
|-
| SLUS_208.38 || All-Star Baseball 2005 ||
|-
| SLUS_206.86 || Splashdown: Rides Gone Wild ||
|-
| SLUS_206.39 || Def Jam Vendetta ||
|-
| SLUS_206.35 || Muppets Party Cruise ||
|-
| SLUS_205.90 || Spyhunter 2 ||
|-
| SLUS_205.72 || Tiger Woods PGA Tour 2003 ||
|-
| SLUS_204.88 || Star Ocean: Til the end of Time [Disc 1] ||
|-
| SLUS_204.33 || SWAT: Global Strike Team ||
|-
| SLUS_204.13 || Shadowman 2 ||
|-
| SLUS_203.64 || Tiger Woods PGA Tour 2002 ||
|-
| SLUS_203.05 || Simpsons: Road Rage ||
|-
| SLUS_202.74 || City Crisis ||
|-
| SLUS_200.77 || Donald Duck: Go'in Quackers ||
|-
| SLUS_200.11 || Orphen: Ocion of Sorcery ||
|-
| SLPS_732.49 || Ar tonelico Qoga: Knell of Ar Ciel (Platinum) ||
|-
| SLPS_257.27 || Routes PE ||
|-
| SLPS_257.22 || Routes PE (Limited Edition) ||
|-
| SLPS_257.21 || HimeHibi - Princess Days ||
|-
| SLPS_257.09 || The Familiar of Zero ||
|-
| SLPS_257.08 || The Familiar of Zero (Limited Edition) ||
|-
| SLPS_256.98 || Fatal Fury Battle Archives Volume 2 ||
|-
| SLPS_256.67 || Daito Giken Premium Pachi-Slot Collection: Yoshimune ||
|-
| SLPS_256.04 || Ar tonelico Qoga: Knell of Ar Ciel ||
|-
| SLPS_255.86 || Tales of the Abyss ||
|-
| SLPS_255.85 || Monster Farm 5: Circus Caravan ||
|-
| SLPS_255.10 || Tekken 5 ||
|-
| SLPS_254.18 || Ace Combat 5: The Unsung War ||
|-
| SLPS_254.06 || Hitman: Contracts ||
|-
| SLPS_253.79 || Tokyo Majin Gakuen: Kaihoujyou Kefurokou ||
|-
| SLPS_253.57 || 3-Nen B-Gumi Kinpachi Sensei: Densetsu no Kyoudan ni Tate! ||
|-
| SLPS_253.15 || One Piece: Grand Battle 3 ||
|-
| SLPS_252.90 || Time Crisis 3 ||
|-
| SLPS_252.78 || Memories Off: Mix ||
|-
| SLPS_252.75 || Def Jam: Vendetta ||
|-
| SLPS_252.37 || Only You ||
|-
| SLPS_251.50 || Only You ||
|-
| SLPS_251.42 || Tiger Woods PGA Tour 2002 ||
|-
| SLPS_251.36 || Kuon no Kizuna Sairin Mikotonori ||
|-
| SLPS_250.81 || Saishuu Densha ||
|-
| SLPS_250.72 || A Visual Mix: Ayumi Hamasaki Dome Tour 2001 ||
|-
| SLPS_250.71 || A Visual Mix: Ayumi Hamasaki Dome Tour 2001 ||
|-
| SLPS_250.08 || Sorcerous Stabber Orphen ||
|-
| SLPS_204.55 || Simple 2000 Series Vol.94: The Aka-Champion - Come on Baby ||
|-
| SLPS_204.29 || Hissatsu Pachi-Slot Evolution: Ninja Hattori-Kun V ||
|-
| SLPS_204.04 || Rakushou! Pachi-Slot Sengen 2 ||
|-
| SLPS_202.00 || Final Fantasy XI ||
|-
| SLPS_201.99 || F1 2002 ||
|-
| SLPS_201.97 || Surfing Air Show with RatBoy ||
|-
| SLPS_201.73 || Hard Hitter 2 ||
|-
| SLPS_201.72 || Koushien: Konpeki no Sora ||
|-
| SLPS_201.11 || Magical Sports Pro Baseball 2001 ||
|-
| SLPS_201.01 || City Crisis ||
|-
| SLPS_200.66 || Tenshi no Present: Marle Oukoku Monogatari ||
|-
| SLPS_200.53 || Tenshi no Present: Marle Oukoku Monogatari (Limited Edition) ||
|-
| SLPS_200.38 || Grappler Baki: Baki Saidai no Tournament ||
|-
| SLPS_200.37 || Go Go Golf ||
|-
| SLPS_200.20 || FIFA 2000 World Championship ||
|-
| SLPS_200.08 || Morita Shogi ||
|-
| SLPM_680.10 || ||
|-
| SLPM_680.07 || Karaoke Revolution (Trial) ||
|-
| SLPM_665.74 || Detective Evangelion ||
|-
| SLPM_665.58 || Tomb Raider: Legend ||
|-
| SLPM_665.39 || Nobunaga no Yabou Online: Haten no Shou ||
|-
| SLPM_664.36 || Aria the Natural ||
|-
| SLPM_663.94 || Final Fantasy XI: Treasures of Aht Urhgan ||
|-
| SLPM_663.93 || Final Fantasy XI: Treasures of Aht Urhgan (All-In-One Edition) ||
|-
| SLPM_661.75 || Akumajo Dracula: Yami no Juin ||
|-
| SLPM_661.56 || Marheaven: Arm Fight Dream ||
|-
| SLPM_660.57 || Taito Memories Vol.1 ||
|-
| SLPM_660.48 || The Sword of Etheria ||
|-
| SLPM_660.33 || The Sword of Etheria ||
|-
| SLPM_659.84 || Grand Theft Auto: San Andreas ||
|-
| SLPM_659.53 || Final Fantasy: XI (Entry Disc 2005) ||
|-
| SLPM_659.34 || Maple Colors ||
|-
| SLPM_658.94 || Winning Post 6: 2005 Version ||
|-
| SLPM_657.83 || Nobunaga no Yabou Online: Tappi no Shou ||
|-
| SLPM_657.19 || Burnout 3: Takedown ||
|-
| SLPM_657.06 || Final Fantasy XI: Chains of Promathia (All-In-One Edition) ||
|-
| SLPM_657.05 || Final Fantasy XI: Chains of Promathia (Expansion Disc) ||
|-
| SLPM_656.98 || Love Songs: ADV Futaba Riho 14-sai Natsu ||
|-
| SLPM_656.33 || I Love Baseball: Pro Yakyu wo Koyonaku ||
|-
| SLPM_654.88 || Grand Theft Auto: Vice City ||
|-
| SLPM_654.39 || Star Ocean: Till the End of Time (Director's Cut) (Disc 2) ||
|-
| SLPM_654.38 || Star Ocean: Till the End of Time (Director's Cut) (Disc 1) ||
|-
| SLPM_652.09 || Star Ocean: Till the End of Time ||
|-
| SLPM_651.97 || Nobunaga's Ambition Online ||
|-
| SLPM_650.90 || Spy Hunter ||
|-
| SLPM_650.87 || A Visual Mix: Ayumi Hamasaki Dome Tour 2001 (Disc 2) ||
|-
| SLPM_650.86 || A Visual Mix: Ayumi Hamasaki Dome Tour 2001 (Disc 1) ||
|-
| SLPM_625.29 || Karaoke Revolution: Kazoku Idol Sengen ||
|-
| SLPM_625.28 || Karaoke Revolution: Kazoku Idol Sengen (Bundle Edition) ||
|-
| SLPM_624.92 || Karaoke Revolution: Kids Song Selection ||
|-
| SLPM_624.91 || Mega Man: The Power Battle ||
|-
| SLPM_624.79 || Karaoke Revolution: J-Pop Vol.9 ||
|-
| SLPM_624.64 || Pop'n Taisen Pazurudame Online ||
|-
| SLPM_624.57 || Karaoke Revolution: Snow & Party ||
|-
| SLPM_624.56 || Karaoke Revolution: J-Pop Vol.8 ||
|-
| SLPM_624.55 || Karaoke Revolution: J-Pop Vol.7 ||
|-
| SLPM_624.54 || Karaoke Revolution: J-Pop Vol.6 ||
|-
| SLPM_624.51 || Karaoke Revolution: J-Pop Vol.5 ||
|-
| SLPM_624.50 || Karaoke Revolution: Anime Song Selection ||
|-
| SLPM_624.37 || Suisui Sweet: Amai Ai no Mitsukekata ||
|-
| SLPM_624.14 || Karaoke Revolution: Dreams & Memories ||
|-
| SLPM_623.83 || Karaoke Revolution: Night Selection 2003 ||
|-
| SLPM_623.82 || Karaoke Revolution: Love & Ballad ||
|-
| SLPM_623.81 || Karaoke Revolution: J-Pop Vol.4 ||
|-
| SLPM_623.80 || Karaoke Revolution: J-Pop Vol.3 ||
|-
| SLPM_623.79 || Karaoke Revolution: J-Pop Vol.2 ||
|-
| SLPM_623.69 || Karaoke Revolution: J-Pop Vol.1 ||
|-
| SLPM_622.39 || Supercar Street Challenge ||
|-
| SLPM_621.54 || DDRMAX Dance Dance Revolution 6thMix ||
|-
| SLPM_621.35 || Final Fantasy: XI (Beta Version) ||
|-
| SLPM_621.25 || Gauntlet: Dark Legacy ||
|-
| SLPM_621.24 || Ready 2 Rumble Boxing: Round 2 ||
|-
| SLPM_621.05 || Taikou Risshiden IV ||
|-
| SLPM_620.62 || Gitaroo Man One ||
|-
| SLPM_620.42 || Kurogane no Houkou: Warship Commander ||
|-
| SLES_537.96 || FIFA Street 2 ||
|-
| SLES_537.55 || Castlevania: Curse of Darkness ||
|-
| SLES_536.68 || Micro Machines v4 ||
|-
| SLES_530.37 || Super Monkey Ball Deluxe ||
|-
| SLES_520.97 || SWAT: Global Strike Force ||
|-
| SLES_519.97 || SWAT: Global Strike Team ||
|-
| SLES_518.44 || Time Crisis 3 ||
|-
| SLES_518.41 || SpyHunter 2 ||
|-
| SLES_514.79 || Def Jam Vendetta ||
|-
| SLES_512.82 || Tiger Woods PGA Tour 2003 ||
|-
| SLES_507.29 ||  ||
|-
| SLES_507.28 || Tiger Woods PGA Tour 2002 ||
|-
| SLES_506.28 || Simpsons: Road Rage ||
|-
| SLES_506.08 || Shadow Man 2: The Second Coming ||
|-
| SLES_505.40 || Simpsons: Road Rage ||
|-
| SLES_504.46 || Shadow Man 2: The Second Coming ||
|-
| SLES_503.64 || City Crisis ||
|-
| SLES_500.62 || Orphen: Scion of Sorcery ||
|-
| SLES_500.48 || Donald Duck: Quack Attack ||
|-
| SCUS_972.69 || Final Fantasy XI [Disc 2] ||
|-
| SCUS_971.67 || PaRappa the Rapper 2 ||
|-
| SCPS_200.39 || ||
|-
| SCPS_175.01 || Linux (for PlayStation2) Release 1.0 ||
|-
| SCPS_170.01 || Gran Turismo 4 ||
|-
| SCPS_150.39 || Lifeline ||
|-
| SCPS_150.38 || Lifeline ||
|-
| SCPS_110.22 || Yoake no Mariko 2nd Act ||
|-
| SCPS_110.21 || Yoake no Mariko 2nd Act (Limited Edition) ||
|-
| SCPS_110.18 || Yoake no Mariko ||
|-
| SCPS_110.10 || Yoake no Mariko (Performance Pack Edition) ||
|-
| SCPS_110.01 || I.Q. Remix ||
|-
| SCPN_601.60 || PlayStation BB Navigator (Version 0.32) ||
|-
| SCPN_601.50 || PlayStation BB Navigator (Version 0.31) ||
|-
| SCPN_601.40 || PlayStation BB Navigator (Version 0.30) ||
|-
| SCPN_601.30 || PlayStation BB Navigator (Version 0.20) ||
|-
| SCPN_601.01 || PlayStation BB Navigator (Version 0.10) ||
|-
| SCPM_621.16 || ||
|-
| SCPM_621.15 || ||
|-
| SCKA_200.49 || Tekken 5 ||
|-
| SCES_532.02 || Tekken 5 ||
|-
| SCAJ_201.26 || Tekken 5 ||
|-
| SCAJ_201.25 || Tekken 5 ||
|-
| PTPX_970.38 || ||
|-
| PSXC_002.03 || PSX Update Disc 1.31 ||
|-
| PSXC_002.02 || PSX Update Disc 1.20 ||
|-
| PSXC_002.01 || PSX Update Disc 1.10 ||
|-
| PDPX_991.09 || DVD Player (Version 3.04) ||
|-
| PBPX_955.18 || ||
|-
| PBPX_955.09 || Linux for PS2 Release 1.0 ||
|-
| PBPX_955.07 || Playstation 2 Linux Runtime Environment v1.0 (Disc 1) ||
|-
| PBPX_955.01 || Linux for PS2 Beta Release 1 ||
|-
| PBPX_952.39 || Online Start Up Disc v3.0 ||
|-
| PBPX_952.35 || ||
|-
| PBPX_952.28 || ||
|-
| PBPX_952.24 || DVD Player (Version 2.16) ||
|-
| PBPX_952.22 || DVD Player (Version 2.14) ||
|-
| PBPX_952.21 || DVD Player (Version 2.12) ||
|-
| PBPX_952.11 || DVD Utility Disc Version 1.00 ||
|-
| PBPX_952.10 || DVD Utility Disc Version 2.10 ||
|-
| PBPX_952.09 || DVD Player (Version 2.10) ||
|-
| PBPX_952.08 || DVD Player (Version 2.10) ||
|-
| PBPX_952.07 || DVD Player (Version 2.10) ||
|-
| PBPX_952.06 || DVD Player (Version 2.01) ||
|-
| PBPX_952.03 || DVD Utility Disc Version 1.01 ||
|-
| PBPX_952.02 || DVD Utility Disc Version 1.01 ||
|-
| PBPX_952.01 || DVD Utility Disc Version 1.00 ||
|-
|}
 
=== TitleID/DiscID in game_ext_plugin ===
 
Mainly Final Fantasy 11, Nobunaga Ambition Online, Socom IDs and the required HDD Gigabyte amount for install onto the internal hdd.
 
Speculation: flags are AND' with 0,1,2 (selected from sys_sm_get_hw_config according to ps2emu hardware flags? 0 = no hw?, 1 = gxemu?, 2=full hw? )
 
{| class="wikitable sortable"
! flags !! DiscID !! Alternative? DiscID !! GigaByte !! Title !! 0 = VMC<br>1 = IMAGE.DAT !! Internal Name? !! GigaByte
|-
|0xFFFF || "SLPS20200" || "SLPS25200" || 0x15 || "FINAL FANTASY XI" || 1 || "PP.SLPM-25200.MAGIC.APPLICATION" || 0x15
|-
|0xFFFF || "SLPM65705" || "SLPS25200" || 0x15 || "FINAL FANTASY XI" || 1 || "PP.SLPM-25200.MAGIC.APPLICATION" || 0x15
|-
|0xFFFF || "SLPM65706" || "SLPS25200" || 0x15 || "FINAL FANTASY XI" || 1 || "PP.SLPM-25200.MAGIC.APPLICATION" || 0x15
|-
|0xFFFF || "SLPM65953" || "SLPS25200" || 0x15 || "FINAL FANTASY XI" || 1 || "PP.SLPM-25200.MAGIC.APPLICATION" || 0x15
|-
|0xFFFF || "SLPM66393" || "SLPS25200" || 0x15 || "FINAL FANTASY XI" || 1 || "PP.SLPM-25200.MAGIC.APPLICATION" || 0x15
|-
|0xFFFF || "SLPM66394" || "SLPS25200" || 0x15 || "FINAL FANTASY XI" || 1 || "PP.SLPM-25200.MAGIC.APPLICATION" || 0x15
|-
|0xFFFF || "SLPM66893" || "SLPS25200" || 0x15 || "FINAL FANTASY XI" || 1 || "PP.SLPM-25200.MAGIC.APPLICATION" || 0x15
|-
|0xFFFF || "SLPM66894" || "SLPS25200" || 0x15 || "FINAL FANTASY XI" || 1 || "PP.SLPM-25200.MAGIC.APPLICATION" || 0x15
|-
|0xFFFF || "SLPM55229" || "SLPS25200" || 0x15 || "FINAL FANTASY XI" || 1 || "PP.SLPM-25200.MAGIC.APPLICATION" || 0x15
|-
|0x0001 || "SLPM65197" || "SLPM65197" || 0x07 || "õ+íÚòÀÒü«Úçĵ£ø Online" || 1 || "PP.SLPM-65197.MAGIC.APPLICATION" || 0x07
|-
|0x0001 || "SLPM65783" || "SLPM65197" || 0x07 || "õ+íÚòÀÒü«Úçĵ£ø Online" || 1 || "PP.SLPM-65197.MAGIC.APPLICATION" || 0x07
|-
|0x0001 || "SLPM66539" || "SLPM65197" || 0x07 || "õ+íÚòÀÒü«Úçĵ£ø Online" || 1 || "PP.SLPM-65197.MAGIC.APPLICATION" || 0x07
|-
|0x0001 || "SLPM66954" || "SLPM65197" || 0x07 || "õ+íÚòÀÒü«Úçĵ£ø Online" || 1 || "PP.SLPM-65197.MAGIC.APPLICATION" || 0x07
|-
|0xFFFF || "SCUS97269" || "SCUS97269" || 0x15 || "FINAL FANTASY XI" || 1 || "PP.SCUS-97266.MAGIC.APPLICATION" || 0x15
|-
|0xFFFF || "SLUS21070" || "SCUS97269" || 0x15 || "FINAL FANTASY XI" || 1 || "PP.SCUS-97266.MAGIC.APPLICATION" || 0x15
|-
|0xFFFF || "SLUS21404" || "SCUS97269" || 0x15 || "FINAL FANTASY XI" || 1 || "PP.SCUS-97266.MAGIC.APPLICATION" || 0x15
|-
|0xFFFF || "SLUS21694" || "SCUS97269" || 0x15 || "FINAL FANTASY XI" || 1 || "PP.SCUS-97266.MAGIC.APPLICATION" || 0x15
|-
|0xFFFF || "SLUS21704" || "SCUS97269" || 0x15 || "FINAL FANTASY XI" || 1 || "PP.SCUS-97266.MAGIC.APPLICATION" || 0x15
|-
|0xFFFF || "SCUS97275" || "SCUS97275" || 0x02 || "SOCOM" || 0 || "PP.SCUS-97275..SOCOM_II" || 0x02
|-
|0xFFFF || "SCUS97474" || "SCUS97275" || 0x02 || "SOCOM" || 0 || "PP.SCUS-97275..SOCOM_II" || 0x02
|-
|0xFFFF || "SCUS97340" || "SCUS97275" || 0x02 || "SOCOM" || 0 || "PP.SCUS-97275..SOCOM_II" || 0x02
|-
|0xFFFF || "SCUS97341" || "SCUS97275" || 0x02 || "SOCOM" || 0 || "PP.SCUS-97275..SOCOM_II" || 0x02
|-
|0xFFFF || "SCUS97342" || "SCUS97275" || 0x02 || "SOCOM" || 0 || "PP.SCUS-97275..SOCOM_II" || 0x02
|-
|0xFFFF || "SCUS97442" || "SCUS97275" || 0x02 || "SOCOM" || 0 || "PP.SCUS-97275..SOCOM_II" || 0x02
|-
|0xFFFF || "SCUS97545" || "SCUS97275" || 0x02 || "SOCOM" || 0 || "PP.SCUS-97275..SOCOM_II" || 0x02
|}
 
