TROPHY.TRP: Difference between revisions

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Trophy installation data.
[[Trophy_files|Trophy]] installation data.


* Version 1 Structure (for PS3):
* Version 1 Structure (for PS3):
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   uint32_t files_count;
   uint32_t files_count;
   uint32_t element_size;
   uint32_t element_size;
   uint32_t unknown;
   uint32_t dev_flag; // 1: dev
   unsigned char padding[36];
   unsigned char padding[36];
</code>
</code>
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   uint32_t files_count;
   uint32_t files_count;
   uint32_t element_size;
   uint32_t element_size;
   uint32_t unknown;
   uint32_t dev_flag; // 1: dev
   unsigned char sha1[20];
   unsigned char sha1[20]; // placeholder for the checksum SHA-1 of the whole file
   unsigned char padding[16]
   unsigned char padding[16]
</code>
</code>


* Version 3 Structure (for PS4):
* Version 3 Structure (for PS4):
<code>
  uint32_t magic;
  uint32_t version; // 3
  uint64_t file_size;
  uint32_t files_count;
  uint32_t element_size;
  uint32_t dev_flag; // 1: dev
  unsigned char sha1[20]; // placeholder for the checksum SHA-1 of the whole file
 
</code>


{{File Formats}}<noinclude>[[Category:Main]]</noinclude>
{{File Formats}}<noinclude>[[Category:Main]]</noinclude>

Latest revision as of 17:09, 26 December 2014

Trophy installation data.

  • Version 1 Structure (for PS3):

 uint32_t magic;
 uint32_t version; // 1
 uint64_t file_size;
 uint32_t files_count;
 uint32_t element_size;
 uint32_t dev_flag; // 1: dev
 unsigned char padding[36];

  • Version 2 Structure (for PS3/PS Vita):

 uint32_t magic;
 uint32_t version; // 2
 uint64_t file_size;
 uint32_t files_count;
 uint32_t element_size;
 uint32_t dev_flag; // 1: dev
 unsigned char sha1[20]; // placeholder for the checksum SHA-1 of the whole file
 unsigned char padding[16]

  • Version 3 Structure (for PS4):

 uint32_t magic;
 uint32_t version; // 3
 uint64_t file_size;
 uint32_t files_count;
 uint32_t element_size;
 uint32_t dev_flag; // 1: dev
 unsigned char sha1[20]; // placeholder for the checksum SHA-1 of the whole file