PARAM.HIS: Difference between revisions
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This file is used to display the changelog texts of a HDD game (category '''HG'''), game patches (category '''GD''' with '''APP_VER'''), and gamedata (category '''GD''' without '''APP_VER'''). | This file is used to display the changelog texts of a HDD game (category '''HG'''), game patches (category '''GD''' with '''APP_VER'''), and gamedata (category '''GD''' without '''APP_VER'''). | ||
Texts are displayed under the option "'''Update History'''" when pressing triangle over his icon. | Texts are displayed under the option "'''Update History'''" when pressing triangle over his icon. | ||
Others category : Option not available on XMB but text is displayed during download. | |||
PARAM.HIP files are the "source" file, contained in the root of a Install_Package.pkg. When the package is installed the system adds at the beggining of the "source" file 10 bytes containing his timestamp (date and time when is installed), and copyes it in the install folder as PARAM.HIS. | PARAM.HIP files are the "source" file, contained in the root of a Install_Package.pkg. When the package is installed the system adds at the beggining of the "source" file 10 bytes containing his timestamp (date and time when is installed), and copyes it in the install folder as PARAM.HIS. | ||
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Severall PARAM_'''xx'''.HIP files can be included in a .pkg for different [[Content_Information_Files#Languages|languages]] by adding a number to the end of the filename (e.g. PARAM_'''16'''.HIP for polish language), the system will install only the one that matches the language settings of the user, or the default PARAM.HIP if no other is applicable. | Severall PARAM_'''xx'''.HIP files can be included in a .pkg for different [[Content_Information_Files#Languages|languages]] by adding a number to the end of the filename (e.g. PARAM_'''16'''.HIP for polish language), the system will install only the one that matches the language settings of the user, or the default PARAM.HIP if no other is applicable. | ||
*'''Game examples''' | By adding a PARAM.HIS inside a .PKG (this is not the standard way how its supposed to work) the system manages the file as any "normal" file and copyes it to the install folder without making any file conversion neither updating his timestamp, this can be used to add it to the first release of a homebrew | ||
*'''Game examples''' (using PARAM.HIP) | |||
**HATSUNE MIKU Project Diva (NPJB00047) - patch 1.01 | **HATSUNE MIKU Project Diva (NPJB00047) - patch 1.01 | ||
**Catherine (BLJM60215) - patch 1.01 | **Catherine (BLJM60215) - patch 1.01 | ||
==Internal Structures== | (there are others more recents but the two above give the different diplays: Catherine .HIP is display on Game Data utility and Hatsune .HIP is diplay on game folder. | ||
===PARAM.HIP=== | |||
*'''Homebrew examples''' (using PARAM.HIP) | |||
**None yet | |||
*'''Homebrew examples''' (using PARAM.HIS) | |||
**Paintown 3.5 by Markus95 | |||
**Solar 4.1 by Condorstrike | |||
== Internal Structures == | |||
=== PARAM.HIP === | |||
This structure is repeated several times inside the file, one time for each text row, the controll byte "'''0A'''" displaces text to the next row. | This structure is repeated several times inside the file, one time for each text row, the controll byte "'''0A'''" displaces text to the next row. | ||
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{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
! Description !! | ! Description !! Length !! Example !! Conversion !! Example Converted !! Notes | ||
|- | |- | ||
| Text Line || variable || 52 6F 77 20 31 || utf-8 || Row 1 | | Text Line || variable || 52 6F 77 20 31 || utf-8 || Row 1 | ||
Line 31: | Line 45: | ||
|} | |} | ||
===PARAM.HIS=== | === PARAM.HIS === | ||
This structure is repeated severall times inside the file, one time for each PARAM.HIP included in the file. | This structure is repeated severall times inside the file, one time for each PARAM.HIP included in the file. | ||
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{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
! Description !! | ! Description !! Length !! Example !! Conversion !! Example Converted !!Notes | ||
|- | |- | ||
| Timestamp Mark || 1 byte || 01 || || || Marks the start point of a Timestamp | | Timestamp Mark || 1 byte || 01 || || || Marks the start point of a Timestamp | ||
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|- | |- | ||
| PARAM.HIP || variable || || || || Raw PARAM.HIP | | PARAM.HIP || variable || || || || Raw PARAM.HIP | ||
|} | |} | ||
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Example of a "hand made" [[http://www.sendspace.com/file/chvymx PARAM.HIS]] that simulates 3 patches with 3 text rows each, installed in 3 different years, usefull to copy-paste it inside an installed patch folder (GD category) or a game (HG category) to understand how the .HIP's are cummulated inside a .HIS | Example of a "hand made" [[http://www.sendspace.com/file/chvymx PARAM.HIS]] that simulates 3 patches with 3 text rows each, installed in 3 different years, usefull to copy-paste it inside an installed patch folder (GD category) or a game (HG category) to understand how the .HIP's are cummulated inside a .HIS | ||
==ASCII art== | == ASCII art == | ||
[[Image:PARAMHIS_ASCII_art.png|200px|thumb|right| ]] | [[Image:PARAMHIS_ASCII_art.png|200px|thumb|right| ]] | ||
Because there are a lot of text rows availables it can be made ASCII pictures and logos, the trick here is to first use some online ASCII converter like [[http://www.network-science.de/ascii/ this one]] | Because there are a lot of text rows availables it can be made ASCII pictures and logos, the trick here is to first use some online ASCII converter like [[http://www.network-science.de/ascii/ this one]] | ||
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Example of a "hand made" [[http://www.sendspace.com/file/dbze2k PARAM.HIS]] with the '''PS3DEV''' logo and a strange guy under it '''o0'''. | Example of a "hand made" [[http://www.sendspace.com/file/dbze2k PARAM.HIS]] with the '''PS3DEV''' logo and a strange guy under it '''o0'''. | ||
== Tools == | |||
'''HIP2HIS from Deroad''': This app simply convert a PARAM.HIP file to PARAM.HIS | |||
http://www.mediafire.com/?rv6jajz3nfy53iw | |||
'''make_his by jjolano''': Generates a PARAM.HIS file from a Unix-formatted text file https://github.com/jjolano/make_his | |||
{{File Formats}}<noinclude>[[Category:Main]]</noinclude> |
Latest revision as of 12:16, 31 January 2022
Description[edit | edit source]
This file is used to display the changelog texts of a HDD game (category HG), game patches (category GD with APP_VER), and gamedata (category GD without APP_VER). Texts are displayed under the option "Update History" when pressing triangle over his icon.