=== Difference Emulator Usage ===
{| border="1" cellspacing="0" cellpadding="5" border="#999" class="wikitable" style="border:1px solid #999; border-collapse: collapse;"
|- bgcolor="#cccccc"
! colspan="4" | PS2_GX
|-
! Core !! Job !! Source !! Notes
|-
| SPU0 || IOP || SPU ASM ||
|-
| SPU1 || DMA || SPU ASM ||
|-
| SPU2 || Isolation || C++ Raw SPU || Used for MagicGate Encryption and others (?)
|-
| SPU3 || IPU || SPU ASM ||
|-
| SPU4 || GFIF || SPU ASM ||
|-
| SPU5 || PS2-SPU2 || C++ || about 50% load average
|-
| SPU6 || VU1 || SPU ASM ||
|-
| SPU7 || - || - || Unavailable: Factory disabled SPU
|-
| PPU:0 || PS2-Devices || C++ and PPU ASM ||
|-
| PPU:1 || Emotion Engine || C++ and PPU ASM ||
|-
| PS2-GS || Graphic Synthesizer || Hardware PS2-GS || Present in CECHC/COK-002
|-
! colspan="4" | PS2 (GS+EE)
|-
! Core !! Job !! Source !! Notes
|-
| SPU0 || IOP || SPU ASM ||
|-
| SPU2 || Isolation || C++ Raw SPU || Used for MagicGate Encryption and others (?)
|-
| - || DMA || Hardware PS2-EE ||
|-
| - || VU1 || Hardware PS2-EE ||
|-
| - || IPU || Hardware PS2-EE ||
|-
| - || GFIF || Hardware PS2-EE ||
|-
| SPU5 || PS2-SPU2 || C++ || about 50% load average
|-
| SPU7 || - || - || Unavailable: Factory disabled SPU
|-
| PPU:0 || PS2-Devices || C++ and PPU ASM ||
|-
| PPU:1 || - || - || unused?
|-
| PS2-EE || Emotion Engine || Hardware PS2-EE || Present in CECHA/COK-001 and CECHB/COK-001
|-
| PS2-GS || Graphic Synthesizer || Hardware PS2-GS || Present in CECHA/COK-001 and CECHB/COK-001
|-
! colspan="4" | PS2 Software
|-
| colspan="5" | problematic, see Mathieulh quoted below
<pre>
The main issue here is that it's mostly not doable to emulate the GS efficiently with the rest
of the hardware because the RSX is just not meant for this task and cannot emulate the GS on
its own while all the available SPUs and the PPU are already mostly fully used to emulate the
rest of the playstation 2 hardware, this explains why sony never could finish the ps2_softemu
and that it reached a stalling step.
 
I honestly have no idea on how it would be possible to get over the ps3 hardware limitations to
perform a full ps2 emulation without any of the ps2 hardware present on the console, one thing
for sure is that the emulator would have to be entirely rewritten and optimized like no other
ps3 software has been.
</pre>
|-
! Core !! Job !! Source !! Notes
|-
| SPU0 || IOP || SPU ASM ||
|-
| SPU1 || EEDMA || SPU ASM ||
|-
| SPU2 || Isolation || C++ Raw SPU || Used for MagicGate Encryption and others (?)
|-
| SPU || GSE || SPU ASM || Graphic Synthesizer
|-
| SPU3 || IPU || SPU ASM ||
|-
| SPU4 || GSEGFIF || SPU ASM ||
|-
| SPU5 || PS2-SPU2 || C++ ||
|-
| SPU6 || VU1 || SPU ASM ||
|-
| SPU7 || - || - || Unavailable: Factory disabled SPU
|-
| PPU:0 || PS2-Devices || C++ and PPU ASM ||
|-
| PPU:1 || Emotion Engine || C++ and PPU ASM ||
|-
|}
 
=== PS2 System Data (PSN HDD Tool package) ===
http://www.divshare.com/download/17366296-5ec
 
http://www.psxstore.com/en/1538/utilities/ps3/apps-psn/ps2-system-data.html
 
Content ID: IP9100-NPIA00001_00-PS2HDDSYSDAT0001
QA Digest: 2A876715D42678BB7A6E00C030C0121B
HASH: E1B0DBE46FC44190DC7A140681D8B9D4
 
http://manuals.playstation.net/document/en/ps3/current/game/hddinstall.html
 
'''Titles supporting HDD installation'''
* Nobunaga's Ambition Online and Expansion Packs
* Final Fantasy XI (disc1=SCUS97266 disc2=SCUS97269)and Expansion Discs
* SOCOM II: U.S. NAVY SEALs and Related discs included with OPM Issue 87, OPM Issue 88, OPM Issue 89, OPM Issue 90
* SOCOM 3: U.S. NAVY SEALs
* SOCOM: U.S. NAVY SEALs Combined Assault
* Front Mission Online
* Official PlayStation Magazine Issue 87, 88, 89, 90 Discs
([[Talk:Emulation#PS2_HDD | non-official ps2hdd gameslist ]])
 
There are 2 different "PS2 game" contents that can be installed in PS3 HDD (CATEGORY's [[PARAM.SFO#CATEGORY_For_HDD_contents | 2P and 2G ]]).
'''2P''' are games released from PSN as "PS2 Classic" in .PKG format, and '''2G''' are a few real "PS2 DVD discs" that can be installed in the PS3 HDD, this installation is managed by the '''PS2_system_data.pkg'''.
 
This games can be installed in real PS2 (in the internall HDD of a PS2 fat)... later this same installation was used in the [http://en.wikipedia.org/wiki/PSX_(DVR) PSX]... and when implemented in PS3 there was needed to use a '''virtual PS2 HDD''' image file keeping the same format than the original HDD used in PS2.
 
====Virtual PS2 HDD====
Game files (extracted from the real PS2 disc) are installed in a '''IMAGE.DAT''' file, this file is a 1:1 "raw copy" of a PS2 HDD.
 
This '''IMAGE.DAT''' is placed in the "install folder" (inside USRDIR folder) and his size can vary up to 10+GB
 
There are 2 different installations: the most common is used to store "game expansions" (e.g: used by additional content in SOCOM games)... the other type of installation is a "full install" and it seems the only game that uses it is "Final Fantasy XI" (main game installation when the game boots for first time + game expansions added later when needed in the same '''IMAGE.DAT''')
 
'''PS2_system_data.pkg''' itself uses an '''IMAGE.DAT''' file (6.43 MB)
 
The structure of this "virtual PS2 HDD" uses an "APA header" and a "APA MBR" + several "APA partitions", some of them containing "PFS filesystems".
 
Error message trying to boot a CATEGORY "2G" game with hand-made SFO's and invalid IMAGE.DAT file:
'''The game partition for this game cannot be created because the installed game is corrupted.'''
'''To perform this operation, delete the game, and then reinstall the game using the disc.'''
 
*Notes
**List of PS2 disc games compatibles with PS3 HDD installation hardcoded in '''dev_flash/vsh/module/[[game_ext_plugin]].sprx'''
**Virtuall PS2 HDD support module '''dev_flash/vsh/module/[[libps2hdd]].sprx''' ?
 
=== Getting Playstation 2 Software Emulator working ===
 
Method (on Firmware 3.55, without! Cobra-USB Dongle or Downgrade) for all consoles (fat & slim).
 
1. Replace following files on your consoles /dev_flash/
    with the ones included in this archive
    p3dwik-ps2compatfiles.rar
2. Get into Factory Service Mode (FSM Tool/Dongle)
3. Insert your Original PS2 Game Disc
4. It will run.
 
Note: Backups wont work. You're getting the compatibility of the 2.60 software emulator with all of its bugs.
 
Download: [http://www.sendspace.com/file/bm9z9v p3dwik-ps2compatfiles.rar]<br>
Possible compatibility Lists:
* http://tortuga-cove.com/forums/viewtopic.php?f=57&t=530
* http://www.ps3devwiki.com/wiki/Talk:Emulation#PS2.2FPStwo
 
=== PS2 Compat. flag ===
 
See: [[PS2_Compatibility#Software]]
 
 
=== Cobra USB Dongle ===
 
taken from storage_ext.c
 
<pre> patch_ps2emu_entry(ps2emu_type); </pre>
 
* sets proper ps2_(gx/soft)emu.self path for reboot
* patches ss_storage service 0x5004 disc checks on ss_server3.self inside lv1
  (Change from Parameter li r3, 2 and li r3, 1E (Drive Authentification) to li r3, 0x29 (Reset Drive))
* and the usual either replace read/ioctl for iso etc.
 
=== Memory Mapping ===
(PCSX2)
Mapping host memory for virtual systems...
EE Main Memory                  @ 0x20000000 -> 0x22884000 [40mb]
IOP Main Memory (2mb)            @ 0x24000000 -> 0x24211000 [2mb]
VU0/1 on-chip memory            @ 0x28000000 -> 0x2800A000 [40kb]
Reserving memory for recompilers...
SuperVU0 Recompiler Cache        @ 0x0E800000 -> 0x0F000000 [8mb]
SuperVU1 Recompiler Cache        @ 0x0F000000 -> 0x0F800000 [8mb]
Micro VU0 Recompiler Cache      @ 0x3C000000 -> 0x40000000 [64mb]
Micro VU1 Recompiler Cache      @ 0x40000000 -> 0x44000000 [64mb]
(thread:MTVU) Calling pthread_create...
R5900-32 Recompiler Cache        @ 0x30000000 -> 0x34000000 [64mb]
R3000A Recompiler Cache          @ 0x34000000 -> 0x36000000 [32mb]
VIF0 Unpack Recompiler Cache    @ 0x36000000 -> 0x36800000 [8mb]
VIF1 Unpack Recompiler Cache    @ 0x38000000 -> 0x38800000 [8mb]
 
=== CONFIG File ===
 
union{
  uint32_t command
  ...data...
}
 
 
{| class="wikitable sortable"
|-
! Title ID !! Title !! Config Data !! Revision !! Notes
|-
| NPUD20461 || Bloodrayne ||
00000000  3D 00 00 00 46 3E 00 00  16 00 00 00 0B 00 00 00  =...F>..........
00000010  04 00 00 00 07 01 00 00  C0 02 00 00 10 00 00 00  ........+.......
00000020  00 09 3C 52 52 3C 09 00  03 1F 90 14 14 90 1F 03  ..<RR<....É..É..
00000030  00 09 3C 52 52 3C 09 00  03 20 C0 04 04 C0 20 03  ..<RR<... +..+ .
00000040  56 A0 09 00 10 00 00 00  04 00 00 00 00 00 90 01  Vá............É.
00000050  FA 0F BD 01 21 39 07 00  B8 06 00 00 28 00 00 00  ·.¢.!9..©...(...
00000060  35 4A 02 02 00 0A 54 38  35 4A 62 7E 34 A5 00 A0  5J....T85Jb~4Ñ.á
00000070  3C 09 00 1B 35 29 FA 00  00 09 4C 38 35 29 02 02  <...5)·...L85)..
00000080  00 09 4C 38 35 29 62 7E  35 4A 02 03 00 0A 54 38  ..L85)b~5J....T8
00000090  35 4A 22 7E 34 A5 00 A0  3C 09 00 1B 35 29 FA 00  5J"~4Ñ.á<...5)·.
000000A0  00 09 4C 38 35 29 02 03  00 09 4C 38 35 29 22 7E  ..L85)....L85)"~
000000B0  27 39 07 00 80 03 00 00  24 00 00 00 35 6B 02 02  '9..Ç...$...5k..
000000C0  00 0B 5C 38 35 6B 62 7E  3C 0C 00 1B 35 8C FA 00  ..\85kb~<...5î·.
000000D0  00 0C 64 38 35 8C 02 02  00 0C 64 38 35 8C 62 7E  ..d85î....d85îb~
000000E0  35 6B 02 03 00 0B 5C 38  35 6B 22 7E 3C 0C 00 1B  5k....\85k"~<...
000000F0  35 8C FA 00 00 0C 64 38  35 8C 02 03 00 0C 64 38  5î·...d85î....d8
00000100  35 8C 22 7E                                      5î"~
|| 15942 (4.00+) ||
0x3D => 0x3E46 (15942)
0x16 => 0xB => 4
  0x107, 0x2C0, 0x10,
                0x523C0900, (beql s1, gp, ?)
                0x00093C52, (mflo a3)
                0x14901F03, (bne a0, s0, ?)
                0x031F9014, (dsllv s2, ra, t8)
                0x523C0900, (beql s1, gp, ?)
                0x00093C52, (mflo a3)
                0x04C02003, (bltz a2, ?)
                0x0320C004  (sllv t8, zero, t9)
  0x9A056, 0x10, 0x04, 0x01900000 (sll zero, s0, 0x00?), 0x01BD0FFA (dsrl at,sp,0x1F?)
  0x73921, 0x6B8, 0x28,
                    21 39 07 00 addi t9,t1,0x0700
                    B8 06 00 00 swr a2,(zero)
                    28 00 00 00 slti zero,0x0000
                    35 4A 02 02 ori t2,0x202
                    00 0A 54 38 dsll t2,0x10
                    35 4A 62 7E ori t2,0x627E
                    34 A5 00 A0 ori a1,0xA0
                    3C 09 00 1B lui t1,0x001B
                    35 29 FA 00 ori t1,0xFA00
                    00 09 4C 38 dsll t1,0x10
                    35 29 02 02 ori t1,0x202
                    00 09 4C 38 dsll t1,0x10
                    35 29 62 7E ori t1,0x627E
                    35 4A 02 03 ori t2,0x203
                    00 0A 54 38 dsll t2,0x10
                    35 4A 22 7E ori t2,0x227E
                    34 A5 00 A0 ori a1,0xA0
                    3C 09 00 1B lui t1,0x001B
                    35 29 FA 00 ori t1,0xFA00
                    00 09 4C 38 dsll t1,0x10
                    35 29 02 03 ori t1,0x203
                    00 09 4C 38 dsll t1,0x10
                    35 29 22 7E ori t1,0x227E
  0x73927, 0x380, 0x24,
                    35 6B 02 02 ori t3,0x202
                    00 0B 5C 38 dsll t3,0x10
                    35 6B 62 7E ori t3,0x627E
                    3C 0C 00 1B lui t4,0x001B
                    35 8C FA 00 ori t4,0xFA00
                    00 0C 64 38 dsll t4,0x10
                    35 8C 02 02 ori t4,0x202
                    00 0C 64 38 dsll t4,0x10
                    35 8C 62 7E ori t4,0x627E
                    35 6B 02 03 ori t3,0x203
                    00 0B 5C 38 dsll t3,0x10
                    35 6B 22 7E ori t3,0x227E
                    3C 0C 00 1B lui t4,0x001B
                    35 8C FA 00 ori t4,0xFA00
                    00 0C 64 38 dsll t4,0x10
                    35 8C 02 03 ori t4,0x203
                    00 0C 64 38 dsll t4,0x10
                    35 8C 22 7E ori t4,0x227E
|-
| NPUD20862 || Bloodrayne 2 ||
00000000  3D 00 00 00 3D 3F 00 00  15 00 00 00 04 00 00 00 =...=?..........
00000010  26 00 00 00 00 00 34 00  00 00 35 00 00 00 00 00 &.....4...5.....
00000020  53 4C 55 53 2D 32 30 38  36 32                  SLUS-20862
|| 16189 (4.00+) ||
0x3D => 0x3F3D (16189)
0x15 => 4
0x26 => 0x340000, 0x350000
|-
| NPUD21269 || Bully ||
00000000  3D 00 00 00 89 3D 00 00  17 00 00 00 01 00 00 00 =....=..........
00000010  00 00 00 00 53 4C 55 53  2D 32 31 32 36 39      ....SLUS-21269
|| 15753 (3.73+) ||
0x3D => 0x3D89 (15753)
0x17 => 1
|-
| NPJD00004 || Contra Shattered Soldier ||
00000000  3D 00 00 00 BF 3F 00 00  0A 00 00 00 12 00 00 00  =...+?..........
00000010  A0 FF 0F 00 00 00 00 00  10 00 01 3C A4 FF 0F 00  á .........<ñ ..
00000020  00 00 00 00 90 FF 24 8C  A8 FF 0F 00 00 00 00 00  ....É $î¿ ......
00000030  81 00 85 2C AC FF 0F 00  00 00 00 00 06 00 A0 10  ü.à,¼ ........á.
00000040  B0 FF 0F 00 00 00 00 00  01 00 84 24 B4 FF 0F 00  ¦ ........ä$¦ ..
00000050  00 00 00 00 90 FF 24 AC  B8 FF 0F 00 00 00 00 00  ....É $¼© ......
00000060  81 00 85 2C BC FF 0F 00  00 00 00 00 02 00 A0 14  ü.à,+ ........á.
00000070  C0 FF 0F 00 00 00 00 00  00 00 00 00 C4 FF 0F 00  + ..........- ..
00000080  00 00 00 00 00 07 02 34  C8 FF 0F 00 00 00 00 00  .......4+ ......
00000090  08 00 E0 03 CC FF 0F 00  00 00 00 00 00 00 00 00  ..Ó.¦ ..........
000000A0  D0 FF 0F 00 00 00 00 00  10 00 01 3C D4 FF 0F 00  ð .........<È ..
000000B0  00 00 00 00 08 00 E0 03  D8 FF 0F 00 00 00 00 00  ......Ó.Ï ......
000000C0  90 FF 20 AC DC FF 0F 00  00 00 00 00 00 00 00 00  É  ¼_ ..........
000000D0  C0 72 42 00 08 00 E0 03  E8 FF 03 08 B4 7C 42 00  +rB...Ó.Þ ..¦|B.
000000E0  08 00 E0 03 F4 FF 03 08  00 00 00 00 53 4C 50 4D  ..Ó.¶ ......SLPM
000000F0  2D 36 32 32 34 37                                -62247
|| 16319 (4.10+)||
0x3D => 0x3FBF (16319)
0x0A => 0x12,
  0xFFFA0,0, 0x3C010010 lui at,0x0010
  0xFFFA4,0, 0x8C24FF90 lw a0,-0x70(at)
  0xFFFA8,0, 0x2C850081 sltiu a1,a0,0x0081
  0xFFFAC,0, 0x10A00006 beqz a1,pos_000FFFC8
  0xFFFB0,0, 0x24840001 addiu a0,0x1
  0xFFFB4,0, 0xAC24FF90 sw a0,-0x70(at)
  0xFFFB8,0, 0x2C850081 sltiu a1,a0,0x0081
  0xFFFBC,0, 0x14A00002 bnez a1,pos_000FFFC8
  0xFFFC0,0, 0x00000000 nop
  0xFFFC4,0, 0x34020700 li v0,0x700
  0xFFFC8,0, 0x03E00008 jr t9
  0xFFFCC,0, 0x00000000 nop
  0xFFFD0,0, 0x3C010010 lui at,0x0010
  0xFFFD4,0, 0x03E00008 jr ra
  0xFFFD8,0, 0xAC20FF90 sw zero,-0x70(at)
  0xFFFDC,0, 0x00000000 nop
  0x4272C0, 0x03E00008 (jr ra), 0x0803FFE8    j pos_000FFFA0
  0x427CB4, 0x03E00008 (jr ra), 0x0803FFF4    j pos_000FFFD0
|-
| NPJC00002 || Dark Cloud ||
00000000  3D 00 00 00 07 3F 00 00  0F 00 00 00 34 93 23 00 =....?......4.#.
00000010  FF FF FF 01 09 00 00 00  01 00 00 00 B0 8E 13 00 ................
00000020  20 00 BF 7F B0 FF BD 27  00 00 00 00 08 00 E0 03  ......'........
00000030  00 00 00 00 53 43 50 53  2D 31 35 30 30 34      ....SCPS-15004
|| 16135 (4.00+)||
0x3D => 0x3F07 (16135)
0x0F => 0x239334, 0x01FFFFFF
0x09 => 1,
  0x138EB0 ,
    0x7FBF0020 (sq ra,0x20(sp)),
    0x27BDFFB0 (addiu sp,-0x50),
    0x00000000 (nop),
    0x03E00008 (jr ra)
 
0x239334 = end of code segment?
0x138EB0 = DrawShadow__10CCharacterFv Function Offset
config  20 00 BF 7F 0x7FBF0020 sq ra, 0x20(sp)
          B0 FF BD 27 0x27BDFFB0 addiu sp, -0x50
          00 00 00 00 0x00000000 nop
          08 00 E0 03 0x03E00008 jr ra
|-
| NPJD00011 || Dead Or Alive 2 Hardcore ||
00000000  3D 00 00 00 89 3D 00 00  09 00 00 00 01 00 00 00  =...ë=..........
00000010  6C 66 2B 00 80 00 08 24  01 00 06 24 80 00 08 24  lf+.Ç..$...$Ç..$
00000020  00 00 06 24 0B 00 00 00  07 00 00 00 05 FF 17 00  ...$......... ..
00000030  F0 07 00 00 0C 00 00 00  27 C4 00 10 0C 00 32 B7  ­.......'-....2À
00000040  00 00 00 00 24 04 00 2B  0C 00 32 B3 27 C5 00 10  ....$..+..2¦'+..
00000050  05 FF 17 00 F4 05 00 00  08 00 00 00 03 E0 00 08  . ..¶........Ó..
00000060  00 00 00 00 27 BD FF F0  AF BE 00 08 0F FF 17 00  ....'¢ ­»¥... ..
00000070  08 07 00 00 08 00 00 00  03 E0 00 08 00 00 00 00  .........Ó......
00000080  27 BD FF F0 AF BE 00 08  19 FF 17 00 18 01 00 00  '¢ ­»¥... ......
00000090  08 00 00 00 03 E0 00 08  00 00 00 00 27 BD FF F0  .....Ó......'¢ ­
000000A0  AF BE 00 08 19 FF 17 00  70 01 00 00 08 00 00 00  »¥... ..p.......
000000B0  03 E0 00 08 00 00 00 00  27 BD FF F0 AF BE 00 08  .Ó......'¢ ­»¥..
000000C0  19 FF 17 00 C8 01 00 00  08 00 00 00 03 E0 00 08  . ..+........Ó..
000000D0  00 00 00 00 27 BD FF F0  AF BE 00 08 1A FF 17 00  ....'¢ ­»¥... ..
000000E0  FC 07 00 00 08 00 00 00  03 E0 00 08 00 00 00 00  ³........Ó......
000000F0  27 BD FF F0 AF BE 00 08  00 00 00 00 53 4C 50 53  '¢ ­»¥......SLPS
00000100  2D 32 35 30 32 36                                -25026
|| 15753 (3.73+) ||
0x3D => 0x3D89 (15753)
0x09 => 1,
  0x2B666C, 0x24080080 (li t0,0x80), 0x24060001 (li a2,0x1), 0x24080080 (li t0,0x80), 0x24060000 (li a2,0x0)
0x0B => 7,
  0x17FF05, 0x7F0, 0x0C ,
                    0x1000C427 (addiu a0,fp,0x10),
                    0xB732000C (jal -0x2A9B90),
                    0 (nop),
                    0x2B000424 (li a0,0x2B),
                    0xB332000C (jal -0x2A9BA0),
                    0x1000C527 (addiu a1,fp,0x10),
  0x17FF05, 0x5F4, 0x08 ,0x0800E003 (jr ra), 0 (nop), 0xF0FFBD27 (addiu sp,-0x10), 0x0800BEAF (sw fp,0x8(sp)),
  0x17FF0F, 0x708, 0x08 ,0x0800E003 (jr ra), 0 (nop), 0xF0FFBD27 (addiu sp,-0x10), 0x0800BEAF (sw fp,0x8(sp)),
  0x17FF19, 0x118, 0x08 ,0x0800E003 (jr ra), 0 (nop), 0xF0FFBD27 (addiu sp,-0x10), 0x0800BEAF (sw fp,0x8(sp)),
  0x17FF19, 0x170, 0x08 ,0x0800E003 (jr ra), 0 (nop), 0xF0FFBD27 (addiu sp,-0x10), 0x0800BEAF (sw fp,0x8(sp)),
  0x17FF19, 0x1C8, 0x08 ,0x0800E003 (jr ra), 0 (nop), 0xF0FFBD27 (addiu sp,-0x10), 0x0800BEAF (sw fp,0x8(sp)),
  0x17FF1A, 0x7FC, 0x08 ,0x0800E003 (jr ra), 0 (nop), 0xF0FFBD27 (addiu sp,-0x10), 0x0800BEAF (sw fp,0x8(sp)),
 
002B666C 01 00 06 24 0x24060001 li a2,0x1
          80 00 08 24 0x24080080 li t0,0x80       
          2D 48 E0 00 0x00E0482D dmove t1,a3
          10 00 0A 24 0x240A0010 li t2,0x10
 
config  80 00 08 24 0x24080080 li t0,0x80
          01 00 06 24 0x24060001 li a2,0x1
          80 00 08 24 0x24080080 li t0,0x80
          00 00 06 24 0x24060000 li a2,0x0
|-
| NPED00027 || Deadly Strike ||
00000000  3D 00 00 00 96 40 00 00  0A 00 00 00 01 00 00 00 =....@..........
00000010  14 09 1E 00 17 37 01 3C  14 37 01 3C 00 00 00 00 .....7.<.7.<....
00000020  53 4C 45 53 2D 35 32 39  35 35                  SLES-52955
|| 16534 (4.20+) ||
0x3D => 0x4096 (16534)
0x0A => 1
  0x1E0914, 0x3C013717 (li at,0x3717F7D1), 0x3C013714 li at,0x3717F7D1 (proper opcode?)
|-
| NPUD21944 || Doras Big Birthday Adventure ||
00000000  3D 00 00 00 ED 3F 00 00  0A 00 00 00 0A 00 00 00 =....?..........
00000010  00 FF 0F 00 00 00 00 00  07 00 40 14 04 FF 0F 00 ..........@.....
00000020  00 00 00 00 10 00 01 3C  08 FF 0F 00 00 00 00 00 .......<........
00000030  F0 FF 28 8C 0C FF 0F 00  00 00 00 00 20 01 09 2D ..(......... ..-
00000040  10 FF 0F 00 00 00 00 00  03 00 20 11 14 FF 0F 00 .......... .....
00000050  00 00 00 00 01 00 08 25  18 FF 0F 00 00 00 00 00 .......%........
00000060  F0 FF 28 AC 1C FF 0F 00  00 00 00 00 06 00 02 24 ..(............$
00000070  20 FF 0F 00 00 00 00 00  08 00 E0 03 90 9B 1E 00  ...............
00000080  08 00 E0 03 C0 FF 03 08  00 00 00 00 53 4C 55 53 ............SLUS
00000090  2D 32 31 39 34 34                                -21944
|| 16365 (4.20+) ||
0x3D => 0x3FED (16365)
0x0A => 0xA,
  0xFFF00,0,0x14400007 bnez v0,pos_000FFF20
  0xFFF04,0,0x3C010010 lui at,0x0010
  0xFFF08,0,0x8C28FFF0 lw t0,-0x10(at)
  0xFFF0C,0,0x2D090120 sltiu t1,t0,0x0120
  0xFFF10,0,0x11200003 beqz t1,pos_000FFF20
  0xFFF14,0,0x25080001 addiu t0,0x1
  0xFFF18,0,0xAC28FFF0 sw t0,-0x10(at)
  0xFFF1C,0,0x24020006 li v0,0x6
  0xFFF20,0,0x03E00008 jr ra
  0x1E9B90, 0x03E00008 (jr ra), 0x0803FFC0    j pos_000FFF00
|-
| NPJD00005 || Dragon Force ||
00000000  3D 00 00 00 D6 40 00 00  0A 00 00 00 02 00 00 00 =....@..........
00000010  B4 41 10 00 1C 00 40 10  F9 FF 40 14 BC 41 10 00 .A....@[email protected]..
00000020  1D 00 02 3C 1A 00 40 10  41 00 00 00 00 00 00 00 ...<[email protected].......
00000030  53 4C 50 4D 2D 36 35 37  37 38                  SLPM-65778
|| 16598 (4.20+) ||
0x3D => 0x40D6 (16598)
0x0A => 2,
  0x1041B4, 0x1040001C (beqz v0,pos_00104228), 0x1440FFF9 bnez v0,pos_0010419C
  0x1041BC, 0x3C02001D (lui v0,0x001D), 0x1040001A beqz v0,pos_00104228
0x41
|-
| NPED00052 || God Hand ||
00000000  3D 00 00 00 5F 3F 00 00  41 00 00 00 0A 00 00 00  =..._?..A.......
00000010  14 00 00 00 A0 FF 0F 00  00 00 00 00 01 00 02 3C  ....á .........<
00000020  A4 FF 0F 00 00 00 00 00  21 20 82 00 A8 FF 0F 00  ñ ......! é.¿ ..
00000030  00 00 00 00 4D 00 02 24  AC FF 0F 00 00 00 00 00  ....M..$¼ ......
00000040  0E 00 45 14 B4 FF 0F 00  00 00 00 00 3E 18 06 00  ..E.¦ ......>...
00000050  B8 FF 0F 00 00 00 00 00  FF 3F 63 38 BC FF 0F 00  © ...... ?c8+ ..
00000060  00 00 00 00 60 00 02 24  C0 FF 0F 00 00 00 00 00  ....`..$+ ......
00000070  0A 10 03 00 C4 FF 0F 00  00 00 00 00 00 00 83 8C  ....- ........âî
00000080  C8 FF 0F 00 00 00 00 00  00 00 62 FC CC FF 0F 00  + ........b³¦ ..
00000090  00 00 00 00 15 00 02 24  D0 FF 0F 00 00 00 00 00  .......$ð ......
000000A0  08 00 62 FC D4 FF 0F 00  00 00 00 00 10 00 63 24  ..b³È ........c$
000000B0  D8 FF 0F 00 00 00 00 00  00 00 83 AC DC FF 0F 00  Ï ........â¼_ ..
000000C0  00 00 00 00 10 00 83 8C  E0 FF 0F 00 00 00 00 00  ......âîÓ ......
000000D0  01 00 63 24 E4 FF 0F 00  00 00 00 00 10 00 83 AC  ..c$õ ........â¼
000000E0  E8 FF 0F 00 00 00 00 00  A6 67 0A 08 90 9E 29 00  Þ ......ªg..É×).
000000F0  01 00 02 3C E8 FF 03 08  94 9E 29 00 21 20 82 00  ...<Þ ..ö×).! é.
00000100  00 00 00 00 00 00 00 00  53 4C 45 53 2D 35 34 34  ........SLES-544
00000110  39 30                                            90
|| 16223 (4.10+) ||
0x3D => 0x3F5F (16223)
0x41
0x0A => 0x14
  0xFFFA0,0,0x3C020001 lui v0,0x0001
  0xFFFA4,0,0x00822021 addu a0,v0
  0xFFFA8,0,0x2402004D li v0,0x4D
  0xFFFAC,0,0x1445000E bne v0,a1,pos_000FFFE8
  0xFFFB4,0,0x0006183E dsrl32 v1,a2,0x00
  0xFFFB8,0,0x38633FFF xori v1,0x3FFF
  0xFFFBC,0,0x24020060 li v0,0x60
  0xFFFC0,0,0x0003100A movz v0,zero,v1
  0xFFFC4,0,0x8C830000 lw v1,(a0)
  0xFFFC8,0,0xFC620000 sd v0,(v1)
  0xFFFCC,0,0x24020015 li v0,0x15
  0xFFFD0,0,0xFC620008 sd v0,0x8(v1)
  0xFFFD4,0,0x24630010 addiu v1,0x10
  0xFFFD8,0,0xAC830000 sw v1,(a0)
  0xFFFDC,0,0x8C830010 lw v1,0x10(a0)
  0xFFFE0,0,0x24630001 addiu v1,0x1
  0xFFFE4,0,0xAC830010 sw v1,0x10(a0)
  0xFFFE8,0,0x080A67A6 j pos_00299E98
  0x299E90,0x3C020001 (lui v0,0x0001),0x0803FFE8 j pos_000FFFA0
  0x299E94,0x00822021 (addu a0,v0),0x00000000 nop
|-
| NPUD20552 || Grand Theft Auto - Vice City ||
00000000  3D 00 00 00 A5 41 00 00  21 00 00 00 01 00 00 00 =....A..!.......
00000010  0A 00 00 00 0D 00 00 00  A0 FF 0F 00 00 00 00 00 ................
00000020  17 00 01 24 A4 FF 0F 00  00 00 00 00 08 00 24 14 ...$..........$.
00000030  AC FF 0F 00 00 00 00 00  10 00 01 3C B0 FF 0F 00 ...........<....
00000040  00 00 00 00 90 FF 22 8C  B4 FF 0F 00 00 00 00 00 ......".........
00000050  FF FF 42 24 B8 FF 0F 00  00 00 00 00 05 00 40 1C ..B$..........@.
00000060  C0 FF 0F 00 00 00 00 00  04 00 02 24 C4 FF 0F 00 ...........$....
00000070  00 00 00 00 90 FF 22 AC  C8 FF 0F 00 00 00 00 00 ......".........
00000080  C1 3A 0B 08 CC FF 0F 00  00 00 00 00 D0 FF BD 27 .:.............'
00000090  D0 FF 0F 00 00 00 00 00  08 00 E0 03 D4 FF 0F 00 ................
000000A0  00 00 00 00 90 FF 22 AC  00 EB 2C 00 D0 FF BD 27 ......"...,....'
000000B0  E8 FF 03 08 00 00 00 00  53 4C 55 53 2D 32 30 35 ........SLUS-205
000000C0  35 32                                            52
|| 16805 (4.30+) ||
0x3D => 0x41A5 (16805)
0x21 => 1
0x0A = 0xD
  0xFFFA0,0,0x24010017 li at,0x17
  0xFFFA4,0,0x14240008 bne at,a0,pos_000FFFC8
  0xFFFAC,0,0x3C010010 lui at,0x0010
  0xFFFB0,0,0x8C22FF90 lw v0,-0x70(at)
  0xFFFB4,0,0x2442FFFF addiu v0,-0x1
  0xFFFB8,0,0x1C400005 bgtz v0,pos_000FFFD0
  0xFFFC0,0,0x24020004 li v0,0x4
  0xFFFC4,0,0xAC22FF90 sw v0,-0x70(at)
  0xFFFC8,0,0x080B3AC1 j pos_002CEB04
  0xFFFCC,0,0x27BDFFD0 addiu sp,-0x30
  0xFFFD0,0,0x03E00008 jr ra
  0xFFFD4,0,0xAC22FF90 sw v0,-0x70(at)
  0x2CEB00,0x27BDFFD0 ( addiu sp,-0x30 ),0x0803FFE8 j pos_000FFFA0
0
|-
| NPED00063 || Grand Theft Auto III ||
00000000  3D 00 00 00 89 3D 00 00  01 00 00 00 90 97 34 00 =....=........4.
00000010  10 00 00 00 21 00 00 00  01 00 00 00 00 00 00 00 ....!...........
00000020  53 4C 45 53 2D 35 30 33  33 30                  SLES-50330
|| 15753 (3.73+) ||
0x3D => 0x3D89 (15753)
0x01 => 0x349790, 0x10
0x21 => 1
|-
| NPUD20062 || Grand Theft Auto III ||
00000000  3D 00 00 00 48 3F 00 00 19 00 00 00 01 00 00 00 =...H?..........
00000010  40 8B 34 00 0F 00 00 00 21 00 00 00 01 00 00 00 @.4.....!.......
00000020  0B 00 00 00 01 00 00 00 71 6D 0F 00 EC 04 00 00 ........qm......
00000030  B0 00 00 00 03 E0 00 08 00 00 00 00 3C 01 00 10 ............<...
00000040  8C 21 FE F0 14 20 00 25 00 00 00 00 27 BD FF 50 .!... .%....'..P
00000050  08 0B 64 B9 7F BF 00 50 00 00 00 00 34 02 00 03 ..d....P....4...
00000060  34 01 00 43 10 81 00 15 34 03 00 00 34 01 00 20 4..C....4...4..
00000070  10 81 00 12 34 03 00 01 34 01 00 1F 10 81 00 0F ....4...4.......
00000080  34 03 00 02 34 01 00 1D 10 81 00 0C 34 03 00 03 4...4.......4...
00000090  34 02 00 02 34 01 00 39 10 81 00 08 34 03 00 04 4...4..9....4...
000000A0  34 02 00 01 34 01 00 1A 10 81 00 04 34 03 00 05 4...4.......4...
000000B0  27 BD FE F0 08 0B 1D 05 7F BF 00 90 3C 01 00 10 '...........<...
000000C0  00 23 18 21 90 79 FE E0 27 39 00 01 03 22 08 2A .#.!.y..'9...".*
000000D0  00 01 C8 0A 13 20 FF F6 A0 79 FE E0 03 E0 00 08 ..... ...y......
000000E0  00 00 00 00 27 BD FE D0 7F BF 00 B0 7F BE 00 A0 ....'...........
000000F0  7F B7 00 90 7F B6 00 80 7F B5 00 70 7F B4 00 60 ...........p...`
00000100  7F B3 00 50 7F B2 00 40 7F B1 00 30 7F B0 00 20 [email protected]...
00000110  E7 B7 00 1C E7 B6 00 18 E7 B5 00 14 E7 B4 00 10 ................
00000120  27 B7 00 F4 46 00 65 06 E7 AC 00 F0 24 07 00 01 '...F.e.....$...
00000130  46 00 75 86 27 B0 00 F8 46 00 7D 46 E6 ED 00 00 F.u.'...F.}F....
00000140  3C 02 C4 7A AE 02 00 00 3C 02 44 7A FF A0 00 00 <..z....<.Dz....
00000150  44 82 60 00 27 A4 00 F0 46 00 6D C6 27 A5 00 C0 D.`.'...F.m.'...
00000160  27 A6 01 2C 70 00 46 28 70 00 4E 28 70 00 56 28 '..,p.F(p.N(p.V(
00000170  70 E0 5E 28 0C 0A A8 34 FF A0 00 08 27 B1 00 C8 p.^(...4....'...
00000180  C6 20 00 00 3C 02 40 00 44 82 08 00 24 07 00 01 . ..<[email protected]...$...
00000190  3C 02 44 7A 0A 00 00 00 07 00 00 00 40 7D 24 00 <.Dz........@}$.
000001A0  08 00 E0 03 10 00 01 3C 44 7D 24 00 00 00 00 00 .......<D}$.....
000001B0  08 00 E0 03 48 7D 24 00 00 00 00 00 F0 FE 22 AC ....H}$.......".
000001C0  E0 92 2D 00 50 FF BD 27 1A 2B 0D 08 E4 92 2D 00 ..-.P..'.+....-.
000001D0  50 00 BF 7F 00 00 00 00 10 74 2C 00 F0 FE BD 27 P........t,....'
000001E0  22 2B 0D 08 14 74 2C 00 90 00 BF 7F 00 00 00 00 "+...t,.........
000001F0  00 00 00 00 53 4C 55 53 2D 32 30 30 36 32      ....SLUS-20062 
|| 16200 (4.10+) ||
0x3D => 0x3F48 (16200)
0x19 => (sets some value 1)
0x01 => 0x348B40, 0xF
0x21 => 1
0x0B => 1
  0xF6D71, 0x4EC, 0xB0,
                    03 E0 00 08 jr ra
                    00 00 00 00 nop
                    3C 01 00 10 lui at,0x0010
                    8C 21 FE F0 lw at,-0x110(at)
                    14 20 00 25 bnez at,+0x98
                    00 00 00 00 nop
                    27 BD FF 50 addiu sp,-0xB0
                    08 0B 64 B9 j +0x22C78
                    7F BF 00 50 sq ra,0x50(sp)
                    00 00 00 00 nop
                    34 02 00 03 li v0,0x3
                    34 01 00 43 li at,0x43
                    10 81 00 15 beq a0,at,+0x5C
                    34 03 00 00 li v1,0x0
                    34 01 00 20 li at,0x20
                    10 81 00 12 beq a0,at,+0x4C
                    34 03 00 01 li v1,0x1
                    34 01 00 1F li at,0x1F
                    10 81 00 0F beq a0,at,+0x3C
                    34 03 00 02 li v1,0x2
                    34 01 00 1D li at,0x1D
                    10 81 00 0C beq a0,at,+0x2C
                    34 03 00 03 li v1,0x3
                    34 02 00 02 li v0,0x2
                    34 01 00 39 li at,0x39
                    10 81 00 08 beq a0,at,+0x24
                    34 03 00 04 li v1,0x4
                    34 02 00 01 li v0,0x1
                    34 01 00 1A li at,0x1A
                    10 81 00 04 beq a0,at,+0x14
                    34 03 00 05 li v1,0x5
                    27 BD FE F0 addiu sp,-0x110
                    08 0B 1D 05 j +0x10D54
                    7F BF 00 90 sq ra,0x90(sp)
                    3C 01 00 10 lui at,0x0010
                    00 23 18 21 addu v1,at
                    90 79 FE E0 lbu t9,-0x120(v1)
                    27 39 00 01 addiu t9,0x1
                    03 22 08 2A slt at,t9,v0
                    00 01 C8 0A movz t9,zero,at
                    13 20 FF F6 beqz t9,-0x24
                    A0 79 FE E0 sb t9,-0x120(v1)
                    03 E0 00 08 jr ra
                    00 00 00 00 nop
                    27 BD FE D0 addiu sp,-0x130
                    7F BF 00 B0 sq ra,0xB0(sp)
                    7F BE 00 A0 sq fp,0xA0(sp)
                    7F B7 00 90 sq s7,0x90(sp)
                    7F B6 00 80 sq s6,0x80(sp)
                    7F B5 00 70 sq s5,0x70(sp)
                    7F B4 00 60 sq s4,0x60(sp)
                    7F B3 00 50 sq s3,0x50(sp)
                    7F B2 00 40 sq s2,0x40(sp)
                    7F B1 00 30 sq s1,0x30(sp)
                    7F B0 00 20 sq s0,0x20(sp)
                    E7 B7 00 1C swc1 f23,0x1C(sp)
                    E7 B6 00 18 swc1 f22,0x18(sp)
                    E7 B5 00 14 swc1 f21,0x14(sp)
                    E7 B4 00 10 swc1 f20,0x10(sp)
                    27 B7 00 F4 addiu s7,sp,0xF4
                    46 00 65 06 mov.s f20,f12
                    E7 AC 00 F0 swc1 f12,0xF0(sp)
                    24 07 00 01 li a3,0x1
                    46 00 75 86 mov.s f22,f14
                    27 B0 00 F8 addiu s0,sp,0xF8
                    46 00 7D 46 mov.s f21,f15
                    E6 ED 00 00 swc1 f13,(s7)
                    3C 02 C4 7A lui v0,0xC47A
                    AE 02 00 00 sw v0,(s0)
                    3C 02 44 7A lui v0,0x447A
                    FF A0 00 00 sd zero,(sp)
                    44 82 60 00 mtc1 v0,f12
                    27 A4 00 F0 addiu a0,sp,0xF0
                    46 00 6D C6 mov.s f23,f13
                    27 A5 00 C0 addiu a1,sp,0xC0
                    27 A6 01 2C addiu a2,sp,0x12C
                    70 00 46 28 paddub t0,zero,zero
                    70 00 4E 28 paddub t1,zero,zero
                    70 00 56 28 paddub t2,zero,zero
                    70 E0 5E 28 paddub t3,a3,zero
                    0C 0A A8 34 jal -0xC5C4
                    FF A0 00 08 sd zero,0x8(sp)
                    27 B1 00 C8 addiu s1,sp,0xC8
                    C6 20 00 00 lwc1 f00,(s1)
                    3C 02 40 00 lui v0,0x4000
                    44 82 08 00 mtc1 v0,f01
                    24 07 00 01 li a3,0x1
                    3C 02 44 7A lui v0,0x447A
0x0A => 7
  0x247D40, 0x03E00008 (jr ra), 0x3C010010 lui at,0x0010
  0x247D44, 0x00000000 (nop), 0x03E00008 jr ra
  0x247D48, 0x00000000 (nop), 0xAC22FEF0 sw v0,-0x110(at)
  0x2D92E0, 0x27BDFF50 (addiu sp,-0xB0), 0x080D2B1A j pos_0034AC68
  0x2D92E4, 0x7FBF0050 (sq ra,0x50(sp)), 0x00000000 nop
  0x2C7410, 0x27BDFEF0 (addiu sp,-0x110), 0x080D2B22 j pos_0034AC88
  0x2C7414, 0x7FBF0090 (sq ra,0x90(sp)), 0x00000000 nop
|-
| NPED00070 || Grand Theft Auto - San Andreas ||
00000000  3D 00 00 00 60 40 00 00  0F 00 00 00 B0 45 1E 00 =...`@.......E..
00000010  08 51 1E 00 40 00 00 00  00 00 00 00 53 4C 45 53 [email protected]
00000020  2D 35 32 39 32 37                                -52927
|| 16480 (4.20+) ||
0x3D => 0x4060 (16480)
0x0F => 0x1E45B0, 0x1E5108
0x40 => (sets some value 1)
|-
| NPUD20946 || Grand Theft Auto - San Andreas ||
00000000  3D 00 00 00 60 40 00 00  0F 00 00 00 DC 46 1E 00 =...`@.......F..
00000010  E8 4A 1E 00 40 00 00 00  00 00 00 00 53 4C 55 53 [email protected]
00000020  2D 32 30 39 34 36                                -20946
|| 16480 (4.20+) ||
0x3D => 0x4060 (16480)
0x0F => 0x1E46DC, 0x1E4AE8
0x40 => (sets some value 1)
|-
| NPUD21604 || GRIMgRiMoiRe ||
00000000  3D 00 00 00 12 3D 00 00  15 00 00 00 04 00 00 00 =....=..........
|| 15634 (3.70+) ||
0x3D => 0x3D12 (15634)
0x15 => 4
|-
| NPJD00020 || Katamari Damacy ||
00000000  3D 00 00 00 46 40 00 00  41 00 00 00 0B 00 00 00 [email protected].......
00000010  01 00 00 00 29 04 00 00  40 00 00 00 04 00 00 00 ....)...@.......
00000020  00 24 77 68 00 00 00 00  00 00 00 00 53 4C 50 53 .$wh........SLPS
00000030  2D 32 35 33 36 30                                -25360
|| 16454 (4.20+)||
0x3D => 0x4046 (16454)
0x41 => (sets some value 1, sync?)
0x0B => 1
  0x429, 0x40, 0x04 ,0x68772400 ( mfsa t6) , 0 (nop)
|-
| NPJD00040 || Mana Khemia 2 ||
00000000  3D 00 00 00 98 41 00 00  1B 00 00 00 15 00 00 00 =....A..........
00000010  04 00 00 00 00 00 00 00  53 4C 50 4D 2D 35 35 31 ........SLPM-551
00000020  31 34                                            14
|| 16792 (4.30+) || fixes blackscreen ?
0x3D => 0x4198 (16792)
0x1B => (sets some value 1)
0x15 => 4
|-
| NPED00145 || Max Panye ||
00000000  3D 00 00 00 89 3D 00 00  01 00 00 00 F4 E9 52 00 =....=........R.
00000010  03 00 00 00 01 00 00 00  78 EB 52 00 02 00 00 00 ........x.R.....
00000020  00 00 00 00 53 4C 45 53  2D 35 30 33 32 35      ....SLES-50325
|| 15753 (3.73+) ||
0x3D => 0x3D89 (15753)
0x01 => 0x52E9F4, 3
0x01 => 0x52EB78, 2
|-
| NPUD21577 || Odin Sphere ||
00000000  3D 00 00 00 10 3D 00 00  0B 00 00 00 02 00 00 00 =....=..........
00000010  52 04 00 00 F8 03 00 00  04 00 00 00 2D 02 49 0C R...........-.I.
00000020  2D 02 49 14 52 04 00 00  70 04 00 00 04 00 00 00 -.I.R...p.......
00000030  2D 03 49 0C 2D 03 49 14  15 00 00 00 04 00 00 00 -.I.-.I.........
|| 15632 (3.70+) ||
0x3D => 0x3D10 (15632)
0x0B => 2
  0x452, 0x3F8, 0x04, 0x0C49022D (sltiu v0,t0,0x490C), 0x1449022D (sltiu v0,t0,0x4914),
  0x452, 0x470, 0x04, 0x0C49032D (sltiu v1,t0,0x490C), 0x1449032D (sltiu v1,t0,0x4914)
0x15 => 4
|-
| NPUD20974 || Shin Megami Tensei Digital Devil Saga 1||
00000000  3D 00 00 00 EC 42 00 00  46 00 00 00 48 00 00 00 =....B..F...H...
00000010  01 00 00 00 90 D0 03 00  00 00 00 00 53 4C 55 53 ............SLUS
00000020  2D 32 30 39 37 34                                -20974
|| 17132 (4.50+) || fixes screen shakes/framerate cracks
0x3D => 0x42EC (17132)
0x46 => (sets some value 1)
0x48 => 0x1 , 0x3D090
|-
| NPUD20911 || Shin Megami Tensei Nocturne ||
00000000  3D 00 00 00 F6 41 00 00  46 00 00 00 00 00 00 00 =....A..F.......
00000010  53 4C 55 53 2D 32 30 39  31 31                  SLUS-20911
|| 16886 (4.40+) || fixes screen shakes/flickers ?
0x3D => 0x41F6 (16886)
0x46 => (sets some value 1)
|-
| NPUD21621 || Shin Megami Tensei Persona 3 FES ||
00000000  3D 00 00 00 48 41 00 00  0A 00 00 00 20 00 00 00  =...HA...... ...
00000010  00 FA 0F 00 00 00 00 00  E0 00 A4 8F 04 FA 0F 00  .·......Ó.ñÅ.·..
00000020  00 00 00 00 6C 01 03 24  08 FA 0F 00 00 00 00 00  ....l..$.·......
00000030  0A 00 83 14 0C FA 0F 00  00 00 00 00 FF 00 04 24  ..â..·...... ..$
00000040  10 FA 0F 00 00 00 00 00  B8 26 04 00 14 FA 0F 00  .·......©&...·..
00000050  00 00 00 00 27 20 84 00  18 FA 0F 00 00 00 00 00  ....' ä..·......
00000060  D0 00 A3 DF 1C FA 0F 00  00 00 00 00 24 18 83 00  ð.ú¯.·......$.â.
00000070  20 FA 0F 00 00 00 00 00  0B 00 63 64 24 FA 0F 00  ·........cd$·..
00000080  00 00 00 00 33 00 04 24  28 FA 0F 00 00 00 00 00  ....3..$(·......
00000090  B8 26 04 00 2C FA 0F 00  00 00 00 00 25 18 83 00  ©&..,·......%.â.
000000A0  30 FA 0F 00 00 00 00 00  D0 00 A3 FF 34 FA 0F 00  0·......ð.ú 4·..
000000B0  00 00 00 00 E1 B3 11 08  38 FA 0F 00 00 00 00 00  ....ߦ..8·......
000000C0  50 00 64 8E 7C CF 46 00  50 00 64 8E 80 FE 03 08  P.dÄ|¤F.P.dÄǦ..
000000D0  40 FA 0F 00 00 00 00 00  00 3C 04 3C 44 FA 0F 00  @·.......<.<D·..
000000E0  00 00 00 00 18 3F 05 3C  48 FA 0F 00 00 00 00 00  .....?.<H·......
000000F0  20 00 24 AE 4C FA 0F 00  00 00 00 00 24 00 24 AE  .$«L·......$.$«
00000100  50 FA 0F 00 00 00 00 00  60 00 25 AE 54 FA 0F 00  P·......`.%«T·..
00000110  00 00 00 00 64 00 24 AE  58 FA 0F 00 00 00 00 00  ....d.$«X·......
00000120  A0 00 24 AE 5C FA 0F 00  00 00 00 00 A4 00 25 AE  á.$«\·......ñ.%«
00000130  60 FA 0F 00 00 00 00 00  E0 00 25 AE 64 FA 0F 00  `·......Ó.%«d·..
00000140  00 00 00 00 E4 00 25 AE  68 FA 0F 00 00 00 00 00  ....õ.%«h·......
00000150  04 00 04 24 6C FA 0F 00  00 00 00 00 39 9B 10 08  ...$l·......9ø..
00000160  70 FA 0F 00 00 00 00 00  10 00 25 26 DC 6C 42 00  p·........%&_lB.
00000170  04 00 04 24 90 FE 03 08  E0 6C 42 00 10 00 25 26  ...$ɦ..ÓlB...%&
00000180  00 00 00 00 30 6A 4C 00  80 3F 02 3C 7F 3F 02 3C  ....0jL.Ç?.<?.<
00000190  21 00 00 00 00 00 00 00  15 00 00 00 04 00 00 00  !...............
000001A0  00 00 00 00 53 4C 55 53  2D 32 31 36 32 31        ....SLUS-21621
|| 16712 (4.25+)||
0x3D => 0x4148 (16712)
0x0A => 0x20
  0xFFA00,0,0x8FA400E0 lw a0,0xE0(sp)
  0xFFA04,0,0x2403016C li v1,0x16C
  0xFFA08,0,0x1483000A bne a0,v1,pos_000FFA34
  0xFFA0C,0,0x240400FF li a0,0xFF
  0xFFA10,0,0x000426B8 dsll a0,0x1A
  0xFFA14,0,0x00842027 nor a0,a0
  0xFFA18,0,0xDFA300D0 ld v1,0xD0(sp)
  0xFFA1C,0,0x00831824 and v1,a0,v1
  0xFFA20,0,0x6463000B daddiu v1,0x000B
  0xFFA24,0,0x24040030 li a0,0x30
  0xFFA28,0,0x000426B8 dsll a0,0x1A
  0xFFA2C,0,0x00831825 or v1,a0,v1
  0xFFA30,0,0xFFA300D0 sd v1,0xD0(sp)
  0xFFA34,0,0x0811B3E1 j pos_0046CF84
  0xFFA38,0,0x8E640050 lw a0,0x50(s3)
  0x46CF7C,0x8E640050 (lw a0,0x50(s3),0x0803FE80 j pos_000FFA00
  0xFFA40,0,0x3C043C00 lui a0,0x3C00
  0xFFA44,0,0x3C053F18 lui a1,0x3F18
  0xFFA48,0,0xAE240020 sw a0,0x20(s1)
  0xFFA4C,0,0xAE240024 sw a0,0x24(s1)
  0xFFA50,0,0xAE250060 sw a1,0x60(s1)
  0xFFA54,0,0xAE240064 sw a0,0x64(s1)
  0xFFA58,0,0xAE2400A0 sw a0,0xA0(s1)
  0xFFA5C,0,0xAE2500A4 sw a1,0xA4(s1)
  0xFFA60,0,0xAE2500E0 sw a1,0xE0(s1)
  0xFFA64,0,0xAE2500E4 sw a1,0xE4(s1)
  0xFFA68,0,0x24040004 li a0,0x4
  0xFFA6C,0,0x08109B39 j pos_00426CE4
  0xFFA70,0,0x26250010 addiu a1,s1,0x10
  0x426CDC,0x24040004(li a0,0x4),0x0803FE90 j pos_000FFA40
  0x426CE0,0x26250010(addiu a1,s1,0x10),0 nop
  0x4C6A30,0x3C023F80(lui v0,0x3F80),0x3C023F7F lui v0,0x3F7F
0x21 => 0
0x15 => 4
|-
| NPUD21782 || Shin Megami Tensei Persona 4 ||
00000000  3D 00 00 00 89 3D 00 00  0A 00 00 00 01 00 00 00 =....=..........
00000010  60 9C 18 00 80 3F 02 3C  7F 3F 02 3C 00 00 00 00 `....?.<.?.<....
00000020  53 4C 55 53 2D 32 31 37  38 32                  SLUS-21782
|| 15753 (3.73+) ||
0x3D => 0x3D89 (15753)
0x0A => 1
  0x189C60, 0x3C023F80 (lui v0,0x3F80), 0x3C023F7F lui v0,0x3F7F
|-
| NPJD00028 || Phantasy Star Complete Collection ||
00000000  3D 00 00 00 B8 41 00 00  45 00 00 00 00 00 00 00 =....A..E.......
00000010  53 4C 50 4D 2D 36 32 37  37 35                  SLPM-62775
|| 16824 (4.40+)||
0x3D => 0x41B8 (16824)
0x45 => (sets some value 1)
|-
| NPUC97142 || Primal ||
00000000  3D 00 00 00 65 3D 00 00  12 00 00 00 0D 00 00 00 =...e=..........
00000010  00 00 00 04 00 00 00 00  02 00 03 00 5F 01 00 00 ............_...
00000020  8D BD 6F 2C 67 03 00 00  02 00 03 00 6B 01 00 00 ..o,g.......k...
00000030  31 35 70 E9 72 03 00 00  03 00 02 00 60 9B 39 10 15p.r.......`.9.
00000040  18 9C 39 10 0B 00 00 00  01 00 00 00 47 07 00 00 ..9.........G...
00000050  6C 04 00 00 04 00 00 00  80 5F 03 3C 80 00 03 3C l........_.<...<
|| 15717 (3.73+) || fixes loading screen freezing?
0x3D => 0x3D65 (15717)
0x12 => 0x0D, (fixes freezing)
  0x04000000, (0x00000004 struct lenght?)
    0x000, 0x030002, 0x15F, 0x2C6FBD8D (lw sp,0x6F2C(t5)? ),
    0x367, 0x030002, 0x16B, 0xE9703531 (andi s5,t1,0x70E9?),
    0x372, 0x020003, 0x10399B60 (daddi k1,a0,0x3910?), 0x10399C18 (blez a0,+0xE444?)
0x0B => 1
  0x0747, 0x046C (protected page?), 0x04, 0x3C035F80 (lb ra,0x33C(v0)), 0x3C030080 (lb zero,0x33C(zero))
|-
| NPUD21120 || Psychonauts ||
00000000  3D 00 00 00 89 3D 00 00  0B 00 00 00 01 00 00 00 =....=..........
00000010  12 01 00 00 58 00 00 00  04 00 00 00 00 00 00 00 ....X...........
00000020  11 CF FF F9 00 00 00 00  53 4C 55 53 2D 32 31 31 ........SLUS-211
00000030  32 30                                            20
|| 15753 (3.73+) ||
0x3D => 0x3D89 (15753)
0x0B => 1
  0x112, 0x58, 0x04, 0 (nop), 0xF9FFCF11 (beq t6,t7,-0x18)
|-
| NPUD20442 || Red Faction 2 ||
00000000  3D 00 00 00 42 3F 00 00  19 00 00 00 00 00 00 00 =...B?..........
00000010  53 4C 55 53 2D 32 30 34  34 32                  SLUS-20442
|| 16194 (4.00+) ||
0x3D => 0x3F42 (16194)
0x19 => (sets some value 1)
|-
| NPUD20471 || Rygar ||
00000000  3D 00 00 00 89 3D 00 00  0E 00 00 00 A8 7D 14 00 =....=.......}..
00000010  00 00 00 00 53 4C 55 53  2D 32 30 34 37 31      ....SLUS-20471
|| 15753 (3.73+) ||
0x3D => 0x3D89 (15753)
0x0E => 0x147DA8
|-
| NPUC97355 || Siren ||
00000000  3D 00 00 00 15 41 00 00  19 00 00 00 00 00 00 00 =....A..........
00000010  53 43 55 53 2D 39 37 33  35 35                  SCUS-97355
|| 16661 (4.25+)|| fixes black screen ?
0x3D => 0x4115 (16661)
0x19 => (sets some value 1)
|-
| NPUC97264 || Syphon Filter The Omega Strain ||
00000000  3D 00 00 00 1F 40 00 00 12 00 00 00 05 00 00 00 =....@..........
00000010  00 00 00 00 00 00 00 00 01 00 02 00 31 00 99 18 ............1...
00000020  32 00 B6 18 0B 00 00 00 01 00 00 00 F5 05 00 00 2...............
00000030  8C 02 00 00 04 00 00 00 00 00 00 00 0C 0D C1 54 ...............T
00000040  0A 00 00 00 0B 00 00 00 F8 35 37 00 1B 52 06 4B .........57..R.K
00000050  00 80 43 48 FC 35 37 00 00 80 43 48 1B 52 06 4B ..CH.57...CH.R.K
00000060  EC 6F 3A 00 00 00 00 00 00 00 11 64 F8 6F 3A 00 .o:........d.o:.
00000070  78 A1 0E 0C 80 FE 03 0C 00 FA 0F 00 00 00 00 00 x...............
00000080  02 00 08 3C 04 FA 0F 00 00 00 00 00 2B 40 28 02 ...<........+@(.
00000090  08 FA 0F 00 00 00 00 00 02 00 00 15 0C FA 0F 00 ................
000000A0  00 00 00 00 54 00 01 3C 10 FA 0F 00 00 00 00 00 ....T..<........
000000B0  00 28 20 AC 14 FA 0F 00 00 00 00 00 78 A1 0E 08 .( .........x...
000000C0  18 FA 0F 00 00 00 00 00 01 00 31 26 00 00 00 00 ..........1&....
000000D0  53 43 55 53 2D 39 37 32 36 34                  SCUS-97264
|| 16415 (4.20+)||
0x3D => 0x401F (16415)
0x12 => 0x5
  0,
  0, 0x20001, 0x18990031 (andi zero,t0,0x9918), 0x18B60032 (andi zero,s0,0xB618)
0x0B => 1
  0x5F5, 0x28C, 0x04, 0 (nop), 0x54C10D0C (jal +0xB9EE4)
0x0A => 0xB
  0x3735F8, 0x4B06521B (vmulw.x vf08,vf10,vf06w), 0x48438000 cfc2 v1,Status
  0x3735FC, 0x48438000 (cfc2 v1,Status), 0x4B06521B vmulw.x vf08,vf10,vf06w
  0x3A6FEC, 0 (nop), 0x64110000 daddiu s1,zero,0x0000
  0x3A6FF8, 0x0C0EA178 (jal pos_003A85E0), 0x0c03FE80 jal pos_000FFA00
  0xFFA00,  0 (nop), 0x3C080002 lui t0,0x0002
  0xFFA04,  0 (nop), 0x0228402B sltu t0,s1,t0
  0xFFA08,  0 (nop), 0x15000002 bnez t0,pos_000FFA14
  0xFFA0C,  0 (nop), 0x3C010054 lui at,0x0054
  0xFFA10,  0 (nop), 0xAC202800 sw zero,0x2800(at)
  0xFFA14,  0 (nop), 0x080EA178 j pos_003A85E0
  0xFFA18,  0 (nop), 0x26310001 addiu s1,0x1
|-
|}
 
==== commands ====
 
ps2_netemu.self fw4.50 sub_12D7D8
params are uint32_t unless noted.
 
{| class="wikitable sortable"
|-
! CMD ID !! Example !! Notes
|-
| 0x00||||
|-
| 0x01|||| 2x uint32_t Params ( , a 2nd command list id 0-0x38)
(Grand Theft Auto 3 (EU) uses 0x349790, 0x10)
(Max Payne uses 0x52E9F4, 3 and 0x52EB78, 2)
|-
| 0x02|||| 1 Param, Config file revision ?
|-
| 0x03|||| 0 Param, sets something 0
|-
| 0x04|||| 1 Param uint32_t
|-
| 0x05|||| read next command
|-
| 0x06|||| 0 Param, sets something 0x14F80
|-
| 0x07|||| 1 Param uint32_t
|-
| 0x08||||
|-
| 0x09 |||| 1 Param uint32_t count
(Dark Cloud uses 1)
(Dead Or Alive 2 Hardcore uses 1)
|-
| 0x0A|||| 1 Param uint32_t count, (<List> offset, original, replace)
(Deadly Strike uses 1 )
(Dragon Force uses 2)
|-
| 0x0B|||| 1 Param uint32_t count
(Katamari Damacy uses 1)
(Odin Sphere uses 2)
(Primal uses 1)
(Psychonauts uses 1)
|-
| 0x0C |||| 1 Param (uint16_t, uint16_t) - <0x63>, 0/1/2
|-
| 0x0D |||| 1 Param, true/false?
|-
| 0x0E |||| 1 Param
(Rygar uses 0x147DA8)
|-
| 0x0F |||| 2x uint32_t Param
(Dark Cloud uses 0x239334, 0x1FFFFFF)
(Grand Theft Auto SA uses 0x1E46DC, 0x1E4AE8)
|-
| 0x10|||| 2x uint32_t Param
|-
| 0x11|||| 1 Param
|-
| 0x12|||| 2x uint32_t count
(Primal uses 0xD)
(Syphon Filter: The Omega Strain uses 0x5)
|-
| 0x13|||| 1 uint64_t Param
|-
| 0x14|||| 0 Param, sets something 1
|-
| 0x15|| 4 || 1 Param ( <1, >1 ), different settings/mode?
(Bloodrayne 2 uses 4)
(GRIMgRiMoiRe uses 4)
(Mana Khemia 2 uses 4)
(Odin Sphere uses 4)
|-
| 0x16|||| = 0x05
|-
| 0x17||1 || 1 Param, true/false?
(Bully uses 1)
|-
| 0x18|||| = 0x16 = 0x05
|-
| 0x19 |||| 0 Param, sets something 1
(Red Faction 2)
(Siren)
|-
| 0x1A|||| 0 Param, sets something 1
|-
| 0x1B|||| 0 Param, sets something 1
(Mana Khemia 2)
|-
| 0x1C |||| read uint32_t (use uint8_t) Param
|-
| 0x1D |||| read uint32_t (use uint8_t) Param
|-
| 0x1E |||| read uint32_t (use uint8_t) Param
|-
| 0x1F |||| uint32_t Param
|-
| 0x20|||| uint64_t Param
|-
| 0x21||1 || 1 Param: 0=,1=,2=
(Grand Theft Auto 3 (EU) uses 1)
|-
| 0x22|||| 0 Param, sets something 1
|-
| 0x23|||| 0 Param,
|-
| 0x24|||| uint64_t Param
|-
| 0x25|||| = 0x18 = 0x16 = 0x05
|-
| 0x26|||| 2x uint32_t Param,
(Bloodrayne 2 uses 0x340000, 0x350000)
|-
| 0x27|||| 2x uint32_t Param,
|-
| 0x28|||| 1 Param, uint32_t
|-
| 0x29 |||| 2x uint32_t Param,
|-
| 0x2A|||| 0 Param, sets something 1
|-
| 0x2B|||| 0 Param, sets something 1
|-
| 0x2C |||| 1 Param, uint32_t
|-
| 0x2D |||| = 0x25 = 0x18 = 0x16 = 0x05
|-
| 0x2E |||| 1 Param, uint32_t
|-
| 0x2F |||| 1 Param, uint32_t
|-
| 0x30|||| (nothing)
|-
| 0x31|||| (nothing)
|-
| 0x32|||| (nothing)
|-
| 0x33|||| (nothing)
|-
| 0x34|||| (nothing)
|-
| 0x35|||| 0 Param, sets something 1
|-
| 0x36|||| (nothing)
|-
| 0x37|||| (nothing)
|-
| 0x38|||| (nothing)
|-
| 0x39 |||| (nothing)
|-
| 0x3A|||| (nothing)
|-
| 0x3B|||| (nothing)
|-
| 0x3C |||| (nothing)
|-
| 0x3D |||| 1 Param, uint32_t Config file revision
 
{| class="wikitable sortable"
|-
! Firmware !! ps2_netemu revision
|-
| 3.70 || 15686
|-
| 3.73 || 15936
|-
| 3.74 || 15936
|-
| 4.00 || 16195
|-
| 4.01 || 16195
|-
| 4.10 || 16361
|-
| 4.11 || 16361
|-
| 4.20 || 16604
|-
| 4.21 || 16604
|-
| 4.23 || 16604
|-
| 4.25 || 16740
|-
| 4.26 || 16740
|-
| 4.30 || 16808
|-
| 4.31 || 16808
|-
| 4.40 || 16916
|-
| 4.41 || 16916
|-
| 4.45 || 17041
|-
| 4.46 || 17041
|-
| 4.50 || 17179
|-
| 4.55 || 17277
|-
| 4.60 || 17314
|-
|}
|-
| 0x3E |||| 0 Params, sets something 1
|-
| 0x3F |||| 1 Param, uint32_t
|-
| 0x40|||| 0 Param, sets something 1
(Grand Theft Auto SA)
|-
| 0x41|||| 0 Param, sets something 1
(Dragon Force)
(Katamari Damacy)
|-
| 0x42|||| 1 Param, revision ?
|-
| 0x43|||| 1 Param, revision ?
|-
| 0x44|||| 0 Param
|-
| 0x45|||| 0 Param, sets something 1
(Phantasy Star Complete Collection)
|-
| 0x46|||| 0 Param, sets something 1
(SMT Digital Devil Saga 1)
(SMT Nocturne)
|-
| 0x47|||| 0 Param, sets something 1
|-
| 0x48|||| 2x uint32_t Param,
(SMT Digital Devil Saga 1 uses 1, 0x3D090)
|-
| 0x49|||| 0 Param, sets something 0xB,0,0
|-
| 0x4A|||| 0 Param, sets something 0x15100
|-
| 0x4B|||| 2x uint32_t Params, - USRDIR/SAVEDATA related
|-
| 0x4C|||| 2x uint32_t Params, 2nd Param (2 = current path?, 3 = new ISO.BIN.ENC path?, other= ?)
|-
| 0x4D|||| 1 uint32_t Param (can be -1), sets something (same as 0x49 but) 0xC, Param, 0
|-
|}
 
=== CONFIG File (unofficial) ===
 
{| class="wikitable sortable"
|-
! ID !! Title !! Config Data !! Revision !! Notes
|-
| SLES-55147/SLUS-21731 || Silent Hill: Origins ||
00000000  3D 00 00 00 F6 41 00 00  40 00 00 00 00 00 00 00 =....A..@.......
|| 16886 (4.40+) ||
fixes white overblending at burning house
0x3D => 0x41F6 (16886)
0x40 => (sets some value 1)
|-
|  ||  || ||  ||
|}
 
=== External References ===
* [http://www.ps3hax.net/showthread.php?t=53444 PS2 Classics Algorithm By flatz]
* [http://gitorious.ps3dev.net/ps2classic c port]
* https://docs.google.com/spreadsheet/ccc?key=0As9ZdsrJoSp1dC1NTTRCSE5vbTlkOGItTC1CVzE5U3c#gid=7
* http://www.pshomebrew.net/wiki/PS2_Classics_Emulator_Compatibility_List
* [http://www.ps3hax.net/showthread.php?p=620747#post620747 How to properly convert Final Fantasy XII: IZJS For ps2classics]
 
== pspemu ==
Used for "PSP Minis" and "PSP remasters". The PSP Emulator works by accessing an encrypted ISO-9660 image.
Assuming that the mini game's directory is /dev_hdd0/game/NPEZ00000/ then the image is stored inside /USRDIR/CONTENT/EBOOT.PBP/DATA.PSAR. <br>
'''Info''': <br>
* Recent Emulator supports PSP Kernel 6.60 Applications<br>
* 20GB model (CECHB00), because it is not equipped with a wireless LAN psn? feature is not available. (10001)
* Does not support PGD files, and neither its access. (Sword Art Online, Kingdom Hearts, Naruto Shippuden Ultimate Ninja Heroes 3,..)
* Does not support scePAuth (Evangelion, Monster Hunter 3 Portable,...)
* Does not support loaders (prometheus, Killzone Liberation (fix via minis2),...)
* Default pll frequency 222, cpu frequency 222, bus frequency 111
 
 
'''Supported Tags''':
0x00000008, /* 1.XX */
0x7C16CBC0, /* 2.XX */
0x03FD0480, /* 2.71 */
0xF00516D9, /* 2.80 */
0xF00616D9, /* 3.00 */
0xF00A16D9,
0xF00B16D9,
 
=== Files ===
  psp_emulator.self    (3.15++)
  psp_translator.self  (3.15++)
  \flash0              (3.15++)
  \flash1
  \flash2
  \flash3
  \lflash
  \release              (3.15++)
  \psp
  \ms
 
==== arguments ====
2 arguments:<br>
* argv[0]= self starting location<!--// /dev_flash/pspemu/psp_emulator.self or /app_home if you want to load custom sysman.sprx / threadman.sprx files//--><br>
* argv[1]= ISO.BIN.EDAT location
 
=== Controller? ===
 
taken from PEmuCoreLib
 
{| class="wikitable sortable"
|-
! Mode? !! Number !! Note
|-
| 1-A || 1? ||
|-
| 2-A || 2?||
|-
| 1-B || 3?||
|-
| 2-B || 4?||
|-
| 1-C || 5?||
|-
| 2-C || 6?||
|-
| 1-D || 7?||
|-
|}
 
=== Emulator Settings ===
 
The emulator itself can be feeded with settings about the game. These settings are:
 
1) in MINIS2.EDAT (pure Text format file decrypted)
2) within the emulator defined for a bunch of games (see [[Emulation#Special_notes| Special notes]])
 
Note: The Emulator can be patched (1 Bit) to read a non encrypted MINIS2.EDAT.
 
Here are the commands what you can define for the psp emulator:
 
{| class="wikitable sortable"
|-
! Struct !! Command !! Example !! Note
|-
| || # || #PS3DEVWIKi || Text, information, # will be ignored
|-
| || VERSION = 0x%x || VERSION = 0xFFFFFFFF ||
|-
| || BOOT_MODE = %llx || || 100010000 = Minis <br> 200010000 = Remaster
|-
| || REMASTER_VERSION = 0x%x || ||
|-
| || SDRAM_SIZE = %llx || SDRAM_SIZE = 02800000 || 02000000 = ~34 MB (default)<br>02800000 = ~42 MB <br> 03000000 = ~50 MB <br> 04000000 = ~67 MB<br /><br />''Real PSP hardware had:''
* ''Main RAM: 32MB (PSP-1000) or 64 MB (PSP-2000, PSP-3000, PSP Go/PSP-N1000 and PSP-E1000) 333MHz 256bit DDR SDRAM with 8MB reserved for kernel.''
* ''Video RAM: 2MB 166MHz 256bit eDRAM.''
* ''MediaEngine RAM: 2MB 166MHz 128bit eDRAM.''
|-
| || TRANS_CACHE_SIZE = %llx || TRANS_CACHE_SIZE = 1000000 || default = 2000000
|-
| || HOSTFS_PATH = %lld || ||  0 = /dev_flash/pspemu/psp/ (default) <br> 1 = /app_home/psp/ <br> 2 = /app_home/ <br> else = /dev_flash/pspemu/psp/
|-
| || EXDATA_PATH = %lld || || 0 = %USRDIR%/EXDATA/ (default) <br> 2 = <HOSTFS_PATH>/EXDATA/ <br> 3 = /dev_usb/EXDATA <br> else = %USRDIR%/EXDATA/
|-
| || ELF_PATH = %s || ELF_PATH = disc0:/PSP_GAME/SYSDIR/EBOOT.BIN || = default, but can be changed for example on Powerstone Collection to directly load PS1.prx/PS2.prx
|-
| || ISO_PATH = %s || ||
|-
| || VOUT_RESOLUTION_MODE = %lld || VOUT_RESOLUTION_MODE = 0 || 0,1,2,3,... (default = not set)
|-
| || DRAWN_IMAGE_SCALE = %lld || DRAWN_IMAGE_SCALE = 4 || Display Output Videoscale (default = 2) <br> 0,1 = (small picture) <br> 2,3 = <br> 4 =
|-
| AW. {||  || || indicates LINEAR_ADRS to CLOAD_MODE optional setting following
|-
| || LINEAR_ADRS = %llx || AW.LINEAR_ADRS = 40 ||
|-
| || SINGLE_BUF = %llx || AW.SINGLE_BUF = 880 || 80 = <br> 880 =
|-
| || DISABLE_FB_TEX = %llx || AW.DISABLE_FB_TEX = 100 ||
|-
| || REUSE_ADRS = %llx || AW.REUSE_ADRS = 110000 ||
|-
| || SINGLE_BUF2 = %llx || ||
|-
| || DECODE_WAIT = %llx || AW.DECODE_WAIT = 10000 || in order to slowdown ?
|-
| || DISCARD_EDGE = %llx || AW.DISCARD_EDGE = 20000 ||
|-
| || RECYCLE_RD_TEX = %llx || ||
|-
| || EXT_MODE = %llx || AW.EXT_MODE = 3 || 0 = (default)<br> Uses different SPU ELF for transparency/textures behavior <br> 1 = <br> 2 = <br> 3 =
|-
| || THR_PIXEL_OFST = %llx || AW.THR_PIXEL_OFST = 0 || 0 = <br> 3EFFFFFF = (default)
|-
| || EXT_CMD = %llx || AW.EXT_CMD = 2 || 0 = <br> 1 = <br> 2 = <br> 3 =
|-
| || VRAM_MODE = %llx || AW.VRAM_MODE = 1 || 0 =  (default) <br> 1 =
|-
| || CLOAD_MODE = %llx || AW.CLOAD_MODE = 1 || 0 =  (default) <br> 1 = <br> (Note: Only available since 4.30?)
|-
| } || || ||
|-
| AUDIO. {||  || || indicates optional SCR_NOIZ,SLEEP,DECODE_LIMIT setting following
|-
| || SRC_NOIZ = %llx || ||
|-
| || SLEEP = %llx || AUDIO.SLEEP = 421 ||
|-
| || DECODE_LIMIT = %llx || ||
|-
| } || || ||
|-
| || VFPU_USE_FAST_VMMUL = %lld || || 0 = (default) <br> 1 =
|-
| || VMX_FOR_FPU = %lld || || 0 = <br> 1 = (default)
|-
| || FPU_FS_SUPPORT = %lld || || 0 = <br> 1 = (default)
|-
| || MIPS_CODE_BLOCK_SIZE = %lld || MIPS_CODE_BLOCK_SIZE = 8192 || 8192 (decimal) = 0x2000 (hex) <br> 4096 (decimal) = 0x1000 (hex, default)
|-
| || ALLEGREX_DELAY = %lld || || Allegrex = PSP CPU <br> 0 = (default)
|-
| || LINCOLN_START_ADDR = %llx || || (0x8804000? = default?)
|-
| || LINCOLN_START_SIZE = %llx || ||
|-
| || TRANSLATOR_PATCH[%lld] = { %08x } || ||
%lld = Number of patches to allocate<br>
Format goes like this - all values being 32Bit hexdecimal:<br>
= { start_address? end_address? patch1 patch2 .... (optional: count_for_buff2 buff2_value1 buff2_value2..) }
|-
| || OSK_ENGLISH = %lld || || On Screen Keyboard <br> 0 = default panel <br> Else? = english
|-
| S3D. {||  || || Stereoscopic 3D
|-
| || ENABLE = %lld || S3D.ENABLE = 1 || 0 = Off <br> Enables 3D Support <br> 1 = <br> 2 = <br> 3,4,.. = ? (3D Display strong?)
|-
| || MAX_PARALLAX = %f || || (info: http://www.lightillusion.com/stereo_3d_rules.html) <br> 0.0 to 1.0 ? <br> default =  0.029999999
|-
| || SCREEN_DISTANCE = %f || || 0.0 to 1.0 ? <br> default = -1.0
|-
| CONV. {||  || || struct within S3D structure (info: http://www.lightillusion.com/stereo_3d_convergence.html)
|-
| || DEPTH_TYPE = %lld || || 2 = (default)
|-
| || GLOBAL_DEPTH1 = %f || || 0 = (default)
|-
| || GLOBAL_DEPTH2 = %f || || 0 = (default)
|-
| || LOCAL_DEPTH1 = %f || || 0 = (default)
|-
| || LOCAL_DEPTH2 = %f || || 0 = (default)
|-
| || SHIFT = %f || || 0 = (default)
|-
| || SIDEPANEL = %lld || || 0 = (default)
|-
| } || || ||
|-
| } || || ||
|-
| FILTER. {||  || ||
|-
| DOF. {||  || || depth of field filter
|-
| || GAUSSIAN = %f || || 0 = (default)
|-
| || DEPTH.0 = %f || || 0 = (default)
|-
| || DEPTH.1 = %f || || 0 = (default)
|-
| || FOCAL_DISTANCE = %f || || 0 = (default)
|-
| || FIELD_WIDTH = %f || ||
|-
| } || || ||
|-
| BLOOM. {||  || || bloom filter
|-
| || THRESHOLD.R = %f || || 0 = (default)
|-
| || THRESHOLD.G = %f || || 0 = (default)
|-
| || THRESHOLD.B = %f || || 0 = (default)
|-
| || THRESHOLD.VALUE = %f || || 0 = (default)
|-
| || ADD.R = %f || || 0 = (default)
|-
| || ADD.G = %f || || 0 = (default)
|-
| || ADD.B = %f || || 0 = (default)
|-
| || ADD.LOD = %f || || 0 = (default)
|-
| } || || ||
|-
| } || || ||
|-
| || ADDITIONAL_KEY_ASSIGN = %llx || ADDITIONAL_KEY_ASSIGN = 0000000047C6C544 || 0000000047C6C544 : maps right analog stick, usefull for 3rd person camera viewing <br>
8000000000000000 : unknown
|-
| || SAVEDATA_USE_UPPERCASENAME = %lld || || 0 = (default), else = convert characters
|-
| || FAKE_PATH = %s || || (max. lenght 0x400 bytes)
|-
| || SAVEDATA_LOAD_CACHE_TARGET_NAME = %s || SAVEDATA_LOAD_CACHE_TARGET_NAME = ULJM05637DQUEST ||
|-
| || SAVEDATA_USE_PS3_SAVE = %lld || SAVEDATA_USE_PS3_SAVE = 1 || 0 = Uses PSP/PSPMinis SaveData module <br> 1 = SaveGame via PS3 SaveData module
|-
| || ICACHE_CONTROL = %llx || || 0 = enabled? (default), else = disabled?
|-
| || DEBUG.GRAPHICS = %lld || DEBUG.GRAPHICS = 1 || 0 = off <br> 1 = on , displays information and more: <br> * flip time average (max.,min.),<br> * RSX Performance average (max.,min.),<br> * MIPS load average (max.,min.)
|-
| || DEBUG.CPU_PERF_BUF_SIZE = 0x%llx || || 0x100000 = (default)
|-
| || VSYNC_OFFSET_US = %lld || VSYNC_OFFSET_US = 2000 || 8341 = (default)
|-
| || ADHOC_PARTY = %llx || ADHOC_PARTY = 1 || 0 = (default) <br> 1 = Enable Ad hoc Multiplayer
|-
| || GPI = 0x%llx || ||
|-
| || UTILITY_CTRL_VALUE = %llx || ||
|-
| || CODE_SIZE_LIMIT = %llx || CODE_SIZE_LIMIT = 00800000 ||
|-
| || NP.COMMUNICATION_ID = %s || ||
|-
| || ADHOC_LOCAL_PEER_NUM = %llx || ||
|-
| ADHOC. {||  || ||
|-
| || EMUPA_TITLE_ID = %s || ADHOC.EMUPA_TITLE_ID = ULJM05637 ||
|-
| || EMUPA_INITIAL_SERVER = %lld || ADHOC.EMUPA_INITIAL_SERVER = 1 || 0 = (default) <br> 1 =
|-
| || USE_WORLD_MIN = %lld || ||
|-
| || USE_WORLD_MAX = %lld || ||
|-
| || MAC_THREAD_PRIORITY = %lld || ||
|-
| || SEND_LIMIT = %lld || ||
|-
| || RECV_LIMIT = %lld || ||
|-
| || PTP_SB_SEND_EXT = %lld || ||
|-
| || PTP_SEND_INTERVAL_MIN = %lld || ||
|-
| || PTP_ACCEPT_DELAY = %lld || ||
|-
| || FLAGS = %llx || ||
|-
| } || || ||
|-
|}
 
=== Special notes ===
 
==== PSP Minis ====
On few Games there are predefined changes set for the Core within the emulator.
 
{| class="wikitable sortable"
|-
! Title ID !! Title Name !! Note
|-
| NPEZ00001 || Puzzle Scape Mini || AW.DISCARD_EDGE = 20000<br> AW.DECODE_WAIT = 10000
|-
| NPEZ00002 || Stand O'Food || DRAWN_IMAGE_SCALE = 1
|-
| NPEZ00003 || Mahjongg Artifacts Chapter 2 || AW.LINEAR_ADRS = 40<br> AW.DISABLE_FB_TEX = 100<br> AW.DISCARD_EDGE = 20000
|-
| NPEZ00021 || Pinball Dreams || DRAWN_IMAGE_SCALE = 1
|-
| NPEZ00022 || Pinball Fantasies || DRAWN_IMAGE_SCALE = 1
|-
| NPEZ00027 || Sudoku || AUDIO.SLEEP = 421
|-
| NPEZ00028 || Bowling 3D ||
|-
| NPEZ00031 || Hero Of Sparta ||
|-
| NPEZ00041 || Blast Off ||
|-
| NPEZ00046 || Brainpipe ||
|-
| NPEZ00093 || Tetris *1) || AW.SINGLE_BUF = 80<br>AW.REUSE_ADRS = 110000
|-
| NPEZ00094 || Yummy Yummy Cooking Jam || AW.SINGLE_BUF = 880<br>AW.DECODE_WAIT = 10000
|-
| NPEZ00105 || Telegraph - Sudoku & Kakuro || DRAWN_IMAGE_SCALE= 1
|-
| NPEZ00106 || Sudoku und Kakuro: Welt Edition || DRAWN_IMAGE_SCALE = 1
|-
| NPEZ00107 || Spot The Differences! || DRAWN_IMAGE_SCALE = 1
|-
| NPEZ00108 || Finde die Unterschiede! Welt Edition || DRAWN_IMAGE_SCALE = 1
|-
| NPEZ00112 || Telegraph Crosswords || DRAWN_IMAGE_SCALE = 1
|-
| NPEZ00113 || Kreuzwortraetsel: Welt Edition || DRAWN_IMAGE_SCALE = 1
|-
| NPEZ00125 || Pallurikio ||
|-
| NPEZ00194 || Mahjongg Artifacts || AW.LINEAR_ADRS = 40<br>AW.DISABLE_FB_TEX = 100<br>AW.DISCARD_EDGE = 20000
|-
| NPEZ00219 || Arctic Adventures: Polar's Puzzles ||
|-
| NPEZ00381 || Fighting Fantasy - Talisman of death || AW.THR_PIXEL_OFST = 0
|-
| NEPZ00444 ||  Jetpack Joyride  || AW.CLOAD_MODE = 1
|-
| NPUZ00002 || Bowling 3D ||
|-
| NPUZ00005 || Hero Of Sparta ||
|-
| NPUZ00006 || Mahjongg Artifacts Chapter 2 || AW.LINEAR_ADRS = 40<br>AW.DISABLE_FB_TEX = 100<br>AW.DISCARD_EDGE = 20000
|-
| NPUZ00009 || Brainpipe ||
|-
| NPUZ00017 || Pinball Fantasies || DRAWN_IMAGE_SCALE = 1
|-
| NPUZ00018 || Yummy Yummy Cooking Jam || AW.SINGLE_BUF = 880<br>AW.DECODE_WAIT = 10000
|-
| NPUZ00021 || Blast Off ||
|-
| NPUZ00029 || Stand O' Food || DRAWN_IMAGE_SCALE = 1
|-
| NPUZ00034 || Spot The Differences! || DRAWN_IMAGE_SCALE = 1
|-
| NPUZ00054 || Pinball Dreams || DRAWN_IMAGE_SCALE = 1
|-
| NPUZ00058 || SuperMarket Mania || DRAWN_IMAGE_SCALE = 1
|-
| NPUZ00062 || Mahjongg Artifacts || AW.LINEAR_ADRS = 40<br>AW.DISABLE_FB_TEX = 100<br>AW.DISCARD_EDGE = 20000
|-
| NPUZ00099 || Pallurikio ||
|-
| NPUZ00114 || Arctic Adventures: Polar's Puzzles ||
|-
| NPUZ00292 || Jetpack Joyride || AW.CLOAD_MODE = 1
|-
|}
 
*1) SFO: PP, officially wont run on ps3 as no iso.bin and no proper minis file (only psp officially supported)
 
==== PSP HD Remasters ====
 
And these PSP Remaster Games got a MINIS2.EDAT setting definitions for the Emulator Core.
 
{| class="wikitable sortable"
|-
! Disc Title ID !! NP Title ID !! Title Name !! Note
|-
| BLJM85001 || NPJB40001 || Monster Hunter Portable 3rd HD Ver || VERSION = 0xFFFFFFFF<br>
S3D.ENABLE = 2<br>
SDRAM_SIZE = 02800000<br>
MIPS_CODE_BLOCK_SIZE = 8192<br> (next settings are done internally and not part of MINIS2)<br>
DRAWN_IMAGE_SCALE = 4<br>
AW.EXT_MODE = 3<br>
TRANS_CACHE_SIZE = 1000000<br>
VSYNC_OFFSET_US = 2000<br>
ADHOC.EMUPA_TITLE_ID = ULJM05800<br>
ADHOC.EMUPA_INITIAL_SERVER = 1<br>
ADHOC_PARTY = 1<br>
|-
| BLJM85002 || NPJB40002 || K-ON Houkago Live HD Ver || VERSION = 0xFFFFFFFF<br>
AW.EXT_MODE = 3<br>
AW.EXT_CMD = 2<br>
SDRAM_SIZE = 02800000<br>
ADDITIONAL_KEY_ASSIGN = 8000000000000000<br>
S3D.ENABLE = 1<br>
ADHOC.EMUPA_TITLE_ID = ULJM05709
|-
| BLJM85003 || NPJB40003 || Shin Sangoku Musou Multi Raid 2 HD Ver || VERSION = 0xFFFFFFFF<br>
AW.EXT_MODE = 3<br>
AW.EXT_CMD = 2<br>
SDRAM_SIZE = 02800000<br>
ADDITIONAL_KEY_ASSIGN = 0000000047C6C544<br>
S3D.ENABLE = 1<br>
ADHOC.EMUPA_TITLE_ID = ULJM05637<br>
AW.VRAM_MODE = 1<br>
SAVEDATA_LOAD_CACHE_TARGET_NAME = ULJM05637DQUEST
|-
| BLJM85004 || NPJB00293<br>NPJN00005 ||Eiyuu Densetsu Sora no Kiseki FC Kai HD Edition || VERSION = 0xFFFFFFFF<br>
SDRAM_SIZE = 03000000<br>
ADDITIONAL_KEY_ASSIGN = 0000000047C6C544<br>
S3D.ENABLE = 1<br>
AW.EXT_MODE = 3<br>
AW.EXT_CMD = 3<br>
ADHOC_PARTY = 0<br>
VSYNC_OFFSET_US = 2000
|-
|  BLJM85005 || NPJB00334<br>NPJN00007||Eiyuu Densetsu: Sora no Kiseki SC Kai HD Edition || VERSION = 0xFFFFFFFF<br>
SDRAM_SIZE = 04000000<br>
CODE_SIZE_LIMIT = 00800000<br>
ADDITIONAL_KEY_ASSIGN = 8000000000000000<br>
S3D.ENABLE = 2<br>
AW.EXT_MODE = 3<br>
AW.EXT_CMD = 3<br>
ADHOC_PARTY = 0<br>
VSYNC_OFFSET_US = 2000
|-
|  BLJM85006 || NPJB00360<br>NPJN00008||Eiyuu Densetsu: Sora no Kiseki the 3rd: Kai HD Edition || VERSION = 0xFFFFFFFF<br>
SDRAM_SIZE = 04000000<br>
CODE_SIZE_LIMIT = 00800000<br>
ADDITIONAL_KEY_ASSIGN = 8000000000000000<br>
S3D.ENABLE = 2<br>
AW.EXT_MODE = 3<br>
AW.EXT_CMD = 3<br>
ADHOC_PARTY = 0<br>
|}
 
DiscIDs inside emulator: http://pastie.org/pastes/4367964/
 
=== XMB Settings ===
 
Options added to XMB on Game Settings. Options can be set individually.
 
