Game Engines: Difference between revisions

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m (thx to Chandler1 for the info)
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*http://en.wikipedia.org/wiki/List_of_games_using_Havok
*http://en.wikipedia.org/wiki/List_of_games_using_Havok


=Books=
Game Engine Architecture, by by Jason Gregory (from naughty dog) http://www.gameenginebook.com/


{{File Formats}}<noinclude>[[Category:Main]]</noinclude>
{{File Formats}}<noinclude>[[Category:Main]]</noinclude>

Revision as of 16:30, 14 February 2015

Description

Game Engines Notes
Assassin's Creed series Anvil + Havok ubisoft
Call of Duty: Series Quake Engine Infinity Ward, Sledgehammer, Treyarch

Game Engines used in PS3

Anvil

Can be recognized by looking at the game file extensions, using .forge for most of the files (used to pack everything except: audio, savedata resources, extras as "uplay", and videos) and .pck for localized audio languages


Physics Engines used in PS3

Havok

Books

Game Engine Architecture, by by Jason Gregory (from naughty dog) http://www.gameenginebook.com/