Game Engines: Difference between revisions

From PS3 Developer wiki
Jump to navigation Jump to search
mNo edit summary
Line 6: Line 6:
|-
|-
| Assassin's Creed series || Anvil + Havok || ubisoft
| Assassin's Creed series || Anvil + Havok || ubisoft
| Call of Duty: Series    || Quake Engine  || Infinity Ward, Sledgehammer, Treyarch
|}
|}



Revision as of 05:58, 18 October 2014

Description

Game Engines Notes
Assassin's Creed series Anvil + Havok ubisoft Call of Duty: Series Quake Engine Infinity Ward, Sledgehammer, Treyarch

Game Engines used in PS3

Anvil

Can be recognized by looking at the game file extensions, using .forge for most of the files (used to pack everything except: audio, savedata resources, extras as "uplay", and videos) and .pck for localized audio languages


Physics Engines used in PS3

Havok