<!--//
may be here also the values used on xregistry, not sure if it s good idea to disturb the xregistry page
//-->
{| class="wikitable sortable"
|-
! XMB Settings!! Values & Description !! Remarks !! [http://www.ps3devwiki.com/wiki/XRegistry.sys XRegistry.sys ]
|-
| PSP Remaster - Screen Mode || Sets the display size of the screen during gameplay. This setting can only be used when outputting video to an HD TV.<ul><li>Normal  </li><li>Full Screen ||  The equivalent option for ps/ps2 games, PS/PS2 Upscaling, works on SDTV.  || -
|-
| PSP Remaster - 3D Display ||  Sets whether or not to display Images in 3D.You can also adjust the depth of 3D images. This setting can only used when playing a stereoscopic 3D game using a 3D TV.<ul><li>Off </li><li>On : <ul></li><li>7 (Strong) </li><li>6 </li><li>5 (Normal)  </li><li>4  </li><li>3 </li><li>2 </li><li>1 (Weak) || - || -
|-
| PSP Remaster - Ad Hoc Mode Channel || Set a channel for use in ad hoc mode. Choose the same channel as the person you want to connect with.<ul><li>Automatic  </li><li>1 </li><li>6 </li><li>11 ||  - || -
|-
| PSP Remaster - Ad Hoc Mode || Sets whether or not to use ad hoc mode over a wireless LAN.<ul><li>Off </li><li>On || - || -
|-
| "PSP EMU" Menu || Enable/disable the options on XMB described above.<ul><li>Off </li><li>On || <!--//this settings is not on the table of debug settings because was added recently 3.70? , name should be double crossed//-->  See [http://www.ps3devwiki.com/wiki/QA_Flagging#Debug_Settings_.28CEX.2FDEX.29 debug settings]  || -
|-
|}
 
=== NID ===
<pre>
 
Library: GprofManStub
0x6A05A80D sceGprofSetProfil
0x799D0A67 sceGprofFreeProfil
 
Library: GprofManWeak
0x6A05A80D sceGprofSetProfil_Weak
0x799D0A67 sceGprofFreeProfil_Weak
 
Library: InterruptManager
0x5CB5A78B sceKernelSuspendSubIntr
0x7860E0DC sceKernelResumeSubIntr
0x8A389411 sceKernelDisableSubIntr
0xCA04A2B9 sceKernelRegisterSubIntrHandler
0xD61E6961 sceKernelReleaseSubIntrHandler
0xEEE43F47 sceKernelRegisterUserSpaceIntrStack
0xFB8E22EC sceKernelEnableSubIntr
0xFC4374B8 sceKernelIsSubInterruptOccurred
 
Library: IoFileMgrForUser
0x06A70004 sceIoMkdir
0x08BD7374 sceIoGetDevType
0x0FACAB19 sceIoWriteAsync
0x109F50BC sceIoOpen
0x1117C65F sceIoRmdir
0x1B385D8F sceIoLseek32Async
0x27EB27B8 sceIoLseek
0x3251EA56 sceIoPollAsync
0x35DBD746 sceIoWaitAsyncCB
0x42EC03AC sceIoWrite
0x54F5FB11 sceIoDevctl
0x55F4717D sceIoChdir
0x5C2BE2CC sceIoGetFdList
0x63632449 sceIoIoctl
0x68963324 sceIoLseek32
0x6A638D83 sceIoRead
0x6D08A871 sceIoUnassign
0x71B19E77 sceIoLseekAsync
0x779103A0 sceIoRename
0x810C4BC3 sceIoClose
0x89AA9906 sceIoOpenAsync
0xA0B5A7C2 sceIoReadAsync
0xA12A0514 sceIoSetAsyncCallback
0xAB96437F sceIoSync
0xACE946E8 sceIoGetstat
0xB293727F sceIoChangeAsyncPriority
0xB29DDF9C sceIoDopen
0xB2A628C1 sceIoAssign
0xB8A740F4 sceIoChstat
0xCB05F8D6 sceIoGetAsyncStat
0xE23EEC33 sceIoWaitAsync
0xE3EB004C sceIoDread
0xE8BC6571 sceIoCancel
0xE95A012B sceIoIoctlAsync
0xEB092469 sceIoDclose
0xF27A9C51 sceIoRemove
0xFF5940B6 sceIoCloseAsync
 
Library: Kernel_Library
0x092968F4 sceKernelCpuSuspendIntr
0x15B6446B sceKernelUnlockLwMutex
0x1839852A sceKernelMemcpy
0x1FC64E09 sceKernelLockLwMutexCB
0x293B45B8 sceKernelGetThreadId_kernel
0x37431849 sceKernelTryLockLwMutex_600
0x3B84732D sceKernelCpuResumeIntrWithSync
0x47A0B729 sceKernelIsCpuIntrSuspended
0x5F10D406 sceKernelCpuResumeIntr
0xA089ECA4 sceKernelMemset
0xB55249D2 sceKernelIsCpuIntrEnable
0xBEA46419 sceKernelLockLwMutex
0xC1734599 sceKernelReferLwMutexStatus
0xD13BDE95 sceKernelCheckThreadStack_user
0xDC692EE3 sceKernelTryLockLwMutex
0xFA835CDE sceKernelGetTlsAddr
 
Library: LoadExecForUser
0x05572A5F sceKernelExitGame
0x2AC9954B sceKernelExitGameWithStatus
0x362A956B sceKernelSafetyCheck1
0x4AC57943 sceKernelRegisterExitCallback
0x8ADA38D3 sceKernelLoadExecNpDrm
0xBD2F1094 sceKernelLoadExec
 
Library: ModuleMgrForUser
0x2E0911AA sceKernelUnloadModule
0x50F0C1EC sceKernelStartModule
0x644395E2 sceKernelGetModuleIdList
0x748CBED9 sceKernelQueryModuleInfo
0x8F2DF740 sceKernelStopUnloadSelfModuleWithStatus
0x977DE386 sceKernelLoadModule
0xB7F46618 sceKernelLoadModuleByID
0xCC1D3699 sceKernelStopUnloadSelfModule
0xCDE1C1FE sceKernelCheckTextSegment
0xD1FF982A sceKernelStopModule
0xD2FBC957 sceKernelGetModuleGPByAddress
0xD675EBB8 sceKernelSelfStopUnloadModule
0xD8B73127 sceKernelGetModuleIdByAddress
0xE4C4211C sceKernelLoadModuleWithBlockOffset
0xF0A26395 sceKernelGetModuleId
0xF2D8D1B4 sceKernelLoadModuleNpDrm
0xF9275D98 sceKernelLoadModuleBufferUsbWlan
0xFBE27467 sceKernelLoadModuleByIDWithBlockOffset
0xFEF27DC1 sceKernelLoadModuleDNAS
 
Library: StdioForUser
0x0CBB0571 sceKernelStdioLseek
0x172D316E sceKernelStdin
0x3054D478 sceKernelStdioRead
0x432D8F5C sceKernelRegisterStdoutPipe
0x6F797E03 sceKernelRegisterStderrPipe
0x924ABA61 sceKernelStdioOpen
0x9D061C19 sceKernelStdioClose
0xA3B931DB sceKernelStdioWrite
0xA46785C9 sceKernelStdioSendChar
0xA6BAB2E9 sceKernelStdout
0xF78BA90A sceKernelStderr
 
Library: SysMemUserForUser
0x13A5ABEF sceKernelPrintf
0x1B4217BC sceKernelSetCompiledSdkVersion630
0x237DBD4F sceKernelAllocPartitionMemory
0x315AD3A0 sceKernelSetCompiledSdkVersion380_390
0x342061E5 sceKernelSetCompiledSdkVersion370
0x35669D4C sceKernelSetCompiledSdkVersion600_620
0x358CA1BB sceKernelSetCompiledSdkVersion660
0x50F61D8A sceKernelFreeMemoryBlock
0x7591C7DB sceKernelSetCompiledSdkVersion100
0x7893F79A sceKernelSetCompiledSdkVersion570_570
0x91DE343C sceKernelSetCompiledSdkVersion500_550
0x9D9A5BA1 sceKernelGetBlockHeadAddr
0xA291F107 sceKernelMaxFreeMemSize
0xB6D61D02 sceKernelFreePartitionMemory
0xD8DE5C1E sceKernelSafetyCheck0
0xDB83A952 sceKernelGetMemoryBlockAddr
0xEBD5C3E6 sceKernelSetCompiledSdkVersion395_405
0xF77D77CB sceKernelSetCompilerVersion
0xF919F628 sceKernelTotalFreeMemSize
0xFC114573 sceKernelGetCompiledSdkVersion
0xFE707FDF sceKernelAllocMemoryBlock
 
Library: ThreadManForUser
0x034A921F sceKernelGetVTimerTime
0x0C106E53 sceKernelRegisterThreadEventHandler
0x0D81716A sceKernelPollMbx
0x0DDCD2C9 sceKernelTryLockMutex
0x110DEC9A sceKernelUSec2SysClock
0x1181E963 sceKernelDelaySysClockThreadCB
0x17C1684E sceKernelReferThreadStatus
0x18260574 sceKernelReceiveMbx
0x19CFF145 sceKernelCreateLwMutex
0x1AF94D03 sceKernelDonateWakeupThread
0x1D371B8A sceKernelCancelVpl
0x1FB15A32 sceKernelSetEventFlag
0x20FFF560 sceKernelCreateVTimer
0x278C0DF5 sceKernelWaitThreadEnd
0x27E22EC2 sceKernelResumeDispatchThread
0x28B6489C sceKernelDeleteSema
0x293B45B8 sceKernelGetThreadId
0x2A3D44FF sceKernelGetCallbackCount
0x2C34E053 sceKernelReleaseWaitThread
0x30FD48F0 sceKernelPollEventFlag
0x328C546A sceKernelWaitEventFlagCB
0x328F9E52 sceKernelDeleteVTimer
0x32BF938E sceKernelDeleteTlspl
0x33BE4024 sceKernelReferMsgPipeStatus
0x349B864D sceKernelCancelMsgPipe
0x349D6D6C sceKernelCheckCallback
0x369ED59D sceKernelGetSystemTimeLow
0x369EEB6B sceKernelReferThreadEventHandlerStatus
0x383F7BCC sceKernelTerminateDeleteThread
0x39810265 sceKernelReferVplStatus
0x3AD58B8C sceKernelSuspendDispatchThread
0x3B183E26 sceKernelGetThreadExitStatus
0x3F53E640 sceKernelSignalSema
0x402FCF22 sceKernelWaitEventFlag
0x446D8DE6 sceKernelCreateThread
0x4A719FB2 sceKernelFreeTlspl
0x4C145944 sceKernelReferLwMutexStatusByID
0x4E3A1105 sceKernelWaitSema
0x52089CA1 sceKernelGetThreadStackFreeSize
0x532A522E _sceKernelExitThread
0x53B00E9A sceKernelSetVTimerHandlerWide
0x542AD630 sceKernelSetVTimerTime
0x55C20A00 sceKernelCreateEventFlag
0x56C039B5 sceKernelCreateVpl
0x57CF62DD sceKernelGetThreadmanIdType
0x58B1F937 sceKernelPollSema
0x5BF4DD27 sceKernelLockMutexCB
0x5F32BEAA sceKernelReferVTimerStatus
0x60107536 sceKernelDeleteLwMutex
0x616403BA sceKernelTerminateThread
0x623AE665 sceKernelTryAllocateFpl
0x627E6F3A sceKernelReferSystemStatus
0x64D4540E sceKernelReferThreadProfiler
0x65F54FFB _sceKernelAllocateTlspl
0x6652B8CA sceKernelSetAlarm
0x68DA9E36 sceKernelDelayThreadCB
0x6B30100F sceKernelUnlockMutex
0x6D212BAC sceKernelWaitSemaCB
0x6E9EA350 _sceKernelReturnFromCallback
0x71BC9871 sceKernelChangeThreadPriority
0x721067F3 sceKernelReferTlsplStatus
0x72F3C145 sceKernelReleaseThreadEventHandler
0x730ED8BC sceKernelReferCallbackStatus
0x74829B76 sceKernelReceiveMsgPipe
0x75156E8F sceKernelResumeThread
0x7C0DC2A0 sceKernelCreateMsgPipe
0x7C41F2C2 sceKernelSendMsgPipeCB
0x7E65B999 sceKernelCancelAlarm
0x809CE29B sceKernelExitDeleteThread
0x812346E4 sceKernelClearEventFlag
0x8125221D sceKernelCreateMbx
0x8218B4DD sceKernelReferGlobalProfiler
0x82826F70 sceKernelSleepThreadCB
0x82BC5777 sceKernelGetSystemTimeWide
0x840E8133 sceKernelWaitThreadEndCB
0x86255ADA sceKernelDeleteMbx
0x876DBFAD sceKernelSendMsgPipe
0x87D4DD36 sceKernelCancelReceiveMbx
0x87D9223C sceKernelCancelMutex
0x884C9F90 sceKernelTrySendMsgPipe
0x89B3D48C sceKernelDeleteVpl
0x8DAFF657 sceKernelCreateTlspl
0x8FFDF9A2 sceKernelCancelSema
0x912354A7 sceKernelRotateThreadReadyQueue
0x94416130 sceKernelGetThreadmanIdList
0x94AA61EE sceKernelGetThreadCurrentPriority
0x9944F31F sceKernelSuspendThread
0x9ACE131E sceKernelSleepThread
0x9FA03CD3 sceKernelDeleteThread
0xA1F78052 _sceKernelReturnFromChangeStack
0xA66B0120 sceKernelReferEventFlagStatus
0xA8AA591F sceKernelCancelFpl
0xA8E8C846 sceKernelReferMbxStatus
0xA9C2CB9A sceKernelReferMutexStatus
0xAA73C935 sceKernelExitThread
0xAF36D708 sceKernelTryAllocateVpl
0xB011B11F sceKernelLockMutex
0xB2C25152 sceKernelSetSysClockAlarm
0xB3A59970 sceKernelGetVTimerBase
0xB736E9FF sceKernelFreeVpl
0xB7C18B77 sceKernelGetVTimerBaseWide
0xB7D098C6 sceKernelCreateMutex
0xBA4051D6 sceKernelCancelCallback
0xBA6B92E2 sceKernelSysClock2USec
0xBC6FEBC5 sceKernelReferSemaStatus
0xBC80EC7C sceKernelExtendThreadStack
0xBD123D9E sceKernelDelaySysClockThread
0xBED27435 sceKernelAllocateVpl
0xC07BB470 sceKernelCreateFpl
0xC0B3FFD2 sceKernelGetVTimerTimeWide
0xC11BA8C4 sceKernelNotifyCallback
0xC68D9437 sceKernelStartVTimer
0xC8CD158C sceKernelUSec2SysClockWide
0xCD203292 sceKernelCancelEventFlag
0xCEADEB47 sceKernelDelayThread
0xD0AEEE87 sceKernelStopVTimer
0xD13BDE95 sceKernelCheckThreadStack
0xD2D615EF sceKernelCancelVTimerHandler
0xD59EAD2F sceKernelWakeupThread
0xD6DA4BA1 sceKernelCreateSema
0xD8199E4C sceKernelReferFplStatus
0xD8B299AE sceKernelSetVTimerHandler
0xD979E9BF sceKernelAllocateFpl
0xDAA3F564 sceKernelReferAlarmStatus
0xDB738F35 sceKernelGetSystemTime
0xDF52098F sceKernelTryReceiveMsgPipe
0xE1619D7C sceKernelSysClock2USecWide
0xE7282CB6 sceKernelAllocateFplCB
0xE81CAF8F sceKernelCreateCallback
0xE9B3061E sceKernelSendMbx
0xEA748E31 sceKernelChangeCurrentThreadAttr
0xEC0A693F sceKernelAllocateVplCB
0xED1410E0 sceKernelDeleteFpl
0xEDBA5844 sceKernelDeleteCallback
0xEF9E4C70 sceKernelDeleteEventFlag
0xF0B7DA1C sceKernelDeleteMsgPipe
0xF3986382 sceKernelReceiveMbxCB
0xF475845D sceKernelStartThread
0xF6414A71 sceKernelFreeFpl
0xF8170FBE sceKernelDeleteMutex
0xFB6425C3 sceKernelSetVTimerTimeWide
0xFBFA697D sceKernelReceiveMsgPipeCB
0xFCCFAD26 sceKernelCancelWakeupThread
0xFFC36A14 sceKernelReferThreadRunStatus
 
Library: ThreadMonForUser
0x13BA4700 sceKernelThreadMonStart
0xAC447E49 sceKernelThreadMonStop
0xBA56557C sceKernelThreadMonSetBuffer
0xCE710A2C sceKernelThreadMonReset
 
Library: UtilsForUser
0x06FB8A63 sceKernelUtilsMt19937UInt
0x16641D70 sceKernelDcacheReadTag
0x27CC57F0 sceKernelLibcTime
0x346F6DA8 sceKernelUtilsSha1BlockUpdate
0x34B9FA9E sceKernelDcacheWritebackInvalidateRange
0x37FB5C42 sceKernelGetGPI
0x3EE30821 sceKernelDcacheWritebackRange
0x43C9A8DB sceKernelL1IcacheInvalidateRange
0x4FD31C9D sceKernelIcacheProbe
0x585F1C09 sceKernelUtilsSha1BlockResult
0x61E1E525 sceKernelUtilsMd5BlockUpdate
0x6AD345D7 sceKernelSetGPO
0x71EC4271 sceKernelLibcGettimeofday
0x77DFF087 sceKernelDcacheProbeRange
0x79D1C3FA sceKernelDcacheWritebackAll
0x80001C4C sceKernelDcacheProbe
0x840259F1 sceKernelUtilsSha1Digest
0x87E81561 sceKernelPutUserLog
0x91E4F6A7 sceKernelLibcClock
0x920F104A sceKernelIcacheInvalidateAll
0x9E5C5086 sceKernelUtilsMd5BlockInit
0xB435DEC5 sceKernelDcacheWritebackInvalidateAll
0xB8D24E78 sceKernelUtilsMd5BlockResult
0xBFA98062 sceKernelDcacheInvalidateRange
0xC2DF770E sceKernelIcacheInvalidateRange
0xC8186A58 sceKernelUtilsMd5Digest
0xE860E75E sceKernelUtilsMt19937Init
0xF8FCD5BA sceKernelUtilsSha1BlockInit
0xFB05FAD0 sceKernelIcacheReadTag
 
Library: deflt
0x0BA3B9CC sceGzipGetCompressedData_deflt
0x106A3552 sceGzipGetName_deflt
0x1B5B82BC sceGzipIsValid_deflt
0x2EE39A64 sceZlibAdler32_deflt
0x44054E03 sceDeflateDecompress_deflt
0x6A548477 sceZlibGetCompressedData_deflt
0x6DBCF897 sceGzipDecompress_deflt
0x8AA82C92 sceGzipGetInfo_deflt
0xA9E4FB28 sceZlibDecompress_deflt
0xAFE01FD3 sceZlibGetInfo_deflt
0xB767F9A0 sceGzipGetComment_deflt
0xE46EB986 sceZlibIsValid_deflt
 
Library: sceAac
0x02098C69 sceAacGetInfoToAddStreamData
0x23D35CAE sceAacTermResource
0x33B8C009 sceAacExit
0x506BF66C sceAacGetSumDecodedSample
0x523347D9 sceAacGetLoopNum
0x5CFFC57C sceAacInitResource
0x61AA43C9 sceAacEndEntry
0x6C05813B sceAacStartEntry
0x6DC7758A sceAacGetMaxOutputSample
0x7E4CFEE4 sceAacDecode
0xAC6DCBE3 sceAacNotifyAddStreamData
0xBBDD6403 sceAacSetLoopNum
0xD2DA2BBA sceAacResetPlayPosition
0xD7C51541 sceAacCheckStreamDataNeeded
0xE0C89ACA sceAacInit
 
Library: sceAdler
0x9702EF11 sceAdler32
 
Library: sceAtrac3plus
0x0C116E1B sceAtracLowLevelDecode
0x0E2A73AB sceAtracSetData
0x0FAE370E sceAtracSetHalfwayBufferAndGetID
0x132F1ECA sceAtracReinit
0x1575D64B sceAtracLowLevelInitDecoder
0x231FC6B7 _sceAtracGetContextAddress
0x2DD3E298 sceAtracGetBufferInfoForResetting
0x31668BAA sceAtracGetChannel
0x36FAABFB sceAtracGetNextSample
0x3F6E26B5 sceAtracSetHalfwayBuffer
0x5622B7C1 sceAtracSetAA3DataAndGetID
0x5CF9D852 sceAtracSetMOutHalfwayBuffer
0x5D268707 sceAtracGetStreamDataInfo
0x5DD66588 sceAtracSetAA3HalfwayBufferAndGetID
0x61EB33F5 sceAtracReleaseAtracID
0x644E5607 sceAtracResetPlayPosition
0x6A8C3CD5 sceAtracDecodeData
0x780F88D1 sceAtracGetAtracID
0x7A20E7AF sceAtracSetDataAndGetID
0x7DB31251 sceAtracAddStreamData
0x83BF7AFD sceAtracSetSecondBuffer
0x83E85EA0 sceAtracGetSecondBufferInfo
0x868120B5 sceAtracSetLoopNum
0x9AE849A7 sceAtracGetRemainFrame
0x9CD7DE03 sceAtracSetMOutHalfwayBufferAndGetID
0xA2BBA8BE sceAtracGetSoundSample
0xA554A158 sceAtracGetBitrate
0xB3B5D042 sceAtracGetOutputChannel
0xCA3CA3D2 sceAtracGetBufferInfoForReseting
0xD1F59FDB sceAtracStartEntry
0xD5C28CC0 sceAtracEndEntry
0xD6A5F2F7 sceAtracGetMaxSample
0xE23E3A35 sceAtracGetNextDecodePosition
0xE88F759B sceAtracGetInternalErrorInfo
0xECA32A99 sceAtracIsSecondBufferNeeded
0xFAA4F89B sceAtracGetLoopStatus
 
Library: sceAudio
0x01562BA3 sceAudioOutput2Reserve
0x086E5895 sceAudioInputBlocking
0x136CAF51 sceAudioOutputBlocking
0x13F592BC sceAudioOutputPannedBlocking
0x2D53F36E sceAudioOutput2OutputBlocking
0x41EFADE7 sceAudioOneshotOutput
0x43196845 sceAudioOutput2Release
0x5EC81C55 sceAudioChReserve
0x63F2889C sceAudioOutput2ChangeLength
0x647CEF33 sceAudioOutput2GetRestSample
0x6D4BEC68 sceAudioInput
0x6FC46853 sceAudioChRelease
0x7DE61688 sceAudioInputInit
0x87B2E651 sceAudioWaitInputEnd
0x8C1009B2 sceAudioOutput
0x95FD0C2D sceAudioChangeChannelConfig
0xA633048E sceAudioPollInputEnd
0xA708C6A6 sceAudioGetInputLength
0xB011922F sceAudioGetChannelRestLength
0xB7E1D8E7 sceAudioChangeChannelVolume
0xCB2E439E sceAudioSetChannelDataLen
0xE2D56B2D sceAudioOutputPanned
0xE926D3FB sceAudioInputInitEx
0xE9D97901 sceAudioGetChannelRestLen
 
Library: sceAudioRouting
0x28235C56 sceAudioRoutingGetVolumeMode
0x36FD8AA9 sceAudioRoutingSetMode
0x39240E7D sceAudioRoutingGetMode
0xBB548475 sceAudioRoutingSetVolumeMode
 
Library: sceBase16
0x7AD4677A sceBase16Encoder
0xFF021EBB sceBase16Decoder
 
Library: sceBase32
0x1D2F25FE sceBase32Encoder
0x79AE12DD sceBase32HexEncoder
0xC593B079 sceBase32HexDecoder
0xD5A58F29 sceBase32Decoder
 
Library: sceBase64
0x3AE99AAF sceBase64Decoder
0x43543731 sceBase64Encoder
 
Library: sceCcc
0x00D1378F sceCccUTF8toUTF16
0x068C4320 sceCccEncodeSJIS
0x17E1D813 sceCccSetErrorCharUTF8
0x41B724A5 sceCccUTF16toUTF8
0x4BDEB2A8 sceCccStrlenUTF16
0x67BF0D19 sceCccIsValidSJIS
0x6F82EE03 sceCccUTF8toSJIS
0x70ECAA10 sceCccUCStoJIS
0x76E33E9C sceCccIsValidUCS2
0x8406F469 sceCccEncodeUTF16
0x90521AC5 sceCccIsValidUTF8
0x92C05851 sceCccEncodeUTF8
0x953E6C10 sceCccDecodeSJIS
0xA2D5D209 sceCccIsValidJIS
0xA62E6E80 sceCccSJIStoUTF8
0xB4D1CBBF sceCccSetTable
0xB7D3C112 sceCccStrlenUTF8
0xB8476CF4 sceCccSetErrorCharUTF16
0xBD11EEF3 sceCccIsValidUnicode
0xBEB47224 sceCccSJIStoUTF16
0xC56949AD sceCccSetErrorCharSJIS
0xC6A8BEE2 sceCccDecodeUTF8
0xCC0A8BDA sceCccIsValidUTF16
0xD2B18485 sceCccIsValidUCS4
0xD9392CCB sceCccStrlenSJIS
0xE0CF8091 sceCccDecodeUTF16
0xF1B73D12 sceCccUTF16toSJIS
0xFB7846E2 sceCccJIStoUCS
 
Library: sceCtrl
0x02BAAD91 sceCtrlGetSamplingCycle
0x0B588501 sceCtrlReadLatch
0x1F4011E6 sceCtrlSetSamplingMode
0x1F803938 sceCtrlReadBufferPositive
0x3A622550 sceCtrlPeekBufferPositive
0x60B81F86 sceCtrlReadBufferNegative
0x6841BE1A sceCtrlSetRapidFire
0x687660FA sceCtrlGetIdleCancelThreshold
0x6A2774F3 sceCtrlSetSamplingCycle
0xA68FD260 sceCtrlClearRapidFire
0xA7144800 sceCtrlSetIdleCancelThreshold
0xB1D0E5CD sceCtrlPeekLatch
0xC152080A sceCtrlPeekBufferNegative
0xDA6B76A1 sceCtrlGetSamplingMode
 
Library: sceDeci2pForUser
0x46588220 sceKernelDeci2pOpen
0x5947AE64 sceKernelDeci2pClose
0x6E2E0BF3 sceKernelDeci2pWrite
0x9736CCD5 sceKernelDeci2pRead
0xA9542A53 sceKernelDeci2pRegisterCallback
 
Library: sceDeflt
0x0BA3B9CC sceGzipGetCompressedData
0x106A3552 sceGzipGetName
0x1B5B82BC sceGzipIsValid
0x2EE39A64 sceZlibAdler32
0x44054E03 sceDeflateDecompress
0x6A548477 sceZlibGetCompressedData
0x6DBCF897 sceGzipDecompress
0x8AA82C92 sceGzipGetInfo
0xA9E4FB28 sceZlibDecompress
0xAFE01FD3 sceZlibGetInfo
0xB767F9A0 sceGzipGetComment
0xE46EB986 sceZlibIsValid
 
Library: sceDisplay
0x0E20F177 sceDisplaySetMode
0x210EAB3A sceDisplayGetAccumulatedHcount
0x289D82FE sceDisplaySetFrameBuf
0x36CDFADE sceDisplayWaitVblank
0x40F1469C sceDisplayWaitVblankStartMulti
0x46F186C3 sceDisplayWaitVblankStartCB
0x4D4E10EC sceDisplayIsVblank
0x773DD3A3 sceDisplayGetCurrentHcount
0x77ED8B3A sceDisplayWaitVblankStartMultiCB
0x7ED59BC4 sceDisplaySetHoldMode
0x8EB9EC49 sceDisplayWaitVblankCB
0x984C27E7 sceDisplayWaitVblankStart
0x9C6EAAD7 sceDisplayGetVcount
0xB4F378FA sceDisplayIsForeground
0xDBA6C4C4 sceDisplayGetFramePerSec
0xDEA197D4 sceDisplayGetMode
0xEEDA2E54 sceDisplayGetFrameBuf
 
Library: sceDmac
0x617F3FE6 sceDmacMemcpy
 
Library: sceG729
0x13F1028A sceG729DecodeExit
0x17C11696 sceG729DecodeInitResource
0x3489D1F3 sceG729DecodeCore
0x55E14F75 sceG729DecodeInit
0x5A409D1B sceG729EncodeExit
0x74804D93 sceG729DecodeReset
0x890B86AE sceG729DecodeTermResource
0x8C87A2CA sceG729EncodeReset
0x94714D50 sceG729EncodeTermResource
0xAA1E5462 sceG729EncodeInitResource
0xCFCD367C sceG729EncodeInit
0xDB7259D5 sceG729EncodeCore
 
Library: sceGameUpdate
0x596AD78C sceGameUpdateRun
0x5F5D98A6 sceGameUpdateAbort
0xBB4B68DE sceGameUpdateTerm
0xCBE69FB3 sceGameUpdateInit
 
Library: sceGe_user
0x03444EB4 sceGeListSync
0x05DB22CE sceGeUnsetCallback
0x0BF608FB sceGeRestoreContext
0x1C0D95A6 sceGeListEnQueueHead
0x1F6752AD sceGeEdramGetSize
0x438A385A sceGeSaveContext
0x4C06E472 sceGeContinue
0x57C8945B sceGeGetMtx
0x5FB86AB0 sceGeListDeQueue
0xA4FC06A4 sceGeSetCallback
0xAB49E76A sceGeListEnQueue
0xB287BD61 sceGeDrawSync
0xB448EC0D sceGeBreak
0xB77905EA sceGeEdramSetAddrTranslation
0xDC93CFEF sceGeGetCmd
0xE0D68148 sceGeListUpdateStallAddr
0xE47E40E4 sceGeEdramGetAddr
 
Library: sceHeap
0x0E875980 sceHeapReallocHeapMemory
0x1C84B58D sceHeapReallocHeapMemoryWithOption
0x2A0C2009 sceHeapGetMallinfo
0x2ABADC63 sceHeapFreeHeapMemory
0x2B7299D8 sceHeapAllocHeapMemoryWithOption
0x4929B40D sceHeapGetTotalFreeSize
0x7012BBDD sceHeapIsAllocatedHeapMemory
0x70210B73 sceHeapDeleteHeap
0x7DE281C2 sceHeapCreateHeap
0xA8E102A0 sceHeapAllocHeapMemory
 
Library: sceHprm
0x208DB1BD sceHprmIsRemoteExist
0x219C58F1 sceHprmIsMicrophoneExist
0x2BCEC83E sceHprmPeekLatch
0x40D2F9F0 sceHprmReadLatch
0x444ED0B7 sceHprmUnregitserCallback
0x7E69EDA4 sceHprmIsHeadphoneExist
0xC7154136 sceHprmRegisterCallback
0xFD7DE6CD sceHprmUnregisterCallback
 
Library: sceHttp
0x0282A3BD sceHttpGetContentLength
0x03D9526F sceHttpSetResolveRetry
0x06488A1C sceHttpSetCookieSendCallback
0x0809C831 sceHttpEnableRedirect
0x0B12ABFB sceHttpDisableCookie
0x0DAFA58F sceHttpEnableCookie
0x15540184 sceHttpDeleteHeader
0x1A0EBB69 sceHttpDisableRedirect
0x1CEDB9D4 sceHttpFlushCache
0x1F0FC3E3 sceHttpSetRecvTimeOut
0x2255551E sceHttpGetNetworkPspError
0x267618F4 sceHttpSetAuthInfoCallback
0x2A6C3296 sceHttpSetAuthInfoCB
0x2C3C82CF sceHttpFlushAuthList
0x3A67F306 sceHttpSetCo

Latest revision as of 13:22, 27 February 2024

Warning
Warning
This wiki page is temporally under rebuilding, the previous content has been splitted and moved to: PS1 Emulation, PS2 Emulation, PSP Emulation
Now is going to be repurposed as an introduction to general emulation concepts and as a wiki navigation node to link to other relates pages, if you want to collaborate join the Discussion

Introduction[edit | edit source]

Links[edit | edit source]

XMB settings related with emulators[edit | edit source]

XMB game settings related with PS1, PS2, PSP emulators

See the info in the official user guide and some samples

  • In XMB Settings[Game Settings][PS/PS2 Upscaler] (added since firmware 1.80, stored in XRegistry.sys/setting/game/emuUpConvert)
    • [Off] - Disable upscaled output.
    • [Normal] - Upscale and display at a size that matches the screen size (keep 4:3 aspect ratio)
    • [Full] - Upscale and display at full screen by changing proportions and stretching the image (to widescreen)
  • In XMB Settings[Game Settings][PS/PS2 Smoothing] (added since firmware 1.80, stored in XRegistry.sys/setting/game/emuSmoothing)
    • [Off] - Disable smoothing
    • [On] - Use smoothing to reduce the roughness of the displayed image (note: when titles that support progression scan have this option turned on, they revert back to 480p with no alterations)
  • In XMB Settings[Game Settings][PSP™ Remaster - Screen Mode] (stored in XRegistry.sys/setting/game/pspemuViewmode)
    • Sets the display size of the screen during gameplay. This setting can only be used when outputting video to an HD TV
    • [Normal]
    • [Full Screen]
  • In XMB Settings[Game Settings][PSP™ Remaster - 3D Display] (stored in XRegistry.sys/setting/game/pspemu3dDisplay and pspemu3dDepthAdjust)
    • Sets whether or not to display Images in 3D.You can also adjust the depth of 3D images. This setting can only used when playing a stereoscopic 3D game using a 3D TV
    • [Off]
    • [On]
      • [7] (Strong)
      • [6]
      • [5] (Normal)
      • [4]
      • [3]
      • [2]
      • [1] (Weak)
  • In XMB Settings[Game Settings][PSP™ Remaster - Ad Hoc Mode Channel] (stored in XRegistry.sys/setting/game/pspemuAdhocModeCh)
    • Set a channel for use in ad hoc mode. Choose the same channel as the person you want to connect with
    • [Automatic]
    • [1]
    • [6]
    • [11]
  • In XMB Settings[Game Settings][PSP™ Remaster - Ad Hoc Mode] (stored in XRegistry.sys/setting/game/pspemuAdhocModeWlan)
    • Sets whether or not to use ad hoc mode over a wireless LAN
    • [Off]
    • [On]


Resolution[edit | edit source]

PS1 Native resolution[edit | edit source]

Games are always 4:3 with any resolution between 704x480 NTSC / 704x576 PAL (the bios initialisation screen) and lower:

  • Horizontal: 256 (rare e.g. Dragon Warrior VII), 320, 368 (occasionally 384 e.g. SF Zero 3 but not X-Men vs SF which was shrunk to 368), 512, 576, 600, 640 or 704
  • Vertical: 240 (NTSC), 300 (PAL), 480 (NTSC), 576 (PAL)

Tekken 3 uses a strange pixel area of 384x480. Regardless of the screen area, the aspect ratio is still 4:3 for all PlayStation games. Very common resolutions : 320x224 for NTSC and 320x256 for PAL.


PS2 Native Resolution[edit | edit source]

Video output resolution: variable from 256x224 to 1280x1024 (not 1920x1080) pixels.