Others category : Option not available on XMB but text is displayed during download.
PARAM.HIP files are the "source" file, contained in the root of a Install_Package.pkg. When the package is installed the system adds at the beggining of the "source" file 10 bytes containing his timestamp (date and time when is installed), and copyes it in the install folder as PARAM.HIS.
PARAM.HIS files can be updated by consecutive installations of more .HIP files over the same old .HIS file, this adds the same structure severall times separated by his timestamps and a blank row when displayed in XMB.
Severall PARAM_xx.HIP files can be included in a .pkg for different languages by adding a number to the end of the filename (e.g. PARAM_16.HIP for polish language), the system will install only the one that matches the language settings of the user, or the default PARAM.HIP if no other is applicable.
By adding a PARAM.HIS inside a .PKG (this is not the standard way how its supposed to work) the system manages the file as any "normal" file and copyes it to the install folder without making any file conversion neither updating his timestamp, this can be used to add it to the first release of a homebrew
- Game examples (using PARAM.HIP)
- HATSUNE MIKU Project Diva (NPJB00047) - patch 1.01
- Catherine (BLJM60215) - patch 1.01
(there are others more recents but the two above give the different diplays: Catherine .HIP is display on Game Data utility and Hatsune .HIP is diplay on game folder.
- Homebrew examples (using PARAM.HIP)
- None yet
- Homebrew examples (using PARAM.HIS)
- Paintown 3.5 by Markus95
- Solar 4.1 by Condorstrike
Internal Structures[edit | edit source]
PARAM.HIP[edit | edit source]
This structure is repeated several times inside the file, one time for each text row, the controll byte "0A" displaces text to the next row.
Description | Length | Example | Conversion | Example Converted | Notes |
---|---|---|---|---|---|
Text Line | variable | 52 6F 77 20 31 | utf-8 | Row 1 | |
Line Feed | 1 byte | 0A | Control byte to break the text line |
PARAM.HIS[edit | edit source]
This structure is repeated severall times inside the file, one time for each PARAM.HIP included in the file.
Description | Length | Example | Conversion | Example Converted | Notes |
---|---|---|---|---|---|
Timestamp Mark | 1 byte | 01 | Marks the start point of a Timestamp | ||
Timestamp | 8 bytes | 00 00 00 00 4E F6 59 70 | Decimal ---> Unix time | 1324767600 ---> 2011/12/25 00:00 | |
PARAM.HIP Mark | 1 byte | 02 | Marks the start point of a PARAM.HIP | ||
PARAM.HIP | variable | Raw PARAM.HIP |
Hexadecimal to Decimal online [conversor]
Decimal to Unix Timestamp online [conversor]
Example of a "hand made" [PARAM.HIS] that simulates 3 patches with 3 text rows each, installed in 3 different years, usefull to copy-paste it inside an installed patch folder (GD category) or a game (HG category) to understand how the .HIP's are cummulated inside a .HIS
ASCII art[edit | edit source]
Because there are a lot of text rows availables it can be made ASCII pictures and logos, the trick here is to first use some online ASCII converter like [this one] . The output text of this conversors will not be displayed correctly in PS3 XMB
There is needed to represent this text in the PC using the official fonts from the firmware (US/Europe fonts are in the path dev_flash\data\font\SCE-PS3-RD-R-LATIN.TTF).
Install this font in the PC, open some image or text editor (like photoshop or gimp), paste the text and correct the widths by adding spaces to display it properly.
Example of a "hand made" [PARAM.HIS] with the PS3DEV logo and a strange guy under it o0.
Tools[edit | edit source]
HIP2HIS from Deroad: This app simply convert a PARAM.HIP file to PARAM.HIS http://www.mediafire.com/?rv6jajz3nfy53iw
make_his by jjolano: Generates a PARAM.HIS file from a Unix-formatted text file https://github.com/jjolano/make_his